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LDPUBU 



.12 October 1966% 



MONTHLY SOFTWARE 
REVIEW FOR THE 

AMSTRAD 

COMPUTERS 



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TOT 
LAN 
YOU 

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TIR NA NO 



Gargoyle 
Games 



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76 



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EXCLUSWE 



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goyte 



Games 



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there 



aders 



Daringly Original Arcade Adventure. It's What You've Come 




E7.95 



Available now (or Commodore 64 and 
available soon for Spectrum 48 128 and 
Amstrad 






E7.95 



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FIREBIRD SOfTflAflf 
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MAIL QfWR AUWTif L- 
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Pubtiaher* Roger Kaon. Oi wet 
Frey Franco Fray 
Editor MaJeoim Harding 
Assistant Edrtor Lea Paddon 



Anthony Glarfte 

rVoduction Controller 

Daft MflNttffl 

Art Director Dk* Shrner 

Wustrators OKver Frey. 

l*t Craig 

Ambps Juhan RignaK 




Sean MastiSfiOfi 
Software Reviewers Lea 
Paddon, Anthony Clarke, 
Richard Eddy 

Staff Writer Saffron Trevaakis 
Contributing Writers Jon 
Bain, Graeme K>dd, David 
Pauf. Garth Sumptar. Mark 
Patera. Dominic Handy, 
Catharine Rees. Ben Stone, 
Paler Lewis, Michael Dunn, 
OevldKewkes 

Production Matthew UfflndeU. 
Gorton Drue*. Tony Lorton, 
Cameron Pound. Paii Ton; 
Jonathan Rign aH 
Advertisement Manager 
Roger Bennett 
Advertisement Assistant 
NfcfcWVd 

Subscription* Demse Robert 
Mail Order Car^Kirrsey 

c 1 960 NewsfieW Publication i Lid 

AMTtX ! MsnsfMis ii published 

monthly try N p *ffH ld L&L 1 '2 

fcing Street . Ludlow. Shropshire 

SvflAQ 

« Subscription* 06S4 MS 1 

• ktsHOtdvOSSaHZO 

S AdwTtfing Inf ormjtsors ind 
boatings OSM SH2 *nd 0S84 

4603 (ffteeth rial 

Pnntoo m England by CariWa Web 
Offset Ltd. Kiawlow Tracing 
Estelfl, Cal^B, Qurnbn* CA? 7NR 
Member of The BPCC Group 
Colour Ongjnation by Sean 
ftudfcw w*Nec« Road. London N l 

Distributed by CQMAG Tavistock 
Road. WHt Drayton, M>dd> UK? 
7GE 

12iftSttMnSQ0 , 
inJudBd(UKMaMandl; 
1 2 niuH £22.00 pod 
included Outside Europe try 
■rrangernenj in writing Please 
checfc for spewi offers wtttan the 
mjganne 

No mdMftrf m*y b* Wioduad in 

whew of ?n p#m i|ipfpiQut ire writtp*! 

1 ^| J ... ..i-i ■ I -J | i UL-_ 

CfiTIMOl OT IT* COpyr^nt nOKWV V*f 

tannoi ufldSrtAle no return any wittm 



ISSUE 12 OCTOBER 1966 



AMTrX'rrj Q »jrf*Lir»i«i*c£omp«f 1 
*d by ■ mfta*v iUimflSd riflf imfl 
•nvmspft Lh-wUrtJtf **«•*! c* photo 





ANtVVSFXtD PuaUCATtOH 
Covtr by Oliver Fray 



THE MAIN HEADINGS 



Mega megalomaniac Malcolm introduces the naw 
look AMTJK! and expl 



-f plains the rating system for 
reviews 

• MTHESPffT 

There's m> holding har back, she's off again, hold 
on to your hats h eee e o e e e e re'a Saffron! 

21 CHARTS 

Yet another Job for the minion a* ha wadaa 
through your votes 

21 THE NEW LOOK HIGH SCORES 
Sdff ron'g Scoreboard hits the street 1 

33 ADVENTURE 

A veritable trio of accolade games from the pan of 
the Leprechaun 

42 NEWS 

A further update of what is going down 

ItMMN 

Our techno fcld, Tony (Muffin) Ctarfce, looks at much 
utilities as an Image System, Mirage Imagar, Pros- 
pan, the Advanced Music System, a epeich prog- 
ram, and C Baaic 

B3PANDNES 

Our resident Comiahman (Pasties and all) 
explores the world of Fanzine magazinas 

HANTTPS 

Fresh back from a rusty week in Blackpool, Julian 
Rignfi it ohT«rs loads and loads of help to Amatars 
suffering (garnas) withdrawal symptoms. There 
are maps of TIR NA NOG and STARQU A K E 

78 STRATEGY 

Straight oft the peg stuff from the mighty Master 
son as he examines AUSTERUTC and MISSION 
OMEOA 

90 COHPLIHNMI RESULTS 
More winners than madia bingo 



The adventures of Cross and his Arcadian friends 
coma to *n *nd 



30 THE RarT RASH ROPPfTYN* UNWtlllWN 

Endurance Games offer a compact disc ptayar and 
copiaa of the game, INTERNATIONAL KARATE 

41 60 TO WAR 

Crack the wordsquare and win a copy of MAR - 

TEC«*S latest game, WAR 

SMASH ft DRUGS RING WITH NEXUS 

Write a story and win a very special copy of this 
game 

G4DRUTO 

Design a screen and win a unique copy of this 
arcade conversion from FIREBIRD 



IS RESCUE ON FRACT ALUS 

Join in the Irfe and death battle against the Jaggies 

in this apace smash hrt from ActtvtsJort 

1 B DOQMOARK'S REVENGE 

Journey again into the iand of icemarfc and help 
Lunor battle against the avilSliaratri 

34 TIR NA NOG 

Off to the land of Ti r Na Nog to help Cue h ularwi find 
the four fragments of the Seal of Calum, An 
accolade from Gargoyle Games 

30 JEWaS Of DARKNESS 

Laval end flanbird combine forces to produce 

t hree maga adventures in one package 

n THE FOURTH PROTOCOL 

Edge of the seat stuff in th is nuc laar nailbrtar from 

Century Communications 



0CT0RER SPECIALS 

4 AN oaUSIVE DEAL FROM AMTHI 

Tlr Na Nog Is given an accolade in this issue. The 

game is only available from AMTIX 1 Towers? 

PREVIEWS 

A sneak glance st six new games for your Arnold: 

THEY STOLE A MILLION and CAMELOT from 

ArMaaoft; DAN DARE from Virgin Games; HIVE 

and DRUID from Firebird and ART STUDIO from 

Aainbfrd 

THE AM1UI CHALLENGE 

At last we intr oduce the feature your Arnold has 
been pining for, Find out how the first challenger 
fares against the mighty Peddon (Hah!) 






The next hot Issue of AMT! XI noes on sale f r om 2nd 
October so make sure you are squatting outside 
your newsagents at dawn that day or the wrath of 
Crumbly will be epon you! 



AMTIX October 1 986 3 




% 



THE 



«^^™^^^ 



TOTALLY 




UTTERLY 
BRILLIANT 



• Vr 



TIR NA NOG AMTF 



H you liked Dun Barach, enjoyed Marsport and loved Heavy On The Magick then you f 
positively rave over the original Gargoyle Games adventure — 77fl AW NOG which 
has been awarded an Accolade m this month's issue. Capturing all 
the atmosphere of a mystical adventure you must guide 
CuchuJamn through the wastelands and forest of 
Tir Na Nog in his search for the the elusive g»8 

seal. (Not the flabby nautical ^ 

variety of course!) 






r 



mm^hvi 




A VERY SPECIAL OFFER 
FOR AMTIX! READERS 

The Legendary Celtic Adventure 
Launches Itself on The Amstrad 

through your 
favourite 
I i , J magazine! 



£JL 




tfR na nog 



It's exclusively Available Through 
NEWSFIELO, The Publishers Of AMTIX! 

Not Available Anywhere Else 
In The United Kingdom. 



Va 



,'• 



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-assist' ^a 



..-■ - 



TIR NA NOG OFFER. AMTIX!, 
PO Bo* 10, Ludlow. 
Shropshire. SY8 1DB 

Yes please, rm really into Gar- 
goyle Games stuff and want to 
experience the delights and chal- 
lenge of TIR NA NOG* 

Please send me ( ) copies of 
TIR NA NOG on cassette/disk 
(delete as appropriate), 

I enclose a cheque lor £9.95 
(cassette) C13.95 (disk) — made 
payable to Newsf ield Ltd 

NAME 



ADDRESS 







POSTCODE 



Conquest Steers You From Victory To Victory, it's What You've 







TAPE 
£9.95 



Available now fof [he 
Amsirad series. 



STARSTRIKLII 



™ — ^ — ™ 



DISC 
£14.95 



® 



=rft 



FW8W SOFTWARE 
FWSI FlOOft, U'Tf NEW OXFORD £T , LQNPQtt WC14 IPS 



f II TMlF l II ■p i ll CT»»p>:m^ ++t** BT ! i »>p ki li, _ 

i*ww>AltH& irttfHl> LUfcn ■» jiijUtf HeitMMp J* 

MAH OftMP AUWTIf hA¥ " FREEPQfT FHOMl IH 
FLOOR H-71 MEW GirOAO ST L0NQO** WCI A W 



m mwmmt*mi*m4 




THE FRUITS OF OUR LABOURS 



Welcome to the new took AMTIX! 
Vou know how we hale to brag 
(we're such modest people fealty) 
but were a0 rather pleased el the 
moment They said it couldn't be 
done, but it's here — a whole 
rten, photographed. 
, laid Out and printed m a 
mm two weeks, as opposed to 
the usual four The whole team 
have worked like crazy over the 
past fortnight to bring you the new 
100k AMTM 1 , and I think yOt/N 
agree they have made a great job 
of it The changes are now com- 
plete and as you wM haw not cod, 
on tt»e cover we've got our new 
logo fully instated- If Li be there for 
evermore, so keep an eye out for it 
at your tocaJ newsagents 

the ever— so — prestigious 
AMT1X1 Accolades have also goi 
their new symbol They were 
devised by the people that we 
Imp under lock and key m the 
highest garret of the Towers,, the 
aft dept h as were the straps (the 
pretty Ms that run along the top of 
the page) — so no more graph 
paper, apart from the Amtech sec- 
tian, and that's a promise A few 
new article* spring to life th*s 
month, probably the most impor- 
tant, from your potnt of view, is the 
AMTIX! Ego Challenge This 
month Lee makes a dismal 
attempt against Stuart (Spr ogfcot) 
Montgomery Does n strike you as 
some kind of conspiracy — Lee 
r aooo n^ ptaying oxuan irum Lee 
<n London, end challenging on 
Brute Lee^ 

Saffron's domain is spreading,, 
she now has her own Scoreboard 
which will feature ail your alleged 
high scores, so keep your high 
score coming in and it's likely 
you'll see it on the board in the W- 



THE MONTHLY 
SOFTWARE 

STAR FOR 

YOUR US GOLD 

CALENDAR 




lowing months, and maybe 
receive a telephone call inviting 
vou to AMTW 1 Towers lor a chal^ 
lenge Entries on the challenge 
form please Fanzines also make 
an appearance this month, some 
are weft worth checking out M you 
do produce a Fanzine and would 
appreciate a little bit of pubiicrty 
then post them off to the Towers 
and we' n do our best to give them 
a mention 

With a bit Of luck, printers, ar1 r 
distributors and drvine interven- 
tion willing, you ought just be buy- 
ing this al the PCW Show One 
unique feature rs that Amstrad will 
be the only mainstream entertain- 
ment manufacturer there. Com- 
modore will be found skulking in 
the business (yawnl section of the 
place, and of course Sinclair will 
be under the Amstrad brotiy Well, 
there's always Atari!!. Everyone 
has promised absolutely wonder- 
ful stands crammed to the gunnels 
with new releases Will it be the 
same as last year "ar wetl. the 
programmer said hell have ii 
finished in time for me weekend!' 
The Amstrad PC (wow) will be 
there, perhaps the new Spectrum 
— but who cares about that. Any- 
way, should be an interesting 
show — see you there 1 



ADVERTISERS 1 IHOEX 




AMTIX' Mail Order 


32 


AMTIX.' Subscriptions 


74 


AMTTKJ T Shirts/ Binders 


55 i 


AMTIX1 Posters Offer 


94 


Arcana 


61 


Compumeri 


9 


Database 


49 




4fl 






Domerk 


27 


Firebird 


6,2 


Gremlin Graphics 


85 


Hpwson 


16 


Imagine 


31 


Lerm 


11 i 


Martech 


99 


Ocean 


Ft 


PSS 


39 


OuicksHva 


21 


US Gold 22. back t 


nOver 




Austertta Lothlonen 

__J e Revenge 
Beyond ie 

Fourth Protocol Century Gom- 
municaiions 37 

Golden Path Amsoft 66 

Jewels of Darkness Rainbird/ 
Leve*t 35 

impossible Mission US Gofd 
Man Jong Lrtlsoft 84 

Mermaid Madness Electric 
Dreams 60 

Mission Omega Mrnd Games 76 



Nexus Nexus 

Nuclear Defence Amsoft 

Pacific PSS/ERE 

Powerplay Arcana 

Pro Tennis Achvistan 

Rescue on F ractalus 

Activision 

Speed King Mastertronic 

Split Personalities Domark 

Stainless Steel Mikro-G> 

SUirvtrikell Firebird 

Thrust Ffcretwd 

Tk Urn Nog Gargoyle Games 



TO 
26 

16 



20 
63 
24 
34 



AMTIX October 1986 7 




SAFFRON'S ON THE RAMPAGE AGAIN! 

Zmo «o •>• «*° ^ZTZa Not only *»»» ll ?tV n «y* how to put **'*' 




To whom rt may concern. You 
know thai new chap, Rich Eddy? 
Wert . I expacl he's told you this 
already (being the ksud mouth ihal 
he is), but on Juty 27|h it was his 
birthday So give him the bumps, 
hicks Of any other such physical 
violence as a 90ft of surprise. HAJ 
Glenn Carey* Coverack, 
Cornwall 



fat, round, lumpy person 
{Dicky told me thlsj 
unfortunately Dicky scampered 
off back to Corn well before wi 
could gel hold of him on the! 
particular weekend, but we ati 
celebrated In style when ws 
went Id Carlisle for a very long 
day lAnotherQ and T anyone?! 
Anyway h# hate* birthdays — he 
likes to feel ageless. ST 



DDDaDDDDDDDDDDDDDDD 



A BOUNTIFUL BUDGET? 



Dear Saffron 

GtiUogrfcpswrlh budget software 
Is it all it cracks itserf up to be?* 
Now woutdril you say that that 
cover piect? demands an article 
not just some reviews of old games 
with a few new ones mixed In? I 
would, and I was most disap- 
pointed wtlfr AMTIX'S offerings cm 
the subject However, I should like 
lo SnSy a few words on the sublet. 
Chiefly, though budget sofrwie 
has turned out a few gems, most 
of rt is rubbish Better otlenngstan 
be found In magazine l*8njgs.0nry 
their games by full time games 
programmers, like David Jones, 
are usually any good 

There ere some talented 
amateurs ouf there but to be realis- 
tic to write a game may be a greal 
achievement but to write a classic 
game takes experience. I would 
support the idea of separating 
budget from other software For 
even though budget companies 
say Itiat other companies are just 
jealous of budget games' 
astounding sates figures surery 
these companies are conning the 
public with their nice price, shame 
about the game. I think budget 
software could be of use in at least 
one branch Tftat branch m cheap 
simple shoot em upte. 

For instance I've teen two 



delightful games on some beast 
called the BBC. one ol whose 
names is Spac& Pilot m which you 
control a ship that shoots down 
other ships in drifetent time eras 
(it's an arcade conversion by 
Superior Software \ So could we 
see cheap games like this appear- 
ing Budget software deserves a 
chance, it stands up wall against 



many Arnsoft products at least. 
Another thing I'd like, to say is 
that 3D Grand Pnx is true crap to 
en the reasons Shaf oat gave and 
mora! Other points I have are that 
Paul Da- Sitva^ idee about wanting 



a single Setter answering minion is 
a qood idea. Wbarl really happened 
to Rob Candy and I hear Gary bd 
don has disappeared too 1 Also 
how many ships are mere in EWe 

— important pie*** answer Good ■ 
bye! 

Jamas Pengefty. Cyncoed, Car* 
<ttffCF2 6SD 

Well J ameSp you p ve certain ly got 
Some strong views on the sub- 
ject of budget games. There was 
a btg controversy a while back 
whether budget games should 
be recorded as an independent 
chart, eventually they have 
become separated, An the Gallup 
chan at leas! . but I really don't 
know what ail the fuss was 
about. Surety a game should be 
looked at as a game, regardless 
of price — atth oug h mat does 
come Into It at an overall stage. 
Yes, I ve also been impressed 
with a lot of David Jonas 1 work . 
especialf? last month's 
accoladed Knight Tyma WheTi 
all this nonsense about me 
being a single minion? If anyone 
darns to gall me a minion I'll 
brolly tnem (Hell hath no fury 
like a brolly wfeldine letters girty 

— Ed) Robin Candy had already 
left by the time I arrived, but 
rumours say he's bean swal- 
lowed up my a massive poke 
generating machine. Liddon has 
also gone, ah! — Peace el last! 
ST 



AMTIX October 1986 




WJO* 



*> 







kerinf tk* UPPGT Und g 



'OTB 

I cm never bear anybody having 
the upper hand unless it is me. 
Therefore . when I saw the letter of 
the month tn your August issue t I 
went Straight onto tie offensive I 

I it through three times (n fell 
ItKa loaf o/ The 
Id do better 1 
greatef nvakry 



Month and Deal the record sat by 
Mr Da-Silua I consulted other 
ArVtTlX readers" letters onfcy to find 
that practically every subject had 
I haven't the 




mgonf , J reached this very line. 
Then i stopped to ponder Over 
what to wnte about. Bui, try as \ 
might, I could fund no subject 
worthy of my attention (fha\ <S, I 
couidn'" think of anything to write 
about!) 

But. still determined to win the 
coveted title of Letter of the 



w** \jtmr. 
ny opinion. 
iost peqBegtfKro-ig 

■ 
and | al Ays wshitng to help, f have 
dead&f togive a little constructive 
criticism he«j and there. 

We will start at the beginning of 
the mag and work our way through 
[■a r ufchj 

On The Spot: Quite good, but 
aometimn the letters can be hard 



to read. Games Reviews; Good, 
lots of well-presented reviews, but 
again, the Criticisms ' column can 
be hard to read. 

Am-Tech; O K> but as * byy mis 
meg mostly for games tips and 
iwjps I am biased 

Compel it ions A M of a le* down 
ha* , most of them rely too much 
on drawings, not really very good 
lor somebody with axirentety- 
limited drawing ability (lite me). 

p, ry^good. tots erf use- 

ful npv prtaes and cluar maps. 

Advortfcf e: E^ceUe* the oh 
Ornsh L epr echaun does a good 

job- 
Top Twenty: Well set out. good 
high-score table and voting chart 
(Though a hot -line would be nice} 
Over all: A good, pretty well pre- 
sented magazine (the sort that 
would give a pnze to a poor chap 
slaving away at a long letter). 
So. (after at that slurping and 



grovelling I feel quite i H) I shall draw 
this letter to a c lose (good 1 1 hear 
you ail cry i), but doni miss the next 
ihnllmg episode. . . . 

Philip Miller, Kettering. North- 

«fit*NNlft9RF» 

PS I ju*[ put th r* PS in to make this 

fetter seen* longer 

PPS This oi>e too 



IRlghty he Philip, your points 
were noted and so the Review 
I layout was changed last issue . 
but sorry I didn't have space to 
Ideal with your letter then, but 
then ft is in full, No letter of the 
month I'm afraid, write again 
I and who knows? 
PS Stop putting PS at the end of 
I your letter*. 
PPS I promise I won't? 
PPPS Not too often anyway. 
ST 



V 






/ 




Printer Ribbons For 

lOMP 2000^ o< £5-S0U 
|8256.8512t^*"E5-50u. 

-ftihfaon*-POSTAG£ fftU 



S^ 




Pteofe tend cheque i postal erdm to 

Compumart, (Dcpt AX ) 

Unit 8, Falcon Street, Loughborough. ■ 

Uks.LEIllEH 



ST*** 59 * 




AMTIX October 1986 9 




* f 




a 



j\ 



Omt Humble Servo/its 

N«S *n(.ng out my New Yew* 



™ 0°™ If* magazma wm, 
, J** "?«< <*^ * bougnt ten 
A"w»ad computers, two of uch 

'or my ^jmb<e abode, and read ' 
■0*' your excellent magazine i 



jw? away software Ibr the letter 
of the month, hint, hmt (There en 



I HmiteeneiabMhii.BucttJn 

■wnniei 

J SirAnrliJc') (hint, htnlj 



»nTrev«hi»,lt 
ve. certain ring about it, 
but I thtrrk latin pret er m*. ||t'» 
the trendy tnd«peodent looh 
| jffcnowrl^Howevef. I'm new 
| swayed by bribes (Unle» S 
eofrware companiei want to 

mCrTl/1 m« T *Iul_j_ ■ *_.' _ 



to UOTM for you Queen is dear 



DOOMED TO THE CAVES 



Re Cfms Winstarriey s iert*r m No 

i iI T° ,r ^ 1 a6 °v t wiwng the fetter 
of the momh Chns i won letter of 
in* month in March 1966 

*Jl«l^y^ were asked lo 
™f* *** sort war e you waited 
wwcfi I cMy rJd (1 chose fftfe on 
»tfc end Cm* of ftxim) it's now 
m*d July and the only thing iy* 
^M^ed is On?s of Doom I've 
f^ww^ttwi to or phoned m«« 
^^fa^^sh^adoar^tirr^ 
- T ^5 1 »ih«i n* problem w» 
due 10 th« £*f* bug | v* given 5 
other a lternatives but StJTflo toy It 
***m*aiitfJB hypocnucal f o have a 

Ci at Sh e fchane ( **« mention 
mem anyway} whan your offices 
seem to have problems sending 
me my freet»s JsuppoMth* lei 
»J™»b* read And fhmwn in the 
dustbin ti. by any chance it i 
vwes Scarry on 

S*nce I wrote that *nfamous let- 
for I have come across a coupi* of 
pro-ams thai have aflowed you to 
copy onto o*s* therefor* I must 
neartty congratulate CHL for not 
^prooticing ftcr C*fj fone of the 
best games ever wf noo) but also 
ma*ung oroviBion for it to run from 
disk WW done lads (and lasses if 
there are any) 
rm *o wary re-iewftd to we 

iSlZl!!!**??^^ "* ■*• ctek 
owners from a fate worse th« 

death As toother software 

wuses l hope you do realise that 

you re creeling more problems 

than you>* solving At the start of 

the computer boom specter pfpn- 

ranj^tlowing you to make bee? 



can t mafce backup copies of 
Jfnedraks. m«se<^ri 1 piriiesma r 
«*■*«** t? bore artf shoot 
their feet oft altogether* 

On a different matter why 
doesn't everyone lay off Mr Shaf - 
0*1. everyone «s entitled io thar 
f^cipm«n. For the record I think 
3DGt*naPhM* a great km prog- 

W*e *. rt s a free worirj rwe« rt* sup- 
posed lobe) 

By Ihe way who w«s the prat that 
*CK3ftd to covet page nme of 
Au**t%edibon with blue spots? 
«/"** tt*nga wtuaiy unreada- 



U*%, I still think AMTW .5 a 
(Feat maguine and II stid read rt 
even rl I don't get my freefre 
software but please iad* oon t 
mafce this letter of the month again 
my br*n couldn't take It? MJiirJVou " 
rtcanltateafcstafthebeyto* 
wn^s 1 w you ever oel round to pnm^ 
»ng *n« letter m AMTIX^ ihen wou 
cariibeairbad as 1 maureo&Hr 
m*ga fcjje No( an Oft CM i Ametrad 
Pubteahqn 4 would never even 
rantwwiatepf anting itus sort of 
stuff Aj least OTS does have some 
cfit*cal letters -**«*"* 

ant»NNt7 iEG 



yp copies were frtrwned ypon (you 
W created the prctfwjm tfierefpre 



rt¥ your faun j Now they seen 
want 10 shoot themselves m the 
fool again, they won tallow peooie 
«o ftJJcop^ onto disk, tff^ 
upshot of all this a they ' ve created 
yet another market for tape to dtsfc 

wifla^ ftw^affitf etc G^thema 
»"P*e 0* months and 1 bet rhe> 1 1 

*tartrT K>aniogaexMma»»tyt^^ 
programs «* well Even mor* 
mcredutoue is tfi* fact lhat yew 



10 AtVmx October 1 986 



Working back up the letter: We 
dotry and print crtticjl letter* a* 
'oog as they am waa f oundedl 
eny mem accusation* that are 
j ust flung about will be ignored 
and brolly bashed fWeJI, nearly 
efwaya*. Oh yes r chose blue 
■pert* aredottm to Teapot tenv 

* M ™ T 1 ^^^^*) anyway I thmfc 
they re good so ahuddup, As I've 
M*o before I have nothing 
•piiwt coping, but for &Ic*C- 
UP purposes onfy. I won't go info 
d#t*jisbul Ft damages the indu*, 
try and the consumer alike 
Again, wrry f 0f rj>e delay bvt 
mese things happen, but we 
wont deJrberjte on mat 
because Auntie Aggie nets 

sr 




POINTS TO PONDER 



Dear Saffron arid friends 

re i cita tt ona Lord*> ami mWona •*» Mvlil tm |nri lomMt el 

AMTKJ 

The only reason I bought issue one of your *paif%iing pubiicaition waft 

biCiuafr of a friend of mine who owns a Spectrum mi 5 not contagioua 

<s rf?Ji who recommended rt because he bought CRASH Since then. I 

nave booght all ten issues on the dot, each month So. a taw poms 

from an experienced reader. 

t How did you convince the Big J fRtgrtati) 10 move Na ai ag ift n oo 
10 the Amstr^c* Magarme? (He is the same one isn t he?) 

2 Thanks tor the Hwiy On The MMcfc map and solutions, but 

* llWi ^^y?^ *^* ***&!**£? ** Thi ^awtd^eaifrom7H%ancieni 
and aaprenislonc a Pterodactyl , 

3. Give the Leprechaun more space! He may be small but I'm suns 
his brain can chum oul more than the pittance you allow him, 

4. Please hg the voting chart, rmsick of seeing y- w ArKi*ngFu there 
despne .ill my efforts to send m 5CW voUng forms a rnonth giving my 
praise to HQTM 

5. If the answers m OTS ana so good why grve ut poor peasants 
C20 00 each month? 

That's n 1 Not much (blush) praise I'm afraid, but then I never was 
much gcKrf at Bo^ Ptaying GarT^ 
up in* good sviMk aid don 1 hurl in mfcrion too much 



St. John Bird. Fafcenhain, 

Fe lie itat ions to you and aril I Ml deaf wfth your points one at a time, 
off we go. 

First of alt. Big J hasn't switched his allegiance totally, he is atHI a 
Z*ap! person at heart, I'm also worried about Dicky — he's been 
conned info to becoming a Zznp! reviewer too He's also mutter- 
ing about buying a Commodore. The traitor* I shall have words 
with Crumbly; oops I mean Sir Malcolm. 

Second, map, good ah? I'm sure Amsoft would be moat upset If 
you start calling their games prehistoric, (Hee MeefJ 
Thirdly Leprechaun doesn't need much space— tie only tops the 
AMT1X! height chart at a measly five foot and a bit! If anything we 
should reduce it. 

Fourth, we nev er ng the voting chart (Well, hardly ever — No realty 
it al I comes from you) and anyway Vie Ar was knocked from the 
top Hot last issue. 

Fifth, rf you're only a poor peasant, matey; then £2000 will seem 
a good prize — anyway the AMT1KI piggy ban k Is a bit empty at the 
moment, something to do with Malcolm and the Ludlow Mafia. 
And the Minion deserves to be kicked, that's what he's employed 
for, 
ST 



A 






. 



IN, OUT, SHAKE IT ALL ABOUT 

| Dear AMTIX! 

Here <s a short list sho*rtng what* 4n and whats out In the computer 
| industry. 

| THEY 1 RE I N- 

I Budget Software 
B Amftpc 

I Room 10 
CompsMmkxi 
IJacK The Nipper 
AMTIX! Clothing 
I Cauldron 2 
Th^ lermmaj Man 

| Simon Machaf J, Merseyaide 

I IN: Saffron Trovaskis. and you batter believe It laddie!! 

ifi__ 



THEY'RE OUTS 



Martial Art Games 

2X Spectrum 

Rambo 

USGoW 

Frank Bruno's Boxing 

The BBC Micro 

Everyone's A Willy 



THE AMAZING, 
ARTICULATE, 
APPOINTED AMTIX! 
ACCOLADES 



Deaf Saffron 

Can you please ten me what's on 
the fonhcomkng AMTIX! Accolade 
Tape and when is rt due out?? 
When I saw the Crash smashes 
ar»d the Zzap spaders compilation 
tapes m the shops I thought them 
might be an AMTDCr one on the 
horizon. As I walked into Boots, 
with my knees like jelly and my 
bxxxxx sweating like conkers, 1 
approached the shelves where the 
sacred Amstrad games tie and 
walled tor some foon#y Amslrad 
Owners to pay ten quid for them 
and then get bored with them 2 or 
3 months war. I bravely stood 
before thus sacred shetf , tout the 
AccoJade tapes were not there ! 
Did this mean the wonderful tape 
of Accolades was no morel 
(heartbroken was I? I was!) Any- 
way how do I known they are won- 
derful tapes of Accolades? Monty 
On The Run got an accolade and i 
do not think tnat was so wonderful ' 

Anyway back to the story, as I 
zipped down to John Menzies 
(such a helpful lot you say) but I 
disagree because n took them a 
whole month to repair my joyst ick , 
and m The end they gave me a new 
Quickshoi II joystick What were 
they doing for a month' looking at 
ri? Maybe they have never seen a 
Quickshot it joystick before come 
to thmk of it who has? 

As l was saying after zipping 
down to John Menzies I could noi 
find such a tape (horror 1 ) Apon 



asking an assistant rt they had rt in 
stock I got a tunny look so I qw>cMy 
zipped out of the shop before he 
could make a funny move, such a 
funny shop that. (No oflence John 
Menzies or the shop assistant), 

WeH that's it, that's my moan' I 
couldn't find the tape (sharnef) but 
will you find rl? (1 hope so!) or even 
tell me what's on it If possible 
where ft is? And truthfully tell rf it is 
worth ten pounds? WiH you hetp 
please? 

Yours sincerely, Lea Daccuz 
{14) p Heol Muston, Ely, Cardiff 

Now, new, calm down Lee 
dear, The folks d own at John 
Menzies aren't such a bad lot 
really, even rf they did take that 
iong to repair, of rathe* replace 
your joystick. As for our AMTIX ! 
accolade collection, produced 
by Gremlin Graphics. HI just give 
the chaps a ring and see If they'll 
tell us, Right then p after much 
brolly bashing In their general 
direction, I managed to gleam 
the following. Tine tape wi II have 
Swwvo'a Hwfcf, Sounder, 
Monty on tfm Ron and Slar- 
quske and should be available 
by the time you read this. Really 
good eh?. Hmmm, I also get 
tome funny looks from shop 
assistants , so don't get too 
paranoid about It By the way 
. doesbxjtJtMMK stand for brolly? J 
| can't think what else you mean. 



DEAR OH DEAR JOYCE 



Dear Saffron 

Rrat of an i Ihmk your magazine m 
fantastic, okay, rt s funny colourful, 
exerting and interesting But why 
an the fuss about the Joyce -1 ir 
testis number 9 it was Joyce. 
Joyce , and just for a change more 
Joyce 1 1 know ihs m a good com- 
puter but what about other 
Amstrad6M464,664,612ByMit 
ts sad that the 8S56 down* havp 
manv games but do we aH have to 
cry for poor old Joyce BOO HOO 
WVAAAHHH 1 



Stephen Oliver. Newtands, Gl«- 



Er. welt I hope we didn't upuf 
you too much last much with our 
special Joyce lupplemenl — but 
I hoped you did notice that it was 
a SUPPLEMENT and so didn't 
atttai any of ttie pages of the nor- 
mal |?J AMTlXi. Mot too much 
Joyce from now on., else we'll ail 
have a nervous breakdown. 
AAAAAARRR R RGGQGf 

s r 



DESIGNER PROBLEMS 



Dear Ms TrevasWs 
I am wrrling to you, via my CPC 
612a and DMP 2000 lo ask H you 
can help me with my problem 
My problem is, I obtained two 



when I subscribed to your excel- 
lent magazine, AMTIX, The games 
are Tankbusiersand Dart Star, and 
the problems are as follows :- 

1 Tank bv$ter$ will load on my 
CPC 61 28 and will play for one 
game only On trying to restart 
after the high* score table, the 
screen goes white, and a fc ghost r 



lew other items the machine locks 
up and the game has to be 



I have only recently received my 
1 July issued the magazine, and it 

I seems that I am not the only per- 
son tohavrelro^e in tNs way win 
Design Design (re: S Truscott of 



1 something the mailer with this par- 

Itkxitar software house? 
i hope you can help me in my 
I predicament Keep up the good 
work 

e, Stockton- On -Teem. 
ndTSl9 9AX 

. i 1 1 could be that you've got a 

I r 



i Design, 
far a* I could 



Dark Shif will not am at all on * which won't run on the 6128, but 



screen image at the loading, but 
then . nothing at all and the com- 
puter has to be switched off in 
order to do anything at all 

3: 1 h ave written to Design 
Design three limes, and have not 



_ a tepfy. i even enclosed 
a stamped addressed en vetope 



given the courtesy of my own SAE 
in reply 



will work, drop another line to 
Design Design and try mention* 
jng Crumbly's name. 

3: Not a k* I cm do about that 
one, sorry, 

4: There has always been 

L i the lads 
down at Design Design . You only 
had to look at last month's f es- 



lowers to see that! 
ST 



•^ 



1st 



TAPE AND DISK CPC 464/664/61 28 UTILITIES 
l A FULL MONEY SACK GUARANTEE AND UPDATE SERVICE 

rt*h * i j* nm mh&t Am ttrwtf ran i**^- 1 



TAPESPEEOTWOfTSZI 



max tf 3000 beud Co*l tf 9* 

a AMA/ING! — ftO K C O nwwr tl nr*rty tf flhe CUCKT ' H * ti e f ptotirvn* Son* *+ 

now run on ftM/ft1?« <w FIRST limr 

• Fullvjwtomtlic <vlc«dt*tOTIinuou«i¥utiiT»44K 

• Saw* *i wwt or 9 *P**d* pvm H**fl*t m*C St *Hn dnptoyt 
#Nta40f GUVort men MUSe. iWvm pnMKf *on 

• Kmm HEADCRLESS ftm and mtny nc^-ttmd«rd k4CM^{4gSc»ctftFn| 

— &0MKJ ltMLM3 t Mm} CMQCftV 



DISX MANAGER ONE 



For *S«. 6S* IK* 0128 (MfWI — MMMtlal lO h*«p ytti nwn«g* vtaur AWSTRAD 
drrrti Nof-rt— wry uhpM and only CI 99^ 

# Ochh n CAT wNcfi E*n thwi b* u*«J lodo npHl EHASUR£Sv«iY«ef% OMt 

cii*ktrt>* MemcfyfWuMd 

• ? Dm «d>lorii — Km or ftwoy Melon of « tf*h 

a n+xrw ERASED Mh. Simple whole dwk COPIER 
aOmlipiililDprmiftf. M*fty Dltw f*ih*n. 

Overt**!: *dd Ci wH+iiriEurop«, CI. 50 otfl*y ucnn a m* pm pny3ud>3*£ hjr mpi* 

« ■• MaeseA 



AMTIX October 1986 11 




X 7 



/ 



IN NORVEY VE LYKE ZE 
FJORDS (AUND AMTIX!) 



Dear Amti*? 

I've just read in issue 9 lhat you 
have grannies as readers. So I 
thought that you would be pleased 
to know the! there are some read 
era in the far north. There are stxrie 
nice souls who import AMTIX 1 to 
Norway 1 Bui [of course} I have to 
moanaitftle- 

The pile* in Norway to about 27 
crowns (about EZ-34). {NombteMII 
You lucky people in England who 
just have to pay CI That's unfair" 
ana at the top of that V we |ust been 
banned from my CFC 4$4„ So after 
air in is moaning rve got to say 
something nice. Ill thank you tor a 
marvellous magazine, 
Jan-Aage Btuwoll, P.O. Box 



Dear Saffron 

Imagine the scene j there I am sit- 
ting at Arnold. surrounded by 
decomposing issues of Amtix 1 {I 
must buy a binder sometime}. 



fr E lft^iW MH 



Art cm 

growing - I'm on level 3 stage 2 
when I hear a distant ay of 'Teas 
ready son', A major crisis looms. 
VVnat should I do? Should I . aj con- 
tmue in an attempt to get a hi- 
score and suffer the wrath of Mum 
Ori»£ ■ 
do wnstairs and have my pizza and 
chips regardless of my progress in 
Kane 

And why d»d I have 10 make this 
de c i si o n crt earth-shattering 



pause function. Kane is not the 
only game with no pause. Way Qi 
the tkpkxMng flW la alio without 
and some, tor example Retention 
The ftcipes are not documented 

Oh well, enough of the moaning 
I would like to say that I hope the 
August AMTIX1 is a Turning point 
since it contains about the funniest 
mateoaJ ever seen m an Amstrad 



4635, SOU Hunstadmoen. Nor- 
way 

Q.34 tor a copy of AMTIX!, 
that's more than I even get paid 
for bashing out these letters. 
Why don k i you get a subscription 
out. it only costs £22, surface 
mail, or C35 air mail, which I'm 
sure works out a lot cheaper in 
the long run — and they come in 
nice plastic bags straight from 
our subscription queen, the 
Devastating Qenise. What more 
could you ask for? Anyway it's 
nice to know you read the BEST 
Amstrad magazine! 



I idea 1o do an article comparing 
combat or Kung u games. You 
I could compare Who Dar*s Wtns 
■ft with Gomrraancftj, R&mbo and 
■ Green Beret or alternatively, Y*e 



Way of th* Tiger, 5a; Comfit' and 
Kung Fu Master Ypu may argue 

■ thai the reader coukJ compare 

1 reviews in aartier issues but whan 

■ compared together, drfferenl 
games would make interesting 
reading and give you a chance to 



I comes to games reviewing . 
Anyway I hope you find some of 
the points raised useful. Keep up 
I the good work, especiaMy the 
humour 



.*f J^tul I'M [-i-lil H-ia*U- J-Eilll 1 



SK104RA 



| I'm realty happy you like the new 
took and style of the mag, and 

■ now thai I'm in H regularly of 
course you'll need a binder — I 
I don't want my glorious letters 
pages getting all crumpled. Thai 
reminds me I must gel a brolly 



B^rchcvandthefHShwiDewgner kered with all the use us getting. 
Dou) I am sure you'll admit A A (the | Anyway, what did you choose to 
other mag| had led the way with its do In the end? I knew what the 



sarcasm (eg stating thai the best 



. owers would opt for, their 



be quite honest, comparisons 



fact that the disable keys werenol 

disaoiedj but now ihe humour 

which has been hinted at for 

sometimeha^come^nlo the open 

The cut-out El Retardo doll and 

accompanying text had me m 

absolute strtcfies. ft**** give the ■ might corrs+der it, pern 

author of this and the one who - Christmas? Ill brolly tf 



nee (about 43p should dp], m anything tor my pu b! ic 

fmaiy I think rt would b«r a good |ST 



12 AMTIX October 1986 



good then there shouldn't be 



others, However, if we get a big 
response to your plea then we 
■ might consider ft, perhaps at 
. Christmas? Til brolly the team 



CONCERNING 



mgm 




Dear Saffron 

To stan wtth \ would like to say 
AMTIX- ts by far the greatest 
computer magazine on the 
Amstrad, now that the grovelling s 
ovei I have a senous complaint 
When Make myAMTlXHo school 
and begin to read it. many of my 
inends who get Cw*i or Zzapr 
start taking the Michael out of 
Arnti*!. when I ask them what's 
wrong with rt they reply , — it 5 not 
colourful enough, They don't 
review enough. It's too boning, etc. 
I say to them I like il. I think it's fan- 
tastic r then my friend Stephen 
gave ma his copy of Crash. I 
looked through- it and was 
shocked to discover that my 
friends were ngfrtf 

I still think AMTEXf is a fantastic 
meg When I cwnpared AMTW to 
3 other Amstrad mags thta is how 
they rated*- Amti* I 1st 76%, 
Amstrad Action, 2nd fi£%. Conv 
pul ing with rhe Amstrad. 3rd 50%, 
Amstrad Computer User, 3rd 
50% ..After doing this I grabbed 
Crash and Ziap and this is how 
they fated against AWT 

Crash 1 st io% : Zap! 2nd 80%: 
AMT1X1,3rd76%. 

Come on Amt<*! at least try to be 
better than Zzap and don't let any 
oHhetessar Amstrad mags c*i' 




you up Before I go, 1 would like to 
say that when \ discovered I had 
won some prizes from you (a tew 
months back) l was delighted, untH 
after 6 weeks nothing had tunned 
up then I phoned you up and after 
a bit erf talking! was tokJ my pnjea 
would amve soon, they did, but i 
would Hke to know why they didn't 
turn up for 6 weeks?? 

PS I n»ty enjoyed my prizes 
when they arrived. Keep the good 



Paul Martin. Grantham, Lines 
NG31 WX 

PPS I spent a lot buying all of those 
magsanm •aptsaas print this. 
Pratty pksaseMi 

WeM than Paul, here's your latter 
— so keep on buying the megs, 
ours mainly. Thanks for your 
Ideas on changing the mag we 
*A thought It was time for a 
change too, so I hope you like 
the new look, Drop me a line tel- 
ling me what you think. As I've 
saki many tames before delays 
do happen, but bear with us. 

Oh yes, Graham (Crash Ed) and 
Gary {Zzap Ed) said thanks for 
buying their mags tool 

ST 



0UTR0T1ME 

There we are, that about raps it 
up for another month, Til see you 
all again in November (Our 
Roman Candto Special?) Keep 
writing those totter* because 
t h ere's a good chance they'll be 
published. As welt at letters 
send me some of your artistic 
skills in the shape of cartoons or 
portraits of the team, especially 
Crumbly. Those up in art think 
the pages could do with a bit of 
brightening up, it does get a bit 
dun with just writing aH the time.. 
Oh before 1 forget, you can also 
include your high scores lor my 
Scoreboard with your letters, so 
go and have a good pound with 
the oW Joystick. The address ts 
the same as always. Saffron Tre- 
v a ski s [She of the roily), 
AMTIX 1 , PO Box 10, Ludlow, 
Shropshire, SY& tin, So until 
then goodbye and la t* f or now. 




>BE¥IBM» 



Nexus, £9.95 cass. 
£14,95 disk 



This game plunge* you into the 
under world of the drugs syn- 
dicates of Latin America, You play 
i journalist who has bean earn lo 
Latin America by your newspaper 
ig find your fnend and fry to 
e xpose an evil drugs r mo by penet - 
rating the underground naodquar 
ter* of the organisation 

To do thus, you have to nde on 
your water scooter down an 
underground river to a beach at 
the entrance of the huge complex 
of the an powerful drugs syndicate 
To help expose the nng there are 
1 28 bits of information scattered 
fhroughout the complex Forty- 
neialy. you ar e not atone in your 
quasi, for wrthm the drugs ring 
risett is a resistance movement 
celled Maxus, They will help you as 
much as possible, without btowi ng 
their own cover. For a maximum 
Score, you must also photograph 
ail the members of Nexus, Kavi ny 

found a camera (some jour- 
nalist huh — d*dnt even take a 
camera wit hhi 

Naturally enough, the place is 
teemmg with guards, These fail 
mto two classes, reasonable 

ei you can bluff your way past 
with forged papers, and the real 
hard men who'll flatten yrxi and 
cart you of to the siamrner soon as 
took at you Once m the slammer, 
the Nexus bays will come and let 
you out. ahways assuming you 
haven't been a bad boy and 
caused loo much mayhem. 
Forged papers is archer area 
where Nexus comes in handy You 
can only ho*d one pass at a grven 
time. The colour of the pass must 
match the colour of the floor you 
are on, or the alarm goes off. if you 
bump rnto one of the members of 



LS&^ 



tin, I rJuriflo stout mis o 
Theni fir too much bar 
m legportt fcftrtrfY«t in In 

Brand thb bet n of ■ pttce I 
rig up cfcie* On tht other | 
; you h*i pfcfc up ■ I 



party . R iuddmry becomes l 
darn good «* If I stfier aimless 
— co<nta1 pme. It's a pltr fon \ 
deal «M *rtf poMs tor beai- 
kif up (uertr The meanest b<K 



niM vtaan — ni mwdM 
TlMankmam 



GMHoltlktpujce 



all tf* 



jOffnci control mi 
dumiy. Hpediiy is 

marry of the spatial ' [unctkini 
hive to bt accessed Mrouoft 
wMsi the 



carry on 
of you, It's slso 
tricicy uslitf urns of Die 
loymcs canvvi is 




*£** 



*.* ' 



Scrimdlmq to tfw lop of the 
NEXUS prm retoeiai ks i tot 
kt itutl and one mat I will 
«fl|oy for 1 long linug to come. 
Tt» rWQkrtonary pac Juiging is 
grtst I tom my cassette but 
Mhfl cm. WflHl vou 'w nof ttw 

sup*f ton to (Hiy wtth? IT» • 
ton of calctitator iized rjoopTHi 
wrtHNEXu* Inscribed on Msrtf 
it's Jut wxmoo cool. Even rjie 
clip come* in heady n i now 
dip wh^n you go swlmnring, 
but tht box! Strap H to your 
sidfl is ■ pretend Walkman. 

use H it i communicator — 
Hfca they do on Star Trtk f erss 
i ciggy howst it 1 1 mecMMaal 
As for me gsme K mil, Vft 
Okay. 1 1 



We a u$ who specialises m forgery, 
you can acquire a new pass, Thus 
it is possible wtth patience to 
gradually work around the entire 
budding without upsetting the 
guards too much. 

Out then there are always the 
black uniformed guards. These 
guys don't worry about papers, so 
fisty cuffs is the order of the day. 
Just like any other fight game, the 
moves are controlled by a combi- 
nation of joystick and nre button. 
There are sixteen combat moves 
with roles, slides, bacMlips. kicks 
and punches, 

The screen display shows your 
charade* at the top. Underneath 
is a 'radar' screen which shows 
any guards, lifts and doors further 
up the corridor. The complex con- 



sists of a number of corridors con- 
nected by lifts. Rooms leading off 
the corridors have lo be searched 
and contain information, cameras 
and weapons Some rooms also 
have terminals in. The blue termi- 
nals are useful for locating particu- 
lar members of Nexus. There is 
also one red editing terminal and 
one bla^cfc transmission terminal 
The bits ol information have lo be 
sorted out and Stored in she editing 
terminal and transmitted from the 
transmission terminal. 

The lift system is qyite complex 
not ail lifts lead to air levels. This 
makes picking up all the informa- 
tion and Ihen legging it bach to the 



^ttf^i 



I dont think tMt perns wn 
Intended to be i ftgMing asms 
— hmftarseiiipiiyeditfnf. I 

The movement of the Chirac * 
tsra I* sxceMeot *nd thsewn- 
t are tfcnpty the best 
. The htea ol tfw gams 
wis Id irnori tht drugs hng, 
tat I mm ttwt e i Mtis, I did 
itetfee tMewWi ta taton- ] 
ttocrfwMnoltbulfWPnit 
how rmiciiR tried no! to pet Mo 



rwo mm 
guards trying to twit me 
MmmlM*. Thtri was only eae 
thing, to H find some n* 
nadas, Itnd a gun and blew 



■AUwrwtl 
(Nerill a grail «rri*cfc k irti up 
but much too kntofred tor me 
la gat mywher new sonrtvip 
II 



edriiog terminal a time consuming 
and often dangerous business,. 
because, as time goes on, the 
number of black guards tends 10 
increase This *$ where the 
weapons — in particular the tfw 
grenades — come m handy. The 

Stun gun firea tOO SlOwty to be Of 
much use Each lime you find a 
cache ol stun grenades, you can 
only ptcfe up a few. 

If you manage all this, it's than 
back underground and out the 
way you came in. 



Presentation 75% 
Silly bo*, and a little short on 
explanation 



Graphics 75% 
I Mice animation, digitised P k * a 
brt naff 



Sound 73% 

Irritating tune, nice spot FX. 



Payability 73% 
Joy ^t tefc tricky 1 use. and con- 
trol of a complex game is all 
from |Oy£" 



Addictive qualities 

74% 

Once you get into the fighting. 

its great fun. 



Value for money 76% 

)t "II lake limp in complete so \\ 
a fair price. 



Overall 77^ 

Some mie* esimg new leatur es . 
but rather repettuve. 



AMTtX October 19B6 13 




How many combat MflMi 
still being put on M mri 
- they i* ill At 

as you would eipect fc 
no exception, Two 

Tunsivrj aim 
trying to | 
twal tfw hett out of i 

. Oh bui wait, what is I 
Mt7 In tattmn ngfia vw ct« I 
try and ifnesftyour head open 
on fQfiH tiles — what fun. I'm 
to lay 

III 



dofll do a krt lo change my 
potrrt of new — ' lt p a pretty 
ooor , Joystick rasoanaai ate 
fitter itow and Bh two sprite 
ttnd to mocge n ont wrtwn 
ttey corned 
etchottw |< 



the wortd. 



Bye., Bye, Karafctl 

best of three rounds Each round 
ts won by the first player to score 
two points. Each time a player 
lands a blow cm an opponent, he -s 
adjudged to have scored a potnt if 
the blow was well timed; or a halt 
po<nt rf the blow was badly timed. 
After sixty seconds, the round 
ends anyway, and the player who 
has scored the most points by that 
time has one the round — if equal 
then they play again. The score a 
player gets is based on the sort of 
blow tended on the opponent. 

There m also a bonus for the 
number of seconds remain-fig in 
the round when a piayer wins e 
round by sconng two points 
Landing a successful blow will lay 
the other guy out on the deck, the 
bout then contmuse with both 
players standing up at opposite 

14 AMTIX October 1986 






Righty Ho. off fw artoffwr mrtja 
hurt em — up, and lo my 
mind tf s bU becoming sightly, 
nay, wry tadkma Untotu- 
rtatsfy, INTIIWATWfttL 

KARATE hes my Uttle now to 
offer, th* graphics aren't par 
beularty mfotmfrm, 

although me sound and rnuik: 
ksnt toe bad but that docsn f 
make up for a poor game. The 
sprite* tall to recognise when 
toe fighters coHide end more 
i mm PMM Just and up in 
' up on ita ground, it's 
Ml really a good Idea to pro- 
(luce an average game In a 
well proven pMv, oven at a 
tap price, ml this gams just 
goes to prove Hurt point 

sjdes of the screen ready to set to 
again. Between bouts there \s a 
screen where the player must 
head butt a load of tiles. The score 
depends on the number of tiles 
shattered — this >n turn depends 
on how quickly the player hits the 
fire button after being given a st&- 
nal Each bout takes place against 
a different backdrop. 

After three rounds, the game 
goes beck to the first backdrop 
and the opposition gets harder — 
despite being pretty tough to start 
with Each side of the tape con- 



taint a different set of three 
backdrops. In the two player ver- 
sion of the game, the two players 
play one bout and the winner of 
this then goes on to face the com- 
puter. So if your mate is an ace 
plityer, 1 s going to be a pretty long 
wait between bouts. Control can 
be either by keyboard or joystick 
lor either player. The keyboard 
controls are rather awkward 
because of the way the key for fire 
is placed In the middle of the dus- 
ter of direction keys — a pity as 
keyboard control 4s generally 
easier and more reliable to use 
than a joystick m this sort of game. 



£_QR— 



Ok riser t just wtien you thought 
it wis sate to go back kite the J 
computer shop — anottH 
combat pan*. This earn* p* 
sibly represents a low pofeit- 
The two player game Isitl— ft | 
a one player urn 



after one round, i 
putm 



t the com - 

ire really 

— you'd at 

Wl to be able to gel 
first level. The am- 
■"nation if rather lumpy, the 
moves Just don't look convinc- 
ing or Irtmifti. SAl COMBAT h 
far bettor, and possibly even 
dear old WAY OF THE EXPLOR- 
ING FIST 






Presentation 70°/ 
Adequate instructions, 
presented on screen. 



Sound 70% 

Jolly tune, measly sound Rf . 



Payability 69% 

Not so hot due to rotten colli- 
sion detections 



Addictive qualities 
61% 

Continual bashing will let you 
seethe worfd r but once teen- 
best forgotten. 



Value for money 67% 
1 1 n i or national Jet setting has 
never been so cheap, 



Overall 64% 

Ninja b ash ing his seen better 






OCEAN SOFTWARE 6 CENTRAL STREET MANCHESTER M2 5NS 
TELEPHONE: 061 832 6633 TELEX, 669977 OCEANS G 

DISTRIBUTED IN GERMANY BY DISTRIBUTED IN FRANCE BY 

OCEAN FRANCE 

TELEPHONE: 
TELEPHONE: 021 01 60040 010 33 93 42 7144 



I£&tf 





RESCUE ON FRACTALUS 







Activision, oaas £9.95, disk £14.95 



Viikx! 






Somewhere, kfi a 
quadrant of the Galaxy, there 
& a Mb and death battle going on. 
rt is the war against the J a gg i es — 
a race of terrestrial terrors who are 
haltoent on taking over the Gatexy 
Their eheer ugliness is only 
matched by their inability to win 
spac^side dog fights as proven by 
the* poor record to date. Dim (hey 
may be but stupid they ain't. They 
have now taken the war to an 
acidic abortion of a planet caftad 
Fractalus. Here, they've dug in 



that wouW bum through a Sf 
Mitt wrthin ■ few minutes and 
cause ail sorts of hassle to the lads 
from Ethercorp*, as, atthoogh the 
Ethercorps are virtually unbeata- 
ble in space, they jus* can't handle 



their snipe so wen in gravity. 

That's why there are so many gt 
them being shot down on the 
planet surface. We need them as 

tirctrve p**p*e helmets denoting 
their Ace standing it's up to the A>r 
Corps who are still long enough in 
the tooth to remember what gr av - 
rry is ail about to get them oil the 
planet and beck knto the war,. 



The controls for the game are 
straightforward. By using either 
joystick or keyboard you can corv 
trot the spaceship b the usual 
eight djrecbone with down or back 
to climb and vtoe versa- The keyed 
controls are o tor booaters to take 
you b*ck to me motherahlp (if 
ahes there'K the > k*y increase 
thrust tf om one to eight as shown 



by the orange row of lights to the 
left of the cockpit and also 
launches the ship if ne parked on 
the planet surface with the < key 
reducing thrust but not to a 
standstill Only L will do that using 
the craft to land ii tt is low enough 
Hit ssnt, a Too High" message wril 
appear at the top ol the screen. 



Each mission starts on the mother 
ship , This Is where the level of the 
next mission is selected At the 
beginning of the game, any 
up to 16 can be selected 
that, after every su ceeaaM 
sion, a mission up to four 
higher can be selected. This sequ- 
ence looks rather tike going up and 
down m an ei ffvator J Jnce the lev** 
has b0en selected, the tighter 
shooia down g mufljcokjured tube 
tnto the inky blackness of space. 
Then ft s down through me atmoa- 







■_i 




ntr v 







phers on auto pnot r o the surface. 



Wo* The tricky bit. Or* every lev* 
there will be a quota of pttot* to be 
saved They must be located and 
pcksd up Depending on the level 
selected, the first priority may wall 
be suppressing the local 
defence* Generally there are two 
approaches to any level: getting m 
quc» en d rescuing the pilots or 
stooging ar ound blowing away the 
defences and then rescuing the 
ptote There is a bonus for every 
second spent on the planet, so 
moat people wrfi probably go tor 
the second approach Howevet, at 
me higher i«v^$. tt^ is a recipe for 
disaster . the object is to get down 
into the vaJieys and hug the terrain 
tor m you are worth. No! onty ere 
itwe the static gun emplacements 
to take care of. there are also suic- 
idal saucers, which become prog- 
resaiwery more hellbent on their 
own destruction as hme goes on 





B5WK 



Downed pilots are equipped with 
radio beacons which thow up on 
the on board scanner * Una up with 
the beacon, put the ship into a 
gentle dive, end., once in range, 
iand Then try to get th# space ship 
m your stght After I hat dose 
down your systems. The ship to 
now inert and defenceless. Fortu- 
nate these systems that 

Jaggi gun emplacements look on 
to. so they >mmediatery loose their 
lock on. Once the systems and 
sheets are down, the downed pilot 
will amble up to you Watch ims 
guy cstoeely: jyee n helmet, he's an 
aken K white helmet, dmtno, purple 
helmet, swing open the hatches — 
it $ the ace Someirfnes you iand 
on top Of the ship and can t get It in 
your sights. You'd have to wait 

■ j- .I fc__ -jI*,-. b- -a. — — — -u- |k, n fei.nl.nb-L 

uniH ne snner oangs on trie naicn 
or jumps up at the window screen. 
Fortunately the Jaggfr haven t sus- 
sed out how to knock on doors 
the okf tentacles, Once the 
chap's happily m side, the energy 
gate a quick boost and than — ft 
possible — blow away the downed 
ship and rf s oft agatn Once the 
pilot's been rescued, there's no 
guiding beacon, this is why it's 
essential to try to centre the ship 
before turning off the systems to 
uaouaMffl 



Out of the cockpit window Is a 
computer enhanced view of the 
Fractalus terrain , The first |ob is to 
suppress a brt of ground fire. Wind 
up the revs a bit and select your 
first emplacement, which will 
probably show up as a green blob 
on a mountain peak Weave in and 
out to avo*d enemy lock on — 
especially rf the tracking Kohls 
start going on. Then aim fikty 
roughly and let fty. Remember, 
your firing anti matter torpedoes, 
SO aiming isn't critical — who 
cafes if you take a scfsabfce chunk 
of the mountain out as wei, you 
don't get marks tor neatness, tf 
you miss, it could be that the gun 
position is the other ^qW a uciyti. 
Either leave it for later or fly around 
the ridge and let fly. Watch out for 
the saucers. That and hitting the 
ground at high speed is the easy 
way to lose energy. 

While you're busy with the 
emplacements, pilots will come up 
on the scanner, so reduce your 
attitude and land, Watch out for 
tracking lights, once on the 
ground, be reedy to cut your sys- 
tems rf they draw a bead. Find the 
downed ship, lhis shows up as a 
green flashing cross. H you cant 



get rum centred, try faking off and 
landing again quickly. Then down 
with the shields. Fingers on the 
system key end wart tor a mendty 
knock or an alien hitting the 
windshield Then blast the ship 
and took around for the next pilot, 
with luck he'll be within range, just 
spin round and sal oft. Once 
you're quota has been reached, 
depending on your energy state, 
erther hit the boosters or stooge 
around for some more bonus. 
Might Hying (days last nine 
minutest) is I nek y Keep your eyes 
glued to the instruments at an 
times and keep your speed down. 



At first, I didn't think K was 
going to like this pafc 
' j chunky graphics and 
easy game p*ey. cur arxer a raw 
easy Mots, round abo ut level 
fifty, things start getting pretty 
tough. It rates very highly as a 
simulator, wtth neat Instruments 
that make night flying realty fun. 
Add to that a fascinating plot 
end an element of strategy — ■ 
managing your energy level, and 
you've got die makings Of a clas- 
sic. Only one drawback, you 
couldn't start at any level and 
you couldn't save the game, So 
if you want to make H to level M* 
tfa going to be a long sitting. 



i 



but 



When l first saw this game 
on th© Atan I was very 
impressed with th smooth 
ophics and horrifying monsters, 
unfortunately tnat speed has 
gone and so has the payability of 
the game. Ok the game la quite 
jutfy to play for a while, to me it's 
one of those. This doesn't ksok to 
good . . wow 1 never knew there 
was so much In it' followed by a 
very quickly found period Of bore- 




dom MesirmJatorifoundrtmuch 
too simplified* if a proper flight 
Emulator was br&ught out wtth 
these son of graphic than rt would 
be a wmne*, but to me Rescue or* 
Fracfalus has very little to keep me 
going. 

3 This was a ftigMy omcMng 
game on (he Alar* and rf has 
'twnea mR or its w&i on im 
Amsfrsd. Colour la good and tft* 
graphics are simple but vary artac- 
trve wim *fce sound afflsef* fitting 
quite a strong pari in the gama 
You soon gat fhe fee* tor flying 
around tfowrng up fhe nmtma' 
sfjwtgr^pfet The Fmrtafcis one 
minute days are beocrfrftdry done 
go*g through twihght and into the 
pttch biacknaaa of night ttytr #: aft 
adding a wry d&fintta sense of 
rvaftsm. Ifjs a prty you can't save 
out the game* but that apart 
fleeoue on Fractahia is an old 
gam* wtth a fjmetass appeal that 
would have 



sbghtfy toss heavy once fag, 

Clear Instructional pHy no game 
or high score save. 

uhJIHNpBv SS/i 

A bt! chunky, but eftective 

SoufMf S8% 

Vital to the gam# 4 very eftecttve, 

Payability 01% 

Starts easy to get the hang of the 
controls gets real tricky. 



•2% 



Just want to keep Hasting 
Va I u* tor monty »0 % 

AHTtte ov*r the odds, but a 
longer lasting flavour. 



A clauic de-sign. 




AMTIX October 1966 17 



DOOMDARK'S 



TtJIM 



Beyond, £9.95 cassette, £14.95 disk 
Programmer: Mike Singleton 



i^V* I '>•> 



The second part of Mitt Single- 
ton's epk; tritogy of the land of 
(oemark. thus is the sequel to his 

bes* sealing Lords of Midnight 



The story goes that Doomdark 
the Witchking who got hte come- 
uppance in LOW jmn on, you 
must haw finished it by now) has a 
daughter Share!* the 

Heartsteeler — a brt of a looker by 
efl accounts. II wasn't so much 
Luxor doing over her dad that rrof - 
fed her, H wa$ mar? that Luaor had 
spoiled her fun — she was looking 
forward to a quick tri of patricide 
and taking over the whole shooting 
match So when news of the Witch 
king's demise ftnafcy comes to her 
ears in her frozen kingdom of the 
Icamark, far to the north of the 
lands of Midnight, she revives to 
sort out UiJtor herself. 

Just to rub sa*t in the wound, she 
deodes that srie would i»ke Mor- 
km, Luxor's son. to teed her forces 
into bathe. So she kidnaps Morkin 
and ha laJls under her sped. 
TkrathiiPil Moriun's girlfriend, who 
he was due to get Hitched to the 
day after he was kidnapped, recov^ 
era from her pique of being jilted at 
the altar and frogs off to rescue 
htm P with Lu xor and his merry m&n 
bringing up the rear. 

The land of Icemark. where the 
game takes piece is divided bet- 
ween five races: the Fey, Barba- 
rians. Giants, Dwarves and the 
leelorda {Shareths lads). At the 
start of the game, Luxor stands aft 
the southern edge of this lend wrth 
his dd mate, Rothrorn the Wise, 
larathiel has already journeyed 
some considerable way north in 
her search for Morkin 

There are several levels of vic- 
tory in the flame. The simplest and 
quickest game rs simply to rescue 
Morkin, and then retreat back 
through the Gate of Vtaraneorn 
back to the Land Of Midnight 

Bui me fun game con sists of a 
miiFtary campaign to defeat the 
forces of Shareih and kilt the 
Hearts! eater herself, 

The game is played by moving 
around armies and characters that 
have been recruited to the cause 
When the Look' option is 
selected, a landscape is drawn 
which looks through me currently 
selected characters 'eyes', Thts 
uses a unique landscaping 
technique wh*ch not only draws a 
picture of the immediately adja- 
cent areas, but, where approp- 
riate, K shows the land stretching 
off info the distance, with features 
shown in perspective, 

The various characters trudge 
around me map. Each character 
has Its own dock, may can do a 
certain amount each day When 
the player has completed all the 
actions he wants, or is able to per- 
form, the day is ended by pushing 

18 AMTIX October 1986 



the "night" key and the computer 
will move all the characters it con- 
trols, re-set the characters clocks, 
and another day starts. 

The scope of the game is vast. 
There m over six thousand loca- 
tions, and over a hundred charac- 
ters and a similar number of 
objects, Each character has a 
whole set of characteristics which 
aft eel the way it behaves. Some of 
them will be hall bent on a little mis- 
sion of their own. others wM be 
sympathetic to Luxor's cause. 
Others win come along easily 
enough, but wW desert him if left 
on their own. Each i recti ha$rt$ own 
h^archy — several Lords owing 
aHegienca to one chief. So if you 
meruit the chief, he can get on with 
recruiting ihe Indians. As the game 
goes on, these armies will tend to 
group around their leaders. Unfor- 
tunately, you can only recruit lead - 
era one at a bme. A ruthless tactic 
here, if desperate, is to attack with 
a large army and then meruit the 



scattered survrvors. 

Before LOM veterans go charg- 
ing around the map with Luxor the 
Moonphnce chatting up all and 
sundry, a word of warning — he's 
not popular. One of the mam prob- 
lems in this game ts keeping rum 
alive. For a lot Of the game, it's a 
good ktea to keep him in a good 
strong fortress with a lot of men. 
Rothrorn is the chief recruiting offi- 
cer, and there are various objects 
tying around Which increase his 
powers of purfuasign. 

As if six thousand local ions 
were n't enough. Mr Singleton has 
ajso supplied us with a male of 
fun nets connecting different parts 
of the map Exploring these can be 
very useful, as it can be less time 
consuming than trudging through 
mountain ranges They are also 
when it comes lo rescuing 
Morkm, 

Each character can move a 
maximum of etflrrt leagues per day. 
a league js one location. But lots of 




Dim* '.ftMMV. iff* rlj*» 

f> LllJf.'. i*f flTJf > I II I « » L LiMtklfM, 

Hi ■•-* *«■ fly*' I »•! JtfJYA. 






things slow characters down. 
Dwarves being short arses only / ip 
around at hart the speed. Getting 
urea or t ruaging tnrpugn wooae or 
mountains also slows things up 

Winning this game ts all about 
winning battles % do mis, rt helps 
to have numbers on your side 
When you come across an army, 
you have a number of options; 
recruft it which is risky — you'll 
soon get to recognise ifeety candi- 
dates, run away and rude m a 
friendly fortress, or attack. If you 
attack, all movement finishes for 

the day. During the raght. me com- 
puter win assess the outcome of 
the battle, Both sties coukJ end 
up locked in combat, and next day 
you" I have to decide whether lo try 
again or run away. More usually, 
one or the other will lose, ihe lead- 
ers and the remnants of their 
armies will be scattered around the 
place. 



a. 



Lords of Midnight w 
first fantasy style game I 
aver got Into, Adventure 
without tears. Ho more guesting 
what wordtouse H you could do 
something It was in the menu, 
But Doomder* la so much bel- 
ter. The idea of paraonalit mm for 
the computer controlled charac- 
ters ts very well done. One thing 
could have made things easier 



Ian 



t ht .: Fe 



1 Cbt»t 

Cfio Ci<\ v Sp*«e to ok 



^be 




— If large numbers of charge- 

t*fS C OUkJ h#v* b**n f TWtftd 

wtfh one command- *fim famv* to 
mov« aach commandtr inde- 
pandantfy When you've got an 
antry df twenty odd comman- 
d*rm p this can get ¥*ry tadious. 
The huge number of location* 
and the Landscaping f aatwa 
gtves tha hwpraaaton of unli- 
mrtati *p*c« r you can wander 
whan* ve*- you fancy. 



U| VM4,yni<k« Lee, i think both 
I-/J Loit^ of Mfctwghr and 
j^^l OoomdMtE ftsvwipe are 
more akin to strategy game* than 
adventures though the labels are 
only arbitrary anyway However. 
WwLee.i magreat ran r^ the game 
and am very happy to see its 
appearance on the Amstrad, trt 
been a long time bl getting here 
bul the •mourn of tun you wrll get 
out of the game will more than 
make up for the delay. 

The adapialJon omo (he trusty 
CPC range has been supertty 
handled The character set ts an 
attractive American Uno*i\ the 
graphics are simple but 
adequate fin fact vary impressive 
considering tha sheer volume of 
material ft the game) and the 
ptaYafcptfly la spot on. A reeJ giggle 
though, is the cassette based 
story Uka a misguided Hitch -Hik- 



ers rerun, it has al\ the conviction 
and atmosphere of a public infor- 
mation Wm a Buy H 



3 



Revenge ffinafy 

game is rnuch 
the m 



l J^fy &}jO¥*d ptoy*n$ 
Lords of Midnight when tf 
flraf came out on (he 5jpec - 
farm,, and so quickly added it to 
my Am$trad cvtiecfton whan tf 
cam* out foe out machine too. 
After a tang warf Doomdatfcl 
fumed up The 
rttartftanLOAf 
way tha characters aufomarr- 
ca^/y saa/ch f he a/** tf a gmmt 
help- The only bad pomf of the 
game m the rate The screen «s sef 
up. about 4 seconds, which ts 
quite stow when you wasnf to get 
into the game. 4/so. why does me 
narrator of the audio ftp* sound 
verybonod and speaks so fast you 
would think the butfdtng & about 
to btow up but he has to finish tha 
tape firstr 

Presentation 03% 
Utile box fatrt an 



Graphics 60% 

Slmplt but adequate 

Sound 0% 



Pl«yabllfty00% 

You're going to haw a hard 



Addictive) qual tti*» 0«% 

A game that will int for year*. 

YaftiM tor money 04% 

A snip at a tanner. 



0**r*ll 02% 

Buy rt and be seduced by a 
whole new world! 




AMTIX October 1966 19 




P I44Lm* w^pfcSjjWWfl^flPi 




STAINLESS STEEL 



Mikro-Gen, £8.95 cassette £13 



Jl a darkness descends on the 
r\oo^x holocaust hell we call 
Earth, something totally evil once 
again comas to ngtit. Dr. Vardos, a 
twtated man who wishes to con- 
quer our world (yas his ticket 
number came up at last) unhjaahers 
his mattress android troops 

Enter Ricky Steel, a teenage 
superhero and devil may eve be- 
leethsrvd hip guy, (with a great 
hairstyle to boot), who m hts turbo 
charged Class A101 hypor alloy 
combat veNcie. fancy wheel trim 
and nodding dog k is out 10 atop the 
vU* gangster once and tor all (so 
Or NO can have another go). But 
what* this, poor oTRiek has been 
caught on the other side of town , 
miles away from his super car. 
N^ghtwind, and « forced to run 
along damnation alley to collect 
Ms transport After avoiding the 
already inveding androids he 
climbs aboard his wuio machine 
and heeds out of town to the Doc- 
tor* domom along a long desert 
road , avoiding mtssaes ana wiping 
out helicopter androids with Ns 
mufti directional Rapid Find Double 
Banal Energy Bolts. Bui shock 
after shock, the road is a deed end, 
and there is nowhere to go but 
around the wall and into the 
desert dodging rocks and plants. 

Ricky Steel r* made of rare stuff, 
and readily negotiates the hazzard 
only to be faced by a nver vaJtey in 
which enemy submannes are on 
Iheir way to fuel the alien forces. 
What good is a car on the water 
you may ask, well Night wind is 
more than just a car. with a flick of 
a button located under I he central 
pan*! wings sprout forth and 
afcy* Rick to fly above N* prey and 
destroy them with his Uranium 
Thunder Bombs 

WHh Dr Verdos's forces routed it 



£_£2— 



pan Is hart. I float Mi* 

a Hi Ml phe ■ 
4 intent 
Evan on 'Easy 



to tor mi. TNt it i shaft 
bacauia Dm gams has soma 
m tha nfcsst graphics I Hava 
i do m* Amrtrid Mtf Oftly 
t*m good to look at (at < 



Is wry 
AsapHa 
Bnja aueviarK m oofocu Hying 

im gams ceuki ium baon 
s rsalty toq h ti< if only H had 
bean mads mere playi Wa , ft 
yea esaM ban turned Ma 
•IWioe sad afrNwaiii have 
•a 'i p 



hay to scttvats It was plain 
sHy ' ft% wary hard IS Ml It in an 
ar— ffsecr i*»an using His 

ju yw kJL aML • alos fry. 

20 AMTIX October 1986 




Tc&ljL/ 



Tiara is fie Aotiht tkai 5 
LESS STCEL IS doflnKsly| 
supert , graphics wise, but the 
gams Itaalf I found tn t» 
titiwiisty boring after playing 
n tor hair an hour or so. The | 
pUy area it twy pLitfi at tar i 

net uaad to thair i 
rift al flit albas! 



is mry frtca 
hw yoii s good tasts of 
ti Id coma, bet I thin* 



If you Ilka 

Hon then STAINLESS STEH 

maybe wtiat you to looting for 

la time to splatter the Irttte despot 
all over his office wal, so Rtcfc goes 
in on foot through the massive 
computer centre taking on his ulti- 
mate adversary — and all before 



awmass wew is a iwo aimen- 
stonal scrolling, fast action shoot 
em-up with 4 different landscapes 
and 4 levels of play ranging from 
Easy Pm&y to ' No Chance - Vbur 
score is displayed at all limes, a 
miserly five points for helicopters 
and ten points for other baddies 
There is also a bonus constantly 
ticking down. When the bonus 
reaches zero, it goes negative, so 
lima is at a premium , Anyone who 
takes too much time with a Land- 
scape comes out with less points 
than they went in with. 



The two other displays down the 
left hand side o< the screen show 
fuel and either sfivekJ or bombs . On 
all the screens except the ship 
bombing run, there is a one shot 
wonder screen In extremes, ti the 
"N" key is stabbed m time, Ricky 
becomes Invulnerable, and can go 
round nutting things with total 
immunity. However once acti- 
vated k the screen cannot be turned 
off until it is drained, and then it's 
no more shield until the next land - 
scape. Fuel Is also at a premium it 
is drained all the time Ricky is mow ■ 
Jng. although more fuel can be 
picked up from fuel Cans* which 



t£*vP 



On flrsi 



<tmii 

m 



sight town 
Mil up. but tht I 

at ttw turn andl 

ttwt once I hid flni 



b wwus . I vnuk) only recom-^ 
■land th is ga me to those who 
can oeai uavnoer wrai tneir 
ayes dosed, usualty scruffy I rt- 
rto 9 year o4ds Ui mars mortals 
await tha 
thbuttons i 



float about the place Shooting 
them ra obviously a bed move, but, 
in the maetstrom of nrlng it takes to 
survive, accidents can happen . 



Presentation 62% 
N«e packaging, but no easy 

nlotMwi l-~— J 

piayaiu ew. 



Graphics 93% 

Smooth acroUmg and fine 

data 1 1 



Sound 61% 

Tune only ptays when 
fir^t loads, spot FX okay 



Playability 45% 
Too darn hard 



Addictive qualititt 



ol ijfludly 



Value for money 67% 

Plenty of mileage il you're 
determined. 



Overall 70% 

A superb design spoilt by 
impossible game play 







Trained to kill, you must penetrate the defenses of 
Abraxas, destroy the terrorist RQ. and glide to safety. 



lit case of difficulty. Glider Fider 

can be obtained from Quitkcilva 
Lid-, Units 1 Mid 2, Gordon 

Dwelopnifrnte* Wil«iy Lane, 
Dinwn. Lines BBC3 2ET 




Quickflllva Ltd.. Victory House, 

Leicester Place. 

London WC2H 7NB. 

TW: 01439 0666 



GET YOUR NAME ON THE 




If you have ever bought another golf 
simulator - shoo? yourself! 
H you are ever considering it - 
save yourself a bullet! 

ZZAPB4 



Quite honestly, leader board makes 
all other golf simulations look clumsy 
and antiquated in comparison. 
ZZAP64 



This is the sports simulation of the 
year - it not the decade! 
ZZAPS4 




And swing your way to a record round 

Now you can become a golf pro and txpenenca ihe thrill g4 

having youf name up on the Leadertioafcr 

With this amazingly realistic simulation you get a true 

perspective view of your golf game. 

As you ptay m differeni 1 8 hole courses cm 

levels varying from amateur to louring professional you 1 1 

need nktW concentration and control to come in under pa*. 

AMSTRAD doming kwi for Spectrum 
niTitJiiinu tee SHOT 




l . j^ -_ «. ^ i. J . m *■ * *. Mi 


rm * 




(Mil 




i ' 1 




| 


1 1 




laa. a 


jM 


1 


ip_< 
ir" 



US. Gold Ltd, Units Z/3. HoUord Way. Hohwd, BIRMINGHAM B6 1 AX. Telephone 02 356 3336 



SS^hBEMIEWK 




^-j^'i ^ 













SPEED KING 



Mastertronic, E1 .99 cass, 
joystick or keys 




Ai you eye up the Opposition 
on the starting Une, thought* 
of dreed pass through your mind 
■bout the nazzards of the first 
bond and the knowledge thai you 
may nor come out ai we , Suddenly 
the flag goes down, the Nghi is 
green and twenty roaring 
machines and nders thunder off in 
i symbolic grace. The first tend 
arrives, unnoticed by many who go 
wtiirtingtodemictw.a 
quicksilver flashes and broken 
bonee 

The surviving nders speed off. 
settling down into safer positions 
whefe they stay until the tot lap. 
Two nders are ieh in front of you. 
as you enter the last bend. Sud- 
denly, without warning, ih« 
n e arest one spins out, you dodge 
but too late, the last thing you hear 
is the cheers and then deathly 



r£v*^/ 



£_Q&— 



N*< 



IMspmsfSfiotyJ 
beC l 



itfenli 



taut ft la good! The 
£1.99 price teg puts tf kntotha 
rip oft bracket, and as far u | 
attfcthrtty and ptayibility go. 
IN asms isn't Um at ail 
Graphic* are a Mat tatlure. | 
Chunks hn, chunks then 



Rafltoiiiiu the 
Captain Lege (The 

»^WH») wt iww an 
fa fab appalling sip 

qn tfn race ctouH. Thra i 



*G\ 



W*l 



exploits 



N fcsstfl not vtaWa to 
push a crwkty pnnduct on to I 



ndhopaNwM«al| 

taker?. That 



on i cheap I 

Is prittcaiy umsponsfvs 
ail my efforts to heap I 
Stocky on lha track and ha wJM 
JeeM on riding around on the 
anas. The pna produces no 
mating d speed or 
•eeaallaptaeotlN 

1Mb 



(hn game tri 

In irrtertor quattty. it you an | 

mi and tee it in the shopm, 

buy ri and ipeno the next 

lortrngtit in nts of laughter. If It 

had been any mora i 

ft lust wouldn't 

tunny, but as It stands* SPEED 

KMB Is abeokitery hkisrkiuS- A 

tip lor ma author of this i 

leam how to program. 

gnat disss lei from Mastvr- 

tronic: sarbouaJy new, don't 

toyW 



hush from the on looking crowd. 

This is the atmosphere that 
Mastertrortic have attempted to 
create with their latest cheapy 
raca^-em— up Speed King, The 
title screen comes to We with a 
cheerful little ditty wh»ch burbles 
along while yew select your 
options. First off a track must be 
selected from the choice of tan. 
Ilary. Daylona, Brands Hatch, 
Sweden, Spain. Paul Ricard. West 
Germany, San Manno, Riverstone 
and Donnington Once thai has 
been done, eelect your level — are 
you a novice or a fufly Hedged pro- 
fessional rider? It youre not loo 
sure on the tracks then have a pre- 
view which will lake you for an 



automate lling around the track at 
an entrain nppling 250 mprV Once 
you've got yourself together Ihen 
rt's out to ine race circuit we go; 
your bikes waiting So c limb into the 
seat, push down on the 
accelerator and were o«1 

Increasing your speed ks done 
by pressing the fire button, once 
you get the revs up change gear 
until you're finally dashing around 
the track in sixth gear, as tongas 
you can hold on you'll be safe The 
corners come thick and fast so 
you'll have to adjust your speed 
accordingly tf you re going to stay 
on the track else bike and nder w*n 
attempt e quick cross country on 
the grafts and eventually go flying 
off into the distance with a 
resounding crash All the relevant 
^formation is displayed at the top 
of the screen, the two timers which 



tfe strange but underneath! 
ftoeo naff graphic? Mid appei- 1 
■Mseuadlsiniceirittfi 
trying to get oi/L H yen t**r| 
played Che PBM wsjon than I 
you'll probably under 
what I'm going on about Wt \ 
jmot wnowwm mo tnS I 
verafoe should be tehee 
and that - uwU DHL 
a bit strange that the of 
tkm try to keep up with you — 
If you keep cmw^, &mf* 
welt, and If you r* ddng wet, 
they'll start beting along. « 
the different circuits means 
mat rare a pwnrp oi vansiy 



show lap time and the timing of the 
Current race, your current position, 
(there's twenty other racer? but 
you don't see them too often) the 
speed and which of the sik g ea r s 
you are presently m If a new 
record is set for lap time, race time 
or finishing position, the informa- 
tion will be announced on the 
grandstand score board, So r grab 
your bike Jry your luck as a motor 
cycle raring star and take up the 
challenge of S|peerj K/nQ. 



Presentation 44% 

Lots of tracks, preview option 
shandy 



Graphics 12% 
U j* ■ d IWienab 




Play ability 25% 

Lack of brakes and decept t 

bends 



Addictive qualities 



Alnghta 
hideous 



aa long as 
a graphics 



as you can take 



Value for money 34% 

Cheep, but rather nasty. 



Overall 31% 

A bad conversion o* e classic 

game 



AMTIX October 1986 23 




■re Vkv tents — 
■coring v. n i 

Ity ts tor too ilugglsh., coffl toi n - 
laf slow Heparan and \*ck 

mfcm out on mi groovy C&i 
tftfts screen pnytic ■ Ths Betas 
o*Hw Corn- 



el the 
Of ttM Ofetf 

pat tn* Amtirtd 






rue* the* recently captured batHe 
grade starahbs. You. gaHant star 
fighter, have boon commfeelofied 
by the resistance to steaJ these 
vital pods from the Empire' s stor- 
age planets Every planet has a 
gravity that wrtl drag vou down to 
earth with a bump il you're not 
careful and is defended by bat 
tenes of limpet guns These guns 
are powered by a nuclear power 
Station and can be temporarily dis- 



abled by snooting the power sta- 
tion, but be careful for it you shoot 
it too many times n will start flash- 
irmindic«Ung a critical stage, 

men you only have 1 seconds 
to dear the planet before it blows 
taking you with it. If you have not 
collected the pod before the sia- 
iron blows then rt is lost lo you and 

fu move onto the rwjd ptonet. but 
you have retrieved the pod and 
manage to send the reactor into 



it's critical phase and leave Hie 
planet safely you wil receive a 
hefty bonus, the pods can be 
picked up by simply hovering over 
them and activating the tractor 
beam. Thrusting thenpufli them 
away from theto anchoring, con* 
nesting them to your ship by a bar. 
The planets gel more and more 
tricky with the pods being stored 
underground You have lo make 
your way info these subterranew 



PACIFIC 



PSS/EHE P 

£9.95 casSp joystick 

for centimes explorers have 
™ tried to uncover the secret tre- 
asures of the lost city of Atlantis, 
Mow it is your task to find fe, for I 
yqu succeed you will emerge a neh 
hero but rf you fSJi you wi« suffer a 
murky tete 500 fathoms below sea 
level Once the game is loaded you 
find yourserl as an intrepid deep 
sea diver standing on a diving beH , 
clad in aWgh pressure drying suit 
and aimed with a spear gun. 
Throughout the under water world 
you wi enwumer various sea cre- 
atures ail of which are venomous 
and a tingle touch from them win 
prove deadly to you, Lucky for you 
one spear from your gun will kilt 
them As you plunge deeper and 
deeper in the depths of the ocean 
you wi come across various 
objects, most of them can be use- 
ful to you 

You wtf notice, as time peases* 
your air reserves, shown as a air 
tank in the bottom left of the 
screen, slowly bubble away and 
when they run out you lose a irfe. 
Fortunately, scattered around the 
rocky sea beds are air pumps 
which you just walk into and with a 
lick of your Joystick you can 

24 AMTIX October 1986 



'TcftcC' 



i burble, gfug. glup ind 
wo p to thi murky 
al Hit PAORC tar this | 
gnpnlc'i tdmflH 
from tML The grsdMcs are I 
tint rait tut ttis proMem with 
this asms Is Hi fastness, if 
H wewMnl b« so bad tt th# 
s cree n layout wasn't to repeJ 
tiwjL Far ins kmensny w na 
gams, tfiraa aval seem fir too I 
nw ^ coasMsrtnf thet every- 
thing yoti touch fctstifftff kills 
you. tfEFte had ^ co m pa cted 
ItUW^HcouWrovftowi* 



• raali 



: Ml snT M»t Is 



-#*. 



From ttw company who j 
brought you ttT OUTER 
comes their litest graphic* 
RttWC. Unto 
that kg all thft t 
to as — s grspNc 
In arm of I 
■Mf^aaiR ana laaana anoraai 
ft - 1 not all thai good, twain 
of rT 9 steer immensity If you I 
like mapping thee Ms gams I 
I you , but fret thou 
i doiil fancy certog- 

Dsan I IMnk you 
itaifid tem ft ifofle* 




■£fl^ 




THMIIT li t wry ■iMpta 

n basic ■■ so Ms wick qmUs 
meaty, ins grtifif 0* in* t 

pttfltfB (OOfl. Qllftf If WMH If) 

gel ustti to but once nwnnd ; 
flu Qifnt become* wif play* 
•M* and tiers I sty H reeeea- 

bIJ^ ■ J *l unit ■ I *-'■■- -* - " I 

pgiy wnw l iv e , i luunc nryieiT | 
piaftag It tor torn, jMf» 
■yiAp to osst iwy previous 
Owilt, ■ simple but 



wmpiexw avoiding the Limpet 
guns H and what's more difficult, 
make your way out with the pod to 
tow. 

A* you progre w your fuel 
depletes and has to be topped up 



ft A I 



Wtt, rt net GflA¥!?*R and 
thpf'i i pity, fcrt GW Irf own 



(MM. PlTttapt R WDAt 00 

dawn Mi riAH Masters — 

inetf 

Thi 



l i naff Idea* n 
i off the screen , you 
i on fin bottom of Dis iwct I 
qm, id If tomethifiQ you i 
to ihoot is on tfce Jom, N cee as 
tncfcy Tiii tse&ets en i bit 



VVSQBfl. VI 



with Kiel found on the (Manet To 
collect the fuel you just hover over 
rt and activate the tractor beam, 
once on board the fuai canister wit 
disappear Further into the 
Empire** system. you will 
encounter planets with Reverse 
Gravity and something even more 
deadly 



Presentation 79% 

Simplicity it seM- 



Graphics 70% 

Basic but affective 



Sound 65% 

Engine noieee, and apof FX. 

who needs more? 



Payability 82% 

Plenty of things to dp, and it's 

good fun doing 'em 



Addictive qualities 

B3% 

Once you "ve started, rts hard 



Value for money 94% 

All this lor under two quid what 
more could one went? 



Overall 86% 

Hours of tun for ne*t to nothing. 

Go and get it now. 




replenish 
lebefl 

You win also come across mines 
and barrels, mines can etfher be 
shot or avoided bks the plague as 

a one touch wMI blow you into 
bits. Barrets can be used to 
your advantage as they can be 
shunted around and used to blow 
holes m honjontaJ rock beds by 
shooting them — but beware, 
because once they have been shot 
you have only a short time to get 
out of range of the Wast 

Sextants can be found embed- 
ded in rocks, these can be walked 
into and once the fire button la 
piWMfl a map appear? showing 
your position You will also see 
green doors, and when these are 



entered you find yourself in a maze 
of galleries which have hidden in 
them spare ammunition and e 
magic lamp which gives you 3 
extra lives — but beware there era 
Jots, of booby traps around Finally. 
if you come across a temp post (a 
lamp post"?) you're needy there. 
Have you got what it lakes to 
become richer than your wildest 
(teams? 



Presentation 91 % 
All the useful instructions, 
good packaging. 



Graphics 94% 

Excellent implementation of an 
inner space fantasy. 



Sound 66% 

No l much, bul hfltpful 



PHy ability 81% 

Easy to get into, lots of tftfngs 

to do 



Addictive qualities 
76% 

Can get frustrating due to the 
immensity of the game. 



Value for money 79% 

Hundreds of screens fo* ten 
quid. 



r*Kff ati ft?y„ 

Take rhe plunge and d?ve m\o 
the Pacific, 




Contact your nearest computer store 
for details on lull range or clip 
the coupon. 
Prices from £B 95 - £69-95 



max Electronics Ltd., 
FREEPOST Pinfold Lane, y' $F 

Bridlington J ^ 






<? 



0262 602541 






>V' 



rf 1 



AMTIX October 1986 25 




»BEV.IEWSjfcg 




PRO TENNIS 



Loriclels, £9.95 cass, Joystick and keys 




Or -veU, WJfnbledon is over f Of 
another year but courtesy of 
Lone wis you can defrost your 
strawberries, whip up the cream, 
uncork the champers and enjoy all 
the palava of Pro Tennis on your 
Amstrad. On loading up. the title 



^tLni 



Am, t ile sli you Ait9»tls*|^. 



pb LorlcMt In i 
Of tt PM T£NMrS. Et I 
wMategemaitLtweriun 
cri » pvttt bill boyi 
tfollielr stiff? vhefl is ball 
wti a net i can not I 
gBBfltt aoop»ttwnMiiiyrf| 

rfWICSIS, DHI UDtH EM I WW 

Oiita haffkty 0oy ^ Pro Ten- 
nit, an nt¥d*rl 

screen burbles the instructions on 
how to play with a scrolling mas- 
sage of commands as weH, Pres- 
sing Enter puts you on to the main 
menu when consists Of tour win- 
dows super imposed on the ten- 
nis court From these you can 
choose the number of players and 
the sk<n level of each end the 
number of sets to be played — 
which can vary from one to five 
depending on how fit you feel, 
There's also an option on which 
court to friay, grass, day or hard 
surface — they alter the bounce of 
the befil and the speed of move- 
ment of the players. 

26 AMT1X October 1986 



You can also select between 
automatic and manual mode, in 
automatic mode the plover hits the 
ball automatically (there why it's 
called auto mode, logical realty) , 
as long as he is standing m ihe 
nght position.. However, in manual 

Ku again have to manoeuvre htm 
o the correct position and then 
press fire to str ike the bell 

Omo play, ihe screen shows a 
press bo* view of the court and 
your player first serves from the 
bottom nght of the screen. The 
crowd sit pensively, as play 
begins, obviously in eager antici- 
pation of a raring match, and the 



T<**£/ 



r 



I must admit I really enjoyed 
pitying ttits game, but f did L 
tfii t**tt*g playing agai nst the \ 
campul B f was a bad 
because I never won, net 
cm level one! What h 
wry itntng* to me wn that 1 1 
could rwvw win a game wtan | 
my player had Ms beck to me. 
Dill WnBfl Mi was fscnQ fns 
(far aide of the court} I was I 
ill ow the 



imacJuno 



as It foftowt 
usual rata of l«nn». Tha 
movement of both ptsysn H 
Quite Impreuhn as they run 
around court chasing the ban 
You can sven recover from a 
. IftaHf 



serve comes — your player can 
then run merrily around his half of 
the court. The winning of a game is 
accompanied by the cheers of the 
psychedelic crowd who happily 
bounce up and down in the axctie- 



(Lqs^ 



Marias! months sbyssmal 

offering from LorkcleU I was i 

jlightJy dutrious of die* tatig 

ntanag, but credH 
crsdM Is due, Mils leal 
such i bad offering, at wM. The 
of -options are well 
out and makaf me 
eaina playable on an arcade I 
u weH h a ilmuurtiDfi | 

The 



ami 
I deftness 
not too much of * stain on the 
old mines ptas. If you're pinlna 

or Teeaia ttwi Ms h 



As usual to begin a match the 
bail must be served ; this is done 
by pressing the fire button and 
releasing it as the ball starts to fall 
If the bail hits the net it's first ser- 
vice, and the serve is re-taken The 
ball can also go out for a fault as In 
normal tennis. If. for any reason, 
the ball should hft the net, then an 
eager little ball hoy will scamper 
out on to the court and retrieve it. 

The higher you atlow the ball to 
bounce before returning it will 



determine the type of Mot played, 
hitting the bail early w* cause it to 
iob over the net. Hitting the ball at 
theheigMoftacNmbwttsrnashit 
over the net. The ball can be 
directed over the net by use of me 
forehand and backhand strokes in 
an attempt to put your opponent 
off balance. 

Pno Tennts foUows the normal 
rules oi any tennis match, where 
five games normally wt n a set 
From there, depending on how 
many sets you previously decided 
to play, you will etfher have won 
Outright or pttty will continue. 



Presentation 84% 
Lots of options, well instructed 






Graphics 87% 

Nice and nippy. 



Sound 61% 

Thwaekaty. thwackety. 
bounce, cheer* 



Payability 90% 

Great mixture between arcade 

and almutation 



Addictive qualities 

82% 

Ok as long as you win. 



Value far money 75% 

A tennis racquet could be 
cheaper, but it *s not bad. 



Overall 85% 

if you kk# rerun's , grwe tt a spm 
— fhe baW s *n your court. 



Without music, graphics 

and sound the Board 

Game has become the 

most popular in the 

world. 
Now it has them. 




"Over 3,000 questions of no vital importance." 



II 



Available now on 
Spectrum 48 128K Commodore 64/I28K 
BBC B p Amstrad CPC 

Cassette and Disk 



H 



and all local stockists 



HHKNAMmi 

IS 1 1 H 



TfUVf Al prRMTritftTmk Mirfc cwned Mid luMKa N K**rn Afot** InteroatiuaiJ I u 
rill lllllllli llj I h .iTurk Limutd, 201 Worpk Road, London SW20 SPN r V I 01 *H7 SfiM 
t mwjJ I'tmuH *iv pfo|£f nmmcd by Oxford Digm! F rsicrj 



DO 



D O M A K K 




TOP TWENTY FOR OCTOBER 

Here we go agstn, the Top SO as decided by AMTlXf readars. Jim 
figures m bracket* are Jest month's pasitkma. 



U3) 
ELITE 





YOUR VOTE COULD WIN YOU £40 OF SOFT 



Every month us generous types here at AMTIX 1 Towers will be awarding 
the grand sum oT £ 40 worth ol software to the lucky reader wttose form 
is drawn from Uneks Malcolm's toupee {sac) In addrtton the next lou 
readers" forms drawn wtfl have their very own AMTIX* T Shiri 5 and hats lo 
iQWandtDChirWv 

This month me lucky reader who wins the £40 of software m Paul Harding 
of Hawhsworlh Estate, Leeds LSS 3PR {no relation to Crumbly honeetlj- 
T Shirts and hats will soon be winging the* way to, Paul Burgess 0* 
Portsmouth, Austin Williams of Tooting, London, John SMI of 



2(6) 
BATMAN 



Unsworth, Bury, and Robert Lane of Mansfield, Notts WeM done you 






COMMANDO 



Elite 



7(5) 

WHO DARES 

WINS 11 



low? 



16 H 17 n 

CW LDB0H11 TAUCETI 



Pll*«* 





12 H 

CAULDRON 



TOP TWENTY TWITTERS 

A wy big THANKS to aft of you AMTIX 1 groups who vdted this month, 
we don't mind If you don't agree wrth our joystick junkies. That** whet 
democracy is all about - peopte arguing, dtaagfeekng and fighting 
amongst themselves aft the Ciffitf Kap your forms roHmg In, thif'a 
important if the cfwi 1$ to be representative 

it did not tafce tong lor the AMT w Accolade, SprndizzyXo be toppled 
Horn the number one spot by an old favourite flWe from Firebird . There 



mm no tees than five new entries, including another AMTIX! Accolade, 
Harvey Headbangot from Rr+Mni again! There is also a COupte of re 
o n 1 l ifts aq wsll 

It's most important to fill m your scores. If you want 9 mention m rhe 
new regular Saffron's Scoreboard feature. Do fill in all the form, we 
noticed some people have been skipping bits, now that's very naughty, 
sonHmallolK.y'haar? 





■PARE 

lot md could you an write to Auntie Aggie wrth your chest Si*e$ for the 
T . Shirts ts soon as possible please 

Remember, voting is simplicity itseM and will only cost you the pnce of 
l stamp Just fifl in the form, all of it, and list your Five favourite game* in 
descendmg order with the test a number one and put your T Shirt $£G 
ne*t to yow name. If you don't want to cut up your precious copy of 
AMTft 1 *Tie ail the detatta on to a postcard or the back of an envelope, 
or you can always photocopy the form. Whatever you do, do it right! 



i + I 4 «■ + ■ ■■ t * I !#***»■■■ * * * + » <t ' 



My machine is a 464/664 6 \29fB2 &6 (delete as applies We I If 1 
am a winner the game I would like Ea: 

i 

I 
I 



Send you r coupon to; 



JMT1X! TOP TWEim, PO BOX 10, LUDLOW. 

SHROPSHIRE, SYS 1DB 



SAFFRON'S 
SCOREBOARD 



Greeting? gamesters, and welcome to the first AMTIX! 
Scoreboard. No longer are your scores sihown in the Top Twenty 
c hart s but now feature on their own Scoreboard. N't ea ay to get 
on to my board, just go Away for a few hours, build up a mauw 
score on a game of your choic e , write it down on the challenge 
form and post it off to me at AMTIX! Towers. Hopefully your 
score should appear on this page in the following months I'm 
afraid that I havenl got any of my scores to enter onto the 
Scoreboard this month, to set the pace as A were r because I've 
been very busy trying to coach the team Into shape aftet their 
abysmal failure at the challenge, and against a 14 year old 
Sproglet, Stuart. No matter, there's lots of challenges to come 
and we're bound to win Wie Of them, aren't we? Well, Onto the 
scores. . . 




BATMAN (Ocean} 

9358 Paul Martin .Grantham, 

S43? David Hedges, UpchurrA 

BRUCE LEE (US Gold) 
1236J70 John Sieli, UnewOrth 
301.650 David Tirrney. Hamilton. 

COMMANDO (Elite) 
576,900 David Campbell. Edin- 
burgh. 

571050 Stephen Ho, Runcorn, 
346,650 Chris Sennet. South 
Wood ham 

980 J M^GiMay. Possildarfc 
1 16,550 J AJsop, WkrtnesfieW. 

DALEY THOMPSON'S SUPER - 

TEST(Oceen) 

103.479 David Duvall, Liverpool, 

DARK STAR (Design Design* 
6,500 Andrew Bulla, ingatestone 

ELITE {Firetrtnfl 

425,750, 45 6erJte 1 Jonathan 

Putter, TtrtfOf d. 

'BAbQ. A Credits, I Mohammed, 

408,946 & Credits, Gregor Gf*tz« 
West Germany. 

GET DEXTER (Ps*/lre> 

94,581 Austin Williams, Tbol 

GHOST AND GOBLINS (EMe) 
69,000 J Smith, Manchester 

GREEN BERET (Imaqmel 

1,145,560 Fatf Jolley*. Hmdksy 
Green. 

185,820 Sam Dougan, Armagh, 
128,000 Richard Nicholson, Sut- 
ton, 
116,240 J Henderson, Bnnham. 

81 .100 Neil Spencer. Wtembury 
79 ,060 Robert Una. Mansfield 



So there^s the standards to teat, 
ihere will be a new selection of 
hfghscoreft on the Scoreboard 
next month, but the only way they 
wtH get here is from you. So either 
fill m the challenge rami or skip <n 



GUNFRIGHT (Ultimate) 

30. TW Dollars Peter Thwarts Pad- 
gale. 

HIGHWAY ENCOUNTER (Vorte«) 
42.640 Atetakr Alexander, 
teuchar. 

KUNG FU MASTER (US Gold) 

139.100 Simon Macneli. Wallasey 
52 500 N Fenton. Stratford 
41.600 Jeremy Padons. Golders 
Green. . 

SPELLBOUND (Mastertron±c> 
99% Paul Harding, Leeds. 



SPINDIZZY (Electric! 
Completed Julian Heern. Ayles- 
bury 

218 Jewels Daryl Ward , Wtgstoa 
53% J Forrtana. Addingham 

WAY OF THE EXPLODING FIST 

(Melbourne House} 

32,930,800 Zak Sherlock. 

Peeceheven 

11710.000 Stephen M$hm k Gtea* 

go* 

2,560,000 Steven Frost. Newth- 

ompe 

47:500 Niei Williams, Swansea, 

WHO DARE WINS NtfUllgsta) 

981,900 Roddy CampbeW. Eduv 

burgh, 

232,540 Pauf Bu^N* 

Portsmouth. 

VIE Afl KUNG FU (Imagine) 
89,887,850 Jan— Aage Br u vol I, 
Norway 

82 942 660 Dean Giles. Bristol 
80168,670 »nw Benn, WfcirUey. 
27.530.050 Jason Gaz/ard. Leeds, 
8,060,000 Cftmtx toft, 

Ersfeine 



your score wrth your OTS tetters. 
they'll all come to me eventually. 
Address as always is: Saffron's 
Scoreboard, AMTI&, PO &o* 10, 
Ludlow. Shropshire. SY8 1DB 
Until next month, Goodbye 1 



^fc^/f 



AMTIX October 1986 



29 



\ 




i^arftt0 






ti- pal Sfc^^SL* 



BIFF 



BO P ? lT, « 






No* we're not going to give 
Wwm away just like iftat so a tew 
questions must be answered 
tutor* we happily dispatch the 
pr^n. You haire to answer the fot^ 
lowing ptease 

1. What is the Tint b#ft obtaina- 
ble in Karate? 

2. Name thr a* oltwf martial arts 

3. Name three other martial art 
computer gam**, 

4. What is trie bafl that comas 
attar the Black b«lt? 

5. Name three Martial art 
weapons, 

Entries on tfra a poatcard or the 
back of an envelope to; 
THE BIFF BASH COMP, AMTIXS 
Tow**s, PO Box 10, Ludlow, 
ShrofwWrtr. SY8 1D8 AJi 
answers must be .inside the 
Towers by ttw 6ih of October or 
there "H be no compact disc player 
tor you 1 __ 



Dicky wts next in line and threw 
the oiher chap to the floor with 
saw and than planted his carcase 
neatly on the poor fellow's head 
(He went into emergency surpety 
and we haven "t heard a peep from 
him since}. Saffron was pretty 
appalled by ail this miserable 
behaviour and challenged the 
whole of me CiasstoabetOe, Now 
you know our Saffron .ngl the most 
tactful of peopie, and whan thrown 
to the floor hr*t time she said some 
of the rnosi in^ftlrmtWngiflBjf loo 
unprintable for this esteemed 
organ* and viciously attacked tie 
instructor with har 
bfotty The long arid short of this 
tale * that we air got slung out of 
the class before poor old Malcolm 
could have a do. Oh 
Matey doeen'l like to teat left out 
so we an tramped back to the 
Towers and started to tell him that 
he wotiHnI have enjoyed it much 
anyway. 

Determined not to be done 
down by ' these young upstarts* he 
tried to prove himself, (Ncrt a wise 
thii^foranr^npfhrsaf^JVtooiisry 
throwing n is hand at the door poet 
wilft a Quick ' HMryyyy aaa IN ' ha 
ended up with two broken knuck 
tee — as rf he hasn't fjoi enough 
proWems already. 

Oh dear, minion feels very sorry 
tor&umWyandTOlO^*upirifaT- 
national Karris for him to have a 
qutek bash, He eke* K has domg 
wall Next day he phones up those 
nice people at 
Game*, and they're so pleased 
he's pleased that they're going in 
give away a Compact Osc Player 
to the winner of Ma competition 
and a copy of the game to the 30 
rurmefS-up 








- ^m 



.- ,-■ m * 



A MISSION YOU CAN NEVER COMPLETE ? 




SPECTRUM 



AMST 




SPECTRUM 



Imagine Software f 1984) Limited 

6 Central Street Manchester M2 SNS 

Tel: 061 834 3939 - Telex: 669977 





Sutacrifber No 

fif appfceaWej 

Address 



AMTIX I MAIL ORDER FORM 

Trk-phooe Ludlow [0Sfi4 1 5620 
Please send mp thr taOowif^ items BLOCK CAPITALS pieaie! 



i:vjmpyjftwdnrrrv*PVH^n^ira 
d,nr It you Are m any doubt itooiA »jiaojtty,BlMwrfc*0Mm We 
cannot be held responsible tor det&ys resulting from late or non-re*eKe of 
titles when reviewed or prrwrwrd before their offtidi reiejse dates were 

known 



Postcode 



SPECIAL DISCOUNTS 



£1 
SOP 



VORTI 



Sorry -only ONE voucher p*r order ! 



r lf * 



Vrftw** l"KuU> 



Pwt/t:j*i 



J 






pvtfeff notfwgrlvpoe art p*rJar*g ■***■ p* >jmw ■ p ■ h i juijcatiomi ltd 

Queue* Furapr plM* *r*r few ic ihJt w+ 



Sub Total i 
Less Discount £ 

Totil «rtcJoi*d; t 



AMTIX I MAIL ORDER, PO BOX 10, LUDLOW, SHROPSHIRE SYS IDS 



do MOT 



ttttl fofrn. p*ym«YTt wfth any othvr corrnpondvnc* Id AMTIX I MBgulrw » d h i Mt jl, 
your enter *rtd may mutt In Ion. 



;K will only 




* 




AS SURE AS EGGS IS EGGS 



hough th« Arcana has had to be dropped this month , 
please don't worry It will beb*ckafr*in as Html* neM 
liiuo The reason to its absence If threefold Space to 
limited, 1 have three en.cn? Hen! produces io en.imim-.itid 
there b so much material m terms of tip*, mjp* and 
tde.is thai I * .1111 to be able lodoeverytiiiie justice when 
1 print them. Please keep fending m \.-ur ^ihuimjs 
and problems and yours truly will get .1 round to dejl 
i r iaiii»p "i* m^ with them before judgement Day. 

Space is probably infinite but AMTlX! ajxbfe in a 'more m Jural uni- 
verse The number of pages I get is directly proportional feothf number 
pf drinks J buy Old Crumbly. Lepfis. h.iuns get paid by the inch how- 
ever, not the page, *o bribe™ soon becomes An expensive bi 
shall have to discuss this problem with our warped bumps minion and 
seek a way of gaining revenge. 
Soil, not a moment to lose. Be seeing you. 




77R NA NOG 

Gargoyle Games, £9,96 cassette, £14.95 ctfsfc 



— The Land 



wo* — I he Land ot 
the Other World 



Tir Nu No 
Youth, 
Hume to a hero. 1 uihul.imri was 
the ^tt-jieM of Heroes He had 
been del nly bv fulfilling 

destiny. Now he wanders the 
land of Tit N* Vwon a quest he 
has chosen himself. Some w I wa- 
in this shadowLand lie fcj 
f ragmen I s of the Sejl al Cihmi. 
I hini^-Ji the power of their parts is 
Individually grvaL nu lorigei 
the seal fulfill iis purpose — the 



imprisonment of the Cln-di 
Knemy Burn ol the age of Her 
Cuchutainn can eniunr 
tow through the eyries of the 
universe $ *> n lv these parts may 
be n ii n i Ei- J and activated AticJ 
then IK 10* might 0y 

game was one pj Hal 
ftreatesi titles in ever appear on 
the Spectrum iMuti't^nru! .1 repu- 

1 quality and imagination 
for Gargoyle Gamrs ti was 




AMTIX October 1 986 33 




^VENXURE* 








almost .1 Legend itself in the fast 
and ephemeral wurid of home 
computer )»dmtng Now the 
legend has new life in the new age 
otthe Anistrad The garni* isnu^i 
unlike normal adventures. If s * 
true itri muted adventure. 

tuchulainn explores the terrain 
bv walkinK across 4 three stage 
scrolling backdrop in glorious 



Techno (4) Colour mode. Com- 
pared to most other computer 
characters. Cuchulainn is a giant 
> veil itnimaieii one at that Hta 
hair flows in the breeze as his 
giant strides take him further on 
his quest When he fights, fero- 
cious lunge* -ire made against his 
iidversat: 

A* visitor* are not welcomed, 
Tir Na Nag may only be 1 traversed 




by using the horrendously com- 
f*r* series of interlocking roads. 
The matter of getting; anywhere is 
further compttcateo bv l he latt 
that our hem may only walk lo 
Sit let I Of n^hl of the screen If he 
wishes lo travel 'into* or "oul of 
the screen, the view must be 
altered so that the desired direc- 
tion now lies to the left or fight 
Though a compass is displayed in 
the lower third ol I he screen, a 
|iennl and paper arr essential to 
■eallv find your way around 

The land is populated by crea- 
lures of a bygone age Called the 
Sidhe, these pseudo-apes are but 
a. shadow of their former wives, 
having once been a j*reat race th .ii 
protected the Seal of CaJum in 
happier days. Now, as nobody in 
this place is auiuaLIv alive, men 
nobody can really be killed. Bui 
(and this ts a bijj ftut), encounter- 
ing an enemy without proper pro- 
tection (the discovery til which 
can form j quest in il*e]fi r hav the 
effect of making you lose what- 
ever objects you may have 
acquired and returns you to the 
beginning of the game. There are 
others you may encounter. Some 



may be helpful though perhaps at 
a phie it t* atwjrys advisable to be 
wary. Though I fully r a IiuiIuvl- 
ga mi? option is available, 

All manner of artifacts wail to 
be discovered in the darker GOP 
nen of the land Scrolls may hint 
at greater prizes elaewhir. 
Stranger artifact* may be benefi- 
cial or otherwise Mow often than 
not, ii is up to you to uncover their 
use. Of course, weapons may he 
found but these are normally only 
effective against certain oppo- 
nents Up to four object* cn.iv be 
carried at once and an Inventory 
of these is constantly displayed at 
ihe bottom of rhe s^nTti An 
astensk is used In highlighi the 
object cu rren tly in use 

ft takes some time to get used to 
the idea of changing the view 
(especially as the character nuv 
tare in any of four directions as 
writ) but once this rather peculiar 
system is understuod. play prog- 
resses smoothly It is in the nature 
or the ^htii' thai f*n much of thi 
time, very I if tie ii hrtpMJnp 
Cuchulainn is free to admire the 
background scenery which often 
tontamt Landmark* such a* a 
dramatically silhouetted castle 
surrounded by fearsome hawk*, 
there is.plentv to see m Rf Ml 

The thing about thi% game I 
really enjoy is its open endednes*. 
~ITw freedom to explore and plav 
differently in each session m.ik. 
Ihe game far more lnlrre-iliri^ 
than would seem a I first vight 
t hi last i hmg you could play thvi 
ganir for i* speed, but its depth i*, 
' remarkable. 

Gargoyle supply a well written 
1 11 M ruction booklet which pro- 
vides all ihe background detail 
needed lo get the most I mm the 
game. The history and mythology 
fturrounding the Sral of Caluro 
makes for fascinating reading. 

Tir Na Noe is an unusual and 
demanding game It requires a 
great deal of patience from the 
player and S dnuM whether il will 
appeal lo everyone- However, 
Marspprt was modelled on the* 
great adventure at least in 

lerms of presemtatKin, and that 
was well received But ihis is the 
original And .i • Lassie game it rs 

tlH'i 



Atmosphere 


91% 


Plot 


95% 


Interaction 


N/A 


La stability 


93% 


Value for money 


93% 


Overall 


92% 














wgCgfiSi 




[SjE 


^Olnii 




aiiSHf*^ 


SAgs: 





i«OC*' 



xml 



JEWELS OF 
DARKNESS 

Rambird (Level 9), £14.95 cassette, £19.95 di 




X. 



LlAra ftfrfv *Aw vfNaxom yam** 

ever , you now have the dunce bo 
jr rhuNL* halcyon ttttM h*t a 
reirurkdbit' price thanks let 4 deal 
between Level 9 nd Rainbird 
Jmefa tff DffaHbtrt.* is the r. 
this deal And it brings together 
Level 9's fir*E rhnvdavnr 
j furmat never <*een before 

hrM of dlL the three now CM 
mwl Mventurt, Mir ''not 

;tim Adimturt now haw 
eraphk-* <nn£inallv, ihev werr 
->nlv)and total m-11 600 Bhu*- 
traied locations between ihrm 
Fhc I jti-st parM't has also been 
added tu ease .nut ^peed up pipy. 
Even the legendary lensluk sys- 
tem 1* now uaed for protection 
Finally the three titles have been 



riled complete with 4 llrielv 
printed novella at h.ill the price it 
would tost to gel hold of tht-m 
sera rati- 1 v 

The main reason for all of this 
lie* in Rainbird 'a d 
Level 9 known in the US where 
games gtanln Ufa Infocom domi- 
nate I he market fur thrs type of 
software The packaging is of an 
enfremely hi£h standard as a 
n suit <-.uch feature* being funda 
mentalLv important fo a prod 1 1 

(he pond J Bui whatever the 
reason-* f of the re release, the con- 
sumer has been offered a packace 
that represents lanl a$tk value for 

The manual as I've already 
m e nti on e d , to beautifully pm 
and contains fujj loading instruc- 



X 



^ Ad vet 
<* venture Qui 
dungeon Adventure 




K ' 



»h«D Mnenlwd0wew ^ 



"""•HWMftM, 



**.*Nomr> 





Computing- . n A M oai 

<This version allows you to use Rftn bfl' 
and RAM RESTORE to save a position in 
nenory, and OOPS to "take back" bad 

noves> . _ . - A - 

Vou are on a wide stone bridge which 
stretches north-south across the placl^ 
waters of a huge river. At the north 
end. the bridge enters a gaping stone 
mouth in the cliff, below which is a 
iiarrow **ud-bank . 
What next?_ r 



AMTIX October 1966 35 




^.veneure* 



ruins, notes on the parser and the 
level of interaction it can cope 
with, wmtmkm fat each of the 

times and a novella The CfcHbttss 
isr* which want win the Booker 
Prtae but sail provider 4 decent 
read. The book weighs in .ir ,1 
respectable 6S high gkttfi paces 
cover to cover The cover itseff is 
beau h lull v illustrated by Susan 



might nut Like into consideration 
the age ol the games and view 
them if i then p roper ligh i 1 ! nglish 
uwr however will still be Able to 
appreciate how far m advance of 
their time- the Austin umth rc*H) 
is. These games are real classics 
*nd should form an impirtani 
part of an enthusiast's collection 











K i swt and add* i touch of claim to 
the whole package. 

The games all show their age 
now, when it corner to the sur> 
s of plot. "They all involve the 
led hunts Few treasure and the 
temple* character interaction so 
common m later Level 9 title* is 
totally fibserTl Y er herein Jres their 
beauty The apparent simplicity 
inherent in these early ventures 
Mit^s their real rompleHty I hey 
are massive in scope and tKe prob- 
lems faced by- adventurers reuui r*- 
imagination and deft use of lap: 
to solve them, Even those who 
have played the games before 
stand something to gain by feeing 
the surreal images now woven 
mh' their structure and the new 

R u rspecfive they add 1° pl*y, 
ow the Americans will react to 
the games is debatable They 

36 AMTIX October 1986 



It is almost impossible to qualify 
their worth to novice plavers, 

There are a lew niggles. Some 
wiJI tjUfvtH m the validity of added 
graphics and the new parser 
when the vocabulary of the game* 
has not been substantially altered, 
The blurb ksi^s recognition nf 
over 1(X)0 words but does not 
make it clear whether or not th 
over all three games I suspwf if 

is Ihr Oltly •• uriHol.iti.-.n is thai 

with Hit mm parser, at least the 

E;arnes are more capable of e*p- 
nning Iheirlimitdtiuris instead of 
ouipuitmg banal gibberish when 
thev come aero** words not listed 
in the tables 

\f. . try re-aisuring lo see thai 
not only software houses but 
software it sell can stand the I est 
of time over the years in a bait 
ties* where shelf life of a product 
is now mare commonly measured 
in months or weeks after launch. 



The release and lorrnat of feww 
Darkness stands as a tribute to the 
integrity and quality of the ga nu- 
ll emita ins To award it anything 
other than an Accolade would be 
a gross injustice to both program 
mere ana public Incidentally. 
Jhnufch rhe version I received was 
lor t he CPC machines, FCW own- 
ers can pick up disk versions with 



graphics lor ihe same pnee as a 
CPC diskette. I can almost smeU 
those dingey passages now . 

Atmosphere 95% 

Plot 72% 

Interaction 91% 

Instability 96% 

Value for money 96% 

Overall 95% 




?p^ 



rr-; 




THE FOURTH 
PROTOCOL 

Century Communications (The Electronic Pencil 
Company}, Price to be announced 



In the Jea J I v game of the Miner 
powerv ihe?- ■ wav 

an agrei i^ned n 

!'ru 
n Treaty il 

rded against pi', mi,' 

shetr technology 

■rcs. Sec* 
relly* the Agreement ensured eli.it 

the 
time J would follow certain proce- 
dures in protection and handling 

re four protocols to he 
«d. The first three sin 
rotated to the handing o| npi 
technology The Fourth Proioivt 
bade dny power to 
dmdttttnety brim; i nuck-jr 
• ' T^thervs 
the territory of im»i 



power with U 

if from .1 hiddei bodv 

had ever dared breach the fourth 
protocol Until now 

The Soviets \\<i\ e devised 4 plan 
ii 1 innii^eje .1 nuclear dr. 

I he L'K and detonate n niM prior 

he 19B7 Gefienil Fieri 
Soviet Jismi . ; special 

will ensure lhar me Name will be 
laid a i an AniiTii\in military" estafa- 

I I sh men I in fhi Er\ The 

I should be I h u of a 

hard left upveriwir nt d* it nailed to 
the I from NATO 

■in J I hi 1 establish i 4 a 

totalitarian H ikl lead 

Id the breakdown of NATO and 
facilitate an <Vestrrtn 



Europe hv the USSR. It is known 
to .i few as Plan Aurora 

You play Ituhn PrvMon 
appointed hi 

military inielligerur in th-^ l"> 
Kingdom It it you r responsibi \\i\ 
to unrovef tfw true ruinj:. 
plot bun barest dew kw&M 

and or. from b* 

lowed to Us lemrvirn 
To do Hi irdjnate 

your resource* from an opera 
liiini' I'vutre- Th» I be 

ned not only by Ihe 
ambieanii d the leadi you I 
but by other, unconnected 
events, lhat still require J 
attention 

The game iiselt contains three 
sub-gtmea which mu*l be solved 
in order Phew three gmei 

1 rtarvmrnts TAr 
Stanr 1, -ind [hr S45 An^an 
,iti- .ill hdl\ icon driven and 
played in real* time Tex? input is 
m the form of pure data such 

as j name Of number All Olhl I 
micraeti! ii la simply k> 
n tyo t u>e to fcona arid prnnfM 

wing ihe game, you havr 
optfonaof<r. ( ^in>; hlesjhoul -n*. 



pects or e*amtr 
iihoughmori-oE^ 

am ii ml 

n people 
in the hiipr 
aspect of the pit > I 
there are a kit of red h« 

t made, you 

wperioni. Thi* can (he 

withdrawal irf ma no- 
se I M rom ft >mmand depe i 

. 
ousm ualion 

'it pic I ion ol 
one pan of 

in tl 

thus ensuring ihe sequential 

nature of pLn ( Hrn 

,ire MOfggBJ^ f T - -n > in Ui i Mm 

VVh* brouahl 

m! .i 
numbered code don n 

:-- with i 
i.irds included in I 
result in a slightly n 




.il ' i 









I UK 



HO »• 

T a \ I Mm 1 „ _ 

J. fijUE AKHIUt 

THI' ^ I" 

AT BLENHi IM 



r a 1 1 




f 







AMTIXOctobefl986 37 




►&BVENT.U 





= TARGET 



KVA-' 



JOE IS MEET INi. H 

DIPLOMAT. JAN 
STANISTAO PO! IBLF 

EMOTIONAL 
ENTANGLE MEN I 









I 



E 



i 





flf the true* password. Com- 
mon sense should now make the 
required word available 
P**sword» aw usually necessary 
io gam acont la other files kept in 

different departments and allow 
them to be transferred to your 
futbtereummatum Due to 
the tons winded 
MAP word translation, i! i± advisa- 
ble tot aki note offtCOfk md then 
frwxe the pdint* whilst it is mtei- 
pftfted- Otherwise valuable time 
wilislip a v. 

The len^on and Atmosphere 



prevailing through the entire 
gltof ar> g short erf remark 

.ihi«- Etemoii raoci itti In when 
Agent reports the mysti 

Litf another and„ After 
inve the second agent 

Beem s c!> uld il he Lime to 

investigate the originator ul the 

rmAbon? Et - >-v*-n jXttSibfefO 
put a waft N OH] tMUHlfl 

The pressures of the suK- pints 
add to the uvitaII 0091 fusion and 
can lead tr> 4 lowering in status it 
are ncH handled correctly 
For instance, it may he possible hi 
follow one of four cuurees ol 





m Hop when .1 newipaptt Itil 
About some of your .urn 
becomes known ShcH 
1 1 own sensitive operations, inves- 
tigate your own start ignore 
attempt to uhlafcn a court order 
nM I he paper 7 The Ust action 
can end up Attracting more 
unwanted attention (mm the 
med 

The Fourth Protocvt is amongst 
the must exciting and original 
adventure* I've ever pla 
superbly written and Has the 
advantage of being taken imtti the 
plot nf one of the creates! best *+-] 
fuig boofci of I He decade b\ 



derick Foi*ytK The packaging is 
impeccable (and ion tains much 
u§e! including a lull 

glossary r terrturiol- 

used through on I thr gar 

It m also in incredi , U H 

game to play The 1 

concentration during o! 
paramount Good luck Western 

ctvtthattonitatttafce. 

Atmosphere 95% 

Plot 98% 

Interaction 96% 

testability 95% 

Va I ue f o r money 95% 

Overall 96% 




CHIN 



'{• % 



* 




Battle for Midway, Battle of Britain, Theatre Europe, 
Falklands '82, Iwo Jima, AND NOW - 



MAIN MAP 




On the evening of 
24th May 1941, HMS Hood 
* d| took a direct hit in her 
'spI magazine. Of the 1415 men 
on board, only 3 escaped 

with their lives. 

BISMARCK had claimed 

her first kill 



All* RF CON MAP 



V 1#. 



1 



A 




BRIDGE 




Features: GAME CONTROLS: Command Bismarck 
vs. Computer, Royal Navy vs. Computer, Full 
joystick control, Icon driven, Variable speed game. 
Variable difficulty level "Set Battles" option. Save 
Game. Real time Action. FLEET CONTROLS: Main 
map screen, Air reconnaissance screen. Weather 
forecasting. SHIP CONTROLS: Visual search from 
bridge. Radar search. Control heading, speed etc., 
Fire heavy guns. Control anti-aircrafty guns, 
Allocate damage control via fully detailed plan 
views, Torpedo attacks, Fairey Swordfish flight 
simulator 



To receive your FREE Demonstration Tape of 

BISMARCK and a catalogue of our other products. 

send a self addressed envelope (at least 11cm X 

22cm) with a I7p stamp to "BISMARCK DEMO". 

DEPT Z, PSS, 452 STONE Y STANTON RD. 

COVENTRY. CV6 5DG TEL (0203) 667556. (Offer 

only available while stocks last) 

CBM 64/128 £9.95 (C) £14.95 (D) 

GAMERS I 




SPECTRUM AND AMSTRAD VERSIONS AVAILABLE SOON 












K lV ▼ 



ONLY THE BRAVEST FLY ... 



i Lll 








464. 664,§128 + 

COLOUR OR GREEN SCREEN 

TOMAHAWK - a stunningly 
realistic flight simulation thai 
puis you in command of an 
Apache Advanced Attack 
helicopter Flying low over a 
spectacular 3D real world 
display with over 7000 ground 
features - TOM AHAWK puts 
you in the hot «M. 

Ground attack and aiMo-air 
interception is the challenge - 
day or night in the thick Of the 
battlefield. Vour combat mission 
is to local© and destroy enemy 
ground forces 11 couki be 
science fiction - it isn 1 - the 
Apache is for reaf ... the 
meaner deadliest combat 
helicopter ever. 
You have the weapons, the 
machine climb in and prepare 
lor take oft 1 



BY D,K + MARSHALL 

ADAPTED BY DARRELL D 
CHMtl*0.95 Dtek 14.93 

■ Spectacu*ar3Dcockprtvi*w 
wtlh over 7000 ground leature* 

■ Authentic aerobalkc 
performance 

■ Ground attack indatMo-eir 
interception, with latter guided 
mtssJhM, rocket* and 30mm 

l 
'-r navigation and target 

g 

■ Day Nighivlskwi systems 

■ Cloudy < Croaswind* 
Turbulence 

■ Pilot ral ing 1 - Trainee to Ace 
■ Impressive sound effects 

Pilot* Holes 




ONLY ACES SURVIVE IN... 




1 
1 


1 


1 


< 


m 


1 


1 


1 


i 


51 


J 


1 


1 


1 


1 





AMSTRAD 

464.664.6128. 

COLOUR OR GREEN SCREEN 



NIGHT GUNNER - The 

ing air battle scenario 



limit - guns blazing, enemy 
fighters attack from all 



sorties and there s still the 
flight back home. 




BY R J. SWIFT 

ADAPTED BY TIM MOORE 

Cassette 7.95 Di*kl3 95 

NIGHT GUNNER is an action 
packed a/cade game based 
upon a Second World War 

scenario You are the ounnsr 



and bomb aimer whose task is 
to defend your plane against 
enemy a nack and destroy the 
ground forces in each of the 
challenging missions- The 
rewards are htgh lor the expert 
marksman, but beware 1 The 
battle becomes tougher with 
each new mission 

■ 30 ground attack mi&aions 

■ Realistic 3D efleclt 
" E*pk»ive sound 

1 or 2 player* each with 4 
levels of difficulty 
High score table with medals 
Serf demonstrating l kite page 



AMSTRAD CPC 464. 664. 61 28 






Night Gunner 
Night Gunner Dish 
Tomahaw* 
Tomahawk Disk 
Fighter Piioi 
Fighter Pitol Disk 
ATARI 

Fighter Pilot Disk 
Fighter Pilot 



D £7 95 
D CI 3.95 
D £995 
D £14 95 
Q £8.95 
D £13.95 

□ C1295 

□ £995 



SPECTRUM 

Night Gunner 48K □ £6 95 

Tomahawk 48/128K D £9 95 

Fighter Pilot 48K Q £7.95 

COMMODORE 64 

Speed King Disk □ £ 1 2.95 

Speed King □ £9 95 

Fig hier Pilot Disk D H4.95 

Fiqhier Pilot D £995 



VATan0p*p .nch«iv*wrth«iUK 

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"— ""• DIGITAL 
INTEGRATION 



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J enclose a cnoQijfr'P O kx Total 



Trad* and Export anqulrtM 
w il c o m a Utttime Guara rm i. 



Name, 



Address 



uu I u WAR AND CRACK 
THE WORDSQUARE 





^50 

Copies of 

Martech's 
new game, 

WAR 

to be 

won! 




Annihilation is Ihe name of the 
game in M ARTEC H , latest offer - 
ing, WAflwhshpramtses to bathe 
fastest, mosl addictive BLAST em 
up yet seen on the AMSTRAD. The 
iheme of the game Is to SHOOT 
and defeat the ewi EMPIRE that 
eve waiting pensively to attack and 
EXPLODE your craft causing the 
ultimate DESTRUCTION of all 
resistance If you manage to sur- 
vive Iheir LASER CANNONS then 
you wrll be able to hold you head 
up high and return home a HERO. 
VICTORY will be yours So head 
for the STARs and laugh in the face 
of DEATH. 

Here a a specially adapted 
word square designed by your 
aver faithful minion m the eternal 
struggle to bring you punters lots 
of rreebtes, 1b*s time those cheer- 
ful chaps down at Martecti are 
giving away 50 copies of that 
game WAR, which, hopefully, 
should be reviewed next month 
Once you have found all lha words 
pop your entry into an envelop e 
and post it off to, MINION'S WAR. 
AMTIX 1 . PO Bok 10, Ludlow. 
Shropshire, SY8 1 DB. Gel in* 
by October 6th and you'll soon find 
yourself gomg to WAR 



WAR SEARCH PUZZLE WORD SEARCH 



X 
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■■■■■■■■i iailii<i<lll{i>Mi>Hlf ■••>■■■■ 



**************** i«W<<M<f I I I I P f lit... 



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I 




nltware. 




DICTIONARY 

OF 
COMPUTING 



In recent years computing ha* 
changed from a mysterious occu- 
pation dominated by a tew, to 
being a hobby or help for mUMons. 
The newty pubtohed Goittns Gem 
CkCttonBryot Compvfirig caters for 
ma new computer user as well a* 
the tradrtionaf student of computer 



This handy pocket sj» dictio- 
nary is essential for the beginner 
and is aimed primarily ai people 
using micros in the home, office or 
school, but ri will also appeal to the 
expert. 

n contains vital information on 
over 2.000 terms from access to 
zero mmpreastonp augmented by 
almost tw diagrams and 
explanatory captions, FieWS 
covered range through hardware, 
ramming 



, demand 



ariiprograf 

processing, languages, sys 
ferns and graphes. to those areas 
of information technology in which 
computer? piay an Important role 
t?ie author of the dictionary is 
tan Sinclair who has written 
numerous computer books, 
including four on the Amstrad. Tbe 
dictionary sells for e t 95 



AT LAST THE LEGEND BECOMES A REAL 




SMOKE FOR THE 



Asyour*adthtswew*oeinLon 
don tor the 9th PCW ahow wtiich 
tatee place from ifte 3rd i o the 7|h 
of Septe m b er, We've got our own 
stand, under the Newsflek) nam*, 
Just trunk, you'i be able to meet 
the whoteof the odious team at 
soma tpneovwig pwwfei, ipnor- 
tunetety Saffron won't be able to 
mate t this year — she'son her 
hois* but Malcolm f Leo, Dick , end 
Tony wilt be therein force as wfl a 



You'll be able tomeet soma of 
the bio software companies there 
suchasAedvtoton.AWaals.ait 
me Tencorn lot Qrweom. nam* 
chtd, Dvyona. nmw eK-f* 
Buto6*eBum CRL Oomwk, Gar- 
goyle Oemee. Oremiin Graphic*, 
Howeons Metoourn* House. 
Micro— Gen Ocean and LP S 
Gold . ft" s good to see them com- 
ing out in force after a poor turn out 
it the Amstrad Show. See ye 




I 



42, AMTtX October 1986 




A HARDY CRICKET 



BJumey Audtogenic Software ore 
promising to make Grehsm 
Gooch 'a Tesf Octet a tody 
yrm m the software market 
bowman. Henry Smtthson, 
sty* tt* ** be achieved by 

means of conversions Snd Con* 
imuous *?iprovement . Just 1o 
make Sie point the company Kb 
"f released the game lor the 
!S6Md &S12 machines Oh 
i wel, ft can't be much worse than 
the England team or can it ? 



TYING UP THE 
SOFTWARE DEALS 



Amstrad has been busy trf late 
or oani&ing Maura and business 
softer* deeluo support the 
launch of its IBM PC compatible 
computer this week. 

On tha business from ft is proba- 
ble tha Personal Computer 1512, 
as it ts carted, will be supported by 
throe cheaply priced software 
programs. They are SuperCafc 3 r 
WordStar, and Ri?fle* database. 



A mar* one and a half years n the 
making rrflteaMa^ytuei^on 
tha way from Digital taAegratton 
Rod Swift's Matter Werk has 
trten " a (Mile longer than i entlci ■ 
pm«f according -to Rod. Anyway. 
M has ftnaJty emerged from Dtgl 
taf s Cambeney bunk m waving 
SpactfTjmcopWQtthegamaand 
e conversion rt aerf to be 'on the 
way 1 This game has been 
endorsed by Suzuki's top driver 
Ptiui Lewi*, and you doni even 
need mttjor SU^ary whan you 
eah P The unique tamire of the 
game is the way me whole screen 
fifts wh en go ing round a comer 

To tttu&tjrite this point Rod 
turned on a wdeo fim made from a 
camera strapped lo a t*Ve s fue* 

"tha & what J waa after, the main 
problem was finding a rguijne to 
do the filling of backgrounds T ?ret 
enough — FcbdrVT want ro com- 
promise on the thrtfl you gel from 
the sneer speed of a grand pnx 
b*e "TbeernphasfShasbsenon 
ptayabttfy with the Spectrum v*r- 
sksn. The b*w when teaned over 
stays at thai angle until you move 
rtbarXe*certf for very ami* tits 
where A is self centering — altow- 
mg you to not have to constantly 
waggle the pystick eround to try 
to go m a straight Rtna, Atso whsn 
you crash, you just pick the bike up 
and start sgakv 

Thvother trices wftstao attempt 
lo avoid you if at ail poaatie There 
■re several grades erf opposition 
and ma game can be played over 
just one race or a whole Grand Ma 
season, wtfi 1 2 drtferent tracks. 
Lets hope the Amok! version hHa 
the streets soon, now where 1 * ma 
helmet and gloves? 



AN INFOCOM PAN GALACTIC ROMP 
IN SPACE 



Loather Goddo&aesQfPhQbos \% 
the title of a new style Inf ocom 
adventure P kicking off the* com- 
edy range. Mow> get this straight. 
LOOP is not ajprne for uncomjpt 
five year okte (ttke Saffron 1 
Aftaargh, got rat brolly aw 
d>dn t mean it}> 

The game starts off in 1938, of 
all tomes* hi an uptown sleaze bar, 
in Upper Sandusky * Ohio. From 
the dark comers, a hoard of a*my 
aliens pin you down with their 
equally stimey tentacles, Unfori u 
nately. the enduing brawl results m 
your being carted off to Mars, or 
more specrf icaily. Photos, one of 
the moons Not being the sort Of 
guy who misses any r 
corner to your attention that the 
alieroaretittwempioyTnentoHhe 
Learner Goddesses ofPhobosA Oh 
no! Of course, like all sett respect- 
ing Martian dictators, they are after 
tow domination of the planet. 
Earth, and being a sort of super hip 
human, you have been selected 
from the possible 5 billion other 
contenders to test out some ol 

equipment In preparation for the 
ensuing onslaught Of course, 
they don't just want Earth to be 
another member of their non i- 
tent empire; these am mad god 
classes need a private playground, 
and Earth is trw most corwertient 
ptaosloj 

Realisation suddenly dawns 
into your wildly extravagant life, 
that freedom hi their field of repro- 
duction can go a little too f ar< 

Now. having escaped from the 
goddesses, you launch yourself 
into the more perverse level of 
society m the solar system, with 
your playmate, Trent or Tiffany, 
depending on your castes in that 



WATCH OUT 

THESAS 
ARE ABOUT 



Software company, Mfere-Gsn 
promise to *wm a member of the 
elite Special Air Service on their 
Stand at the PCW Show m London 
to hetopubbcise their latest game 
£45 SrrfteForcff.lt is a fuN feature 
arcade game based around a 
number of SAS missions, all of 
which have been authenticated 
and indeed d e si gne d by active 
member* of this highly trained 
forces body Another game being 
previewed on the company's 
stand a firosr Byte which eppa* 
r entiy features a hero who ts a 
mobtte and dangerous Iconca 
aNsort Obviously needs chewing i 



area of en t ertain me nt . Trying 
desperatery not to be distracted 
(you should try, at least) fry the ero- 
tic adventures iq be had on 
planets other Than your own, (hke 
the full hour of adutt entertainment 
provided by the husband/Wife of 
the Surtana/sultan) it m your objec 
tive to assemble the various brts 
and pieces needed to form an anti- 
goddess device 

It you're not like the rest of us 
here at AMTtXf . or a wooderfUly 
moral stable sort of human, then 
you can wtmp out. and play on one 
of the two lesser levels of naughti - 
ness. but then again, rf you're more 



like Uncle Malcolm , fa profeesionat 
wrth the dirty old r»ncoa». then 
get you brain into the nght gaer. 
and let ymnelf go, Even the pre 
kaging comes complete with & 
Scratch end Sniff card, and a 3D 
comic book to add to the reeftsni. 
as if youf imegmatJon wouldn r do 
that for you A standard level of 
dHflcurty for ktfocom games, this, 
coupled with the stunning imagery 
that personifies bifocom adven- 
tures, ought to make this wwj 
worth the C2499 asked for it, prov- 
ing many nights of wholesome 
entertainment tf you cant get your 
hands on the real thmgf 




Not a lot of people know this but 
. . most computer breakdowns 
are caused by a build up of state 
etectncily. Just by poddHng 



out their Static buster which 
diverts static from the screen, 
keyboard and joystick pjnk»e{ie r 

it consists of two itsy brtsy leads 
wrth a pick head on the end of each 
which is attachable to the screen 
and keyboard A third lead 
attaches lo an earth point wfth the 
writ acting Nfea a swic sponge. 
seeking up oM the charges and 
then dissipating them sal ely away 
to the big static store in the sky 
Sounds idly useful , *nd only costs 
C40JSS. 




across the office carpet can cause 
a build of nearly 35,000 volts! So if 
th is energy is suddenly transferred 
to your Amstred there'll be fried 
chips all round. Luckily those 
ever— so-^cfiever people down at 
Integrity Systems have brought 




AMTIX October 19A6 43 



SMASH THE DRUGS 
RIHG WITH NEXUS! 

Write A Story And Win A 
Unique Copy Of The Game 
With Your Own Picture In It! 



Thoee n ice pe o p le down at Nanus 
(The Company) have just relooaed 
/toojafnwijan^Jaridtooetebfat© 
Ttietr first produd launch they're 
giwing away a very special version 
Of Nexus to the winner The win* 
ners version will have their own 
digrtisedtor^ included in especial 
one Off version of the name. An 



consolation prims they're also 
offering twenty copies of the game 
f Of runners up, 

WHAT TMItlAtfE TO DOT 

The theme of Nqxv$ (The game) is 
lo track down and smash an evil 
drugs ring arid to quite honest 
there's alow notorious sub- 
stances being passed around here 
at AMT1X1 Towers. Don 1 worry, it's 
nothing serious but addiction has 
spread to Crumbly Harding, 
AWmx' editor exhaortiriafie. You 
see, Kjyai min*on watchers, dear 
old Crumbly has become seriously 
addicted to a certain potion known 
tocatty as Old Flatulence Bitter 
Even the combined strength of 
i jse, Dick, Tony and Saffron can 
noiresti^nhmtoNstoathchair 
before he's off tor 'Just one mofe* 
down at the OFS pushers. The Wg 
And Ball Bearings 

To win one of these ever— so— 
super pnzes what we want from 
you is a snort story, no longer then 
500 words, explaining how we 
could stqpCnjmbly from escaping 
from AJMTIX? Towers, and nothing 
terminal please, Crumbly'* a good 
edfion Tel us how the team can 
use their 'talents to stop him 
scampering off to his favourite 
haunt Beer in mind bee is just an 
abeoMevte with the power? of 
gentle persuasion (Often per- 
suades me to c tean his shoes by 
saying Clean my ruddy shoes 
mimon, before I rem this joystick 
through your disembowelled 
entrails' In his dulcet tones J Dick 
ccuW restrain Crumbly by clearing 
out hts food store and building a 
blockade of Cheese and Pickle 
sarnies. What kind of technical 
invention would Tony devise?, and 
Saffron — perhaps some kind of 
specify adapted brolly, Who 
knows? Your imagination ks the 
only imvt to the contents of the 




Once you have scribbled, 
ctearty mind you. your short story 
down on paper pop it m an 
envelope and whisk it off to: 
Crumbly 'i utile Problem Comp, 
Aivrrm PO Bok 10, Ludiow. 
Shropshire . SY8 1 DB Entries 
should anive no later than Mon- 
day October eih else there'Jl be 
no prt^ypoos for youl 



■ ' . 














: 
















Wmh 







i^M-Tgqai 




THE NEW LOOK AMTECH 



Hi there welcome to the new look Amtech. This month 
we've just about got K as we want it. Instead of the 
more norma! review after review we decided to give 
you an insight into the world of programming, don't 
worry this mag isn't going to bore you with the basics, 
instead we go right for the heart of the machine. In this 
issue we delve into the secrets of the 6845, that little 
gem that controls the AM5TRADS k screen. 

We take a look at a copying device that stops piracy, 
and take a sniff at the world of Digital Research's 
CBASKX 



I would like to feature things that you want; on the 
cards at the moment is a random disk access program 
that will allow you to do all sorts of strange things with 
yourdiskdrive.or how about a LASER BASIC tutorial 
Just drop me a line and let me know what you want. 

Oh and a final word in your tabs, does anyone out 
there have ENTERPRISE software or hardware, I have 
just got one and would like to use it- The person who 
sends me the most stuff will receive £20 of software of 
their choice, 

TOHY CLARKE 



PRACTICAL LOGO ON 
THE AMSTRAD 

By Martin Sims, £6.95, Glentop 



Q*ant op, who wero among the first 
to publish a book m the United 
Kingdom devoted to Or Logo on 
the Amsirad. are now the first to 
bnng out a volume concerned with 
A/nstiad Logo that does not com- 
cent/ate on the turtle graphics 
aspect- Practical Logo on the 
Amafrad by Martin Sims deals in 
an exploratory way with the pas- 
sMHes of using Logo tor busi- 
ness and serious applications, 

If you thmfc thai a computer lan- 
guage of which the most often 
used command seems to be ' F or 
ward too 1 and which seems about 
as profound as 'rt 90" and ' penup 
a incapable of doing anything 
remotely serious* then think, again 
- because Logo can do a tot more 
than show the turtle drawing pretty 
pictures — important as this is in 
an educational contest 

Remember too, logo ts related to 
both the list processing Language, 
Usp and to mlog— the language 
of artificial mttfigence OJtpen- 
rnems and the computer lang u ag e 
that is thought to herald the 
ipproach of the fifth ge ne ration of 
intelligent oomput ens. 

The aim of this book is to act as 
a pointer to the way that Logo 
could be used outside the world of 
education given the use of a .pow- 
erful computer with a large amount 
o* RAM rnemofy If you are not 
familiar with the Logo turtle, ftve 



of Chapter One will intro- 
duce you to a beete sixteen prirn^ 
lives enabling you to produce 
graphics and edrt procedures. By 
the second chapter it is starting to 
get more serious, the loir arses of 
the scfeen display and co-onf- 
nstes are explained making poas^ 
bte the construction of simple bar - 
charts and pie-graphs. 

Disk formniiing is explained 
(withCP^andlMe editing is kitro 

duced. The control ol text with the 
pnmfttvoSf rt (readWstJ and ae (sen- 
tence) are included In the third 
chapter 'Decision Analysis and 
there is a demonstration routine 
baaed upon the 'weight* olwen to 
each dnfererrt factor k\ decision 
making. The procedure will ask for 
the weight on a scale of t - lOfor 
each factor to be considered and 
then calculate to produce a dis- 
play Chapter Four suggests a pro- 
cariure for Sales Forecasts and 
Chapter Five has kleas about 
Investment Analysis. For the 
Investment pfocedve the prog- 
ram will ask hf Investment Return 
Durations, Project Coals and 
Investment Returns, two proce- 
dures must then be defined to ena- 
ble calculations to be earned out 
and displayed 

The procedures are not over- 
kmg and should not require long 
hours to be spent at the keyboard. 
Tfte Logo routines ere not much 



shorter than their 
would be in BASIC but have the 
enormous advantage of being 
more eo&My readable and under- 
stood. The non-mathematically 
inclined should be abte to read 
through a program listing and 
understand me *og*c or it arKMnts 
■n turn should cut down errors 
when typing In a Logo program 
listing. The procedure minimise' 
from the chapter dealing with the 
ordering of stock for a business 
asks for four items of information 
— which in turn will be passed on 
to another procedural" 

to minimise 

pr WHArS THE P«CE OF THE 
ITEM? 

make l p item t rt ^ MOW THE 
HOUHNG PERCENTAGE 

make *l item 1 ft rata 'i i / too 

{this Une makes a decimal fraction) 

pr WHAT IS THE ORDERING 

COST? 

make c item 1 rl 

pr HOW MANY ITEMS PER 
YEAR? 

mafce'drtemlrt 
end 

(from Chapter Seven ■ Practical 
Logo on the Amstrad 1 ) 



GhStttf Sim Production 
Scheduling' expWns how the con- 
tents of variables can be 
exchanged using the Logo make 
command, thaw is also a "Bubble 
Sort' procedure. Other chapters 
deal with Slock Control and the 
icfsucf linear programming, 

The three jpp endtosa are aM 
concerned with the Joadtog rnid 
stifling ot Logo and with format- 
ting disks on thm PCW 82b6/a5 1 2 
so that the boofco intended for use 
by the owner of any Amstrad with 
a dWi drive- although the pnr™ 
live 'aral is given without (jxpton- 
ing that thb is only avaitatiie with 
Ljcboruwiing on CfVM Phi* 

The book is watt produced and 
indexed and all the Mings are 

n l« ^j i ■ iHt i n i tr hn ^t I in i ■ ■ ■ jtlm_ .jiii tt^j 

oeaf wfoi expnanwons given py 
the author where necessary. The 
procedures are intended to be 
more of in terest than actual busi- 
neas use — for this is a brand new 
field where interest is only just 
starting to develop. 

To the question R Can the Turtie. 
fl e Logc), do anything els* besides 
drawT — Merlin Sims has 
supplmd theargwy Yes, it cer- 
tainly can. Practical Logo on the 
Amstrodby Martm Sims is pub- 
lished by Glentop at W 95 ISSN 
1 -851 B 1-046-3 

DAVID PAUL 



AMTIK October 1986 45 



i 

■t :: ' : r : nr : infi : il 



^TEQtt 




THIS IMAGE SYSTEM 
IS A WINNER 



We take a look at the latest utility from CRL ami award 
rt a Silver Screw Driver 



Remember the first drawing pec- 
Mages for the ZX81. just a point 
moved around the screen leaving 
a Iran behind i. but nowadays 
drawing packages are much more 
conjpicaftod wen if they all seem 
to fotow a standard design. The 
user expects to have more than 
i ust a program with which to d raw 
line* and maybe a FILL command 
and, of course, the manufacturer^ 
were witiinq to give you all the Cir 
de. Zoom . texture Fate, Airbrushes 
end the tag. you want e d and even 
include a Light ^n option 

T>» IMAGE SYSTEM* from 
CfiL has some of these features 
and i host more. There is. unfortu- 
nsftery, no fcghtpen option but 
i instead it is operated pnry from the 
keyboard and although the 
Amstrad s keyboard is quite good 
using a drawing package In (He 
way can be a Nttte difficult AM draw- 
ing is done with the cursor keys; 
pressing SHIFT with these keys 
moves the drawing cursor much 
taster, with torty logical key pres- 
ses a PowJng y ou to get circles, 
■ties,, offsrent odours, different 
textures for the H command etc 
Changing the colour palette 
results ki you being aiowed to 
change any colour of the 16 avai la - 
b*em mode 4) lo any of the 27 using 
the Cursor keys, you wilt probabry 
use ttu s option tetffy soon after 
entanng the program as the 

Katie is distinctly biased to y^ - 
h green and blue 

SQUASHED CIRCLES 

The ancle is produced by defining 
the diameters sxtraroe points, not 
the usual centre and radius that 
would seem the much more logical 
alternative, the small circles atoo 
look a irttte squashed. The lines' 
function is used by aeteei^ng The 
far points of the Ime and pressing 
the space bar, There is no prugres* 
sive line option which allows the 
user to drew a ime from the and of 
the test Hue plotted. The option 
should have had an easier selec- 
tion system as enry being atte to 
move the cursor keys in four direc- 
tions makes lor some very strange 
Unas when done by hand. 

This freehand drawing mode is 
very difficult to use , however, due 
to the tacky system of pressing the 
CAPS LOCK keys to produce a 
mark on the screen with the cursor 
bein g moved by the cursor keys 
The greet boon of this system is 
the way a screen is compacted 
into a much smeller memory stee 
and allows more than one picture 

46 AMTJX October 1986 



to be stored in memory at any time, 
pfobabfy by compacting out 
zeros, though it ks possible to save 
a screen as normal tor loading into 
your programs. The FILL com- 
mand has two modes of operation , 



the first is a standard swigle colour 
till which will fill out from the cursor 
until it finds tfsell prevented from 
going any further by a differently 
co toured boundary 

The second is the tenure Wl 
command which allows an area to 
led with any of the predefined 
textures or by those you haw 
defined yourself, though the def >ru 
won processes is unduly difficult to 
master. This aJ lows a brick wall or 
some other fancy background of 
you choice to be inserted after the 
main body of the drawing has been 
finished, though you may also use 



it to give the puue in the demo pic- 
ture a checkered |acket and the 
like So you ve got your picture but 
it seams thai rt 's loo h*g or small 
Don't worry because help m at 
hand, it is possible to scale and 
rotate your drawing Id any angle or 
even twist it in space 90 that it 
gives the effect of being benr m 
space . n ist 1 1 to 1 he eff acts you see 
on TV though obviously not ani- 
mated. Once your masterpiece is 
created you may save it to either 
tape or drsk and even dump 1 to 
arty EPSON compatible printer, for 
example the DMP 2000 The prog- 
ram stands above aft the current 
competition, mcJudsig the now 
ifooume Draw h 



convened Melbourne I 
wes too slow and very stupktty laid 
out. The program gels a Silver 
Screw Dover 




_USEI> 







■^ f f f f f £ 




ANOTHER STEP TOWARDS THE ULTIMATE 



Just when you though you had seen the ultimate music 
utility; along comes Rainbird and throws another one 
into the pot. 



MUSIC SYSTEM 



The Advanced Mu$tcSy$t&m from 



more uirhty programs along with A 
few extra demos although these 
extras readily gustily the ten quid rl 
win cost a disk owner to up grade 
And if you ate a tape owner ri will 
cost you C14. 

The first program you get lO 
grip* with is the Linker If you have 
a music file that is too long to Tit 
tnto me avaiirjfcae apace of the 
mam Mustc System pr ogram you 
must, of course. spfcit it up into two 
Of more Was. these Kles may then 
be loaded into the linker and 
played on after the other in any 
specified order, of your choice. 11 
you think that loading in individual 
Mas every rime you want to play 
them » a little on putting, tear nor, 
the system allows you to save a 
sequence ot fries up the 23k m total 
length as one continuous piece of 
music. 

The only other constraint is that 
me maximum number oi tiles 
slowe d to be (inked a 13. which 



for anyone it was composed using the Music Lynca may be added ro any part 



though, a* tong as you do not want 
io i»nk them all together. 

Each section of music can have 
a different key and tempo, useful 
for Bolero type effects. The linker 
contains two windows, the first 
gives you a list Of *M the Tiles cur- 
rently m memory, giving wdh one 
a letter from A to M. To give you 
some indication of how much 
memory has been used up the the 
files a 'fuel ' gauge type display at 
the top of the screen gives you a 
graphical idee of how much mem- 
ory you have left ro load more I iks* 
The second window give a lis! of 
files that you have selected to be 
played and their order, which is not 
based on the order in which the 
files were loaded, and also dis- 
plays the key and tempo of the Tile 

The tempo of the each section 
of music can be changed from bet - 
ween 30 lo 1 88 beats per minute, 
hut the key is left ihe same as when 



you may change the key and then 
save the music again, and once 
again reload the linker, very long 
winded, but necessary due to the 
complexity of changing the key of 
any sequence of music . 

the second addition to the 
Mu&c System is a Printer Dump 
Option. This allows you to load m 
a music file and print it in a proper 
musical notation with, if you really 
want them, fyncs Of your Own 
choice Up to two files may be 
loaded into the printer program 
with, when the music *s pnnted 
out, each roes notes being primed 
on the same slaves The program 
doesn't check to see if the hies are 
related, it rust prints them Using 
this technique four, five, and sot 
pert music can be printed but you 
must remember that, due to the 
Amstrad's hardware, it is impossi- 
ble to play more than three chan- 
nel sound at any one time, 



Lyncs section may also be used to 
grve instructions to me person 
playing the music, tempo and 
dynamics etc. 

The program rs very versatile in 
its choice of printers, which may 
be as diverse as the S&koafia 
range to the humble DMP 2000. 
wiih 15 drilerent printers betng 
supported. The program is able to 
detect rf a aerial port is online and 
so allows the use of any serial 
printer as weJt as using the normal 
Centronics port, the bau d tale of 
the senal port being selectible at 
all the usual rates 

The extras provided with this 
system make the purchase price 
perfect though the ultimate must 
be the ability to use a Midi Inter- 
face, though knowing island logic 
this is probably on its way. 



AMTIX October 1986 47 





. . ! I ! ! I ■ ! ■ ' ■ I ! ■ ■ ■ | ■ ^TTfTTTTfTfTTTTTTTTTTf"! 



lAMaTEQtt 



PRESENTING PROSPELL FOR THE CPC6128 
AND PCW 8256 AND 851 2 



Following thair success with a spelling check erf or the 
CPC464 ARNOR have produced another winner 



LoCosCnpt may be alright tor most 
people but fafts down due to a lack 
of a spefflng checker, but Amor, 
who are usually first: off the mark 
with anything, have brought out 



Prosp&i for the 8258/B512 and 
CPC 6126 machines. 

Unhke a lot of other spelling 
checkers this one works with sev- 
eral war dprocessors including the 
ever popular Tasword, in all it's 



guises, and, of course, Locoscnpl 
The packaging ts the usual targe 
hard becked case that seem* to 
be all the rage wrth serious 
software manufactures at the 
moment, and comes with a single 
disk and a 17 page manual pal 
first tells you to make a working 
copy of your disk, the original then 
sits on a shelf getting dusty. 
Prospetf, once booted, wtfl run 



iMSTRAD PCW 8256 & PCW 8512 

PROSPELL 

THE LOCOSCRIPT SPELLING 

CHECKER 




with either one or two drives, If only 
one drive is being used then you 
are told when to change disks, 
though the program automaftcaffy 
detects rf you are using a second 
disk drive and does not mind if the 
second drtve is of a CF?DD format, 
like the second drtve on the S256 
which allows a greater storage 
capacity than the normal CF2 lor - 
ma* in 

Once flruepetf has loaded you 
are presented with a menu that 
allows you lo do a one or two pass 
spell check, to catalogue or 
Change the currant drive, Or to 
choose a group fie for checking 
Group files are a set of Has con- 
taining one piece of f e*t , eg if you 
Can* o into LOCoscfipt 

you Can sphi il up inio group Itas 
thai the machine wfl, on printing 
or spell checking, treat them as aE 
ens 111 

The printer function when ena- 
bled wffl print out aK unrecognised 
words with the printout being for- 
matted into a four columns This 
option is espe&alry useful when 
using the two pass checker so that 
you can verity the spef hnga before 
correcting them on the second 
pass 

Once into the checker, if the 
program finds any words it does 
not recognise you are given a 
choice of 5 options , S stores a new 
word m the dictionary though it is 
usually a good ttee lo fkst use the 
L command before saving adding 
a word. The L command looks up 
the unknown word in the dictio- 
nary and tries to find the closest 
match, and ^ several are found you 
are shown them aW. I ignores the 
the word, it may be some obscure 
word or term that you don't wish to 
either change nor add to the dic- 
tionary, V allows you to view the 
context of the word to see if R Is 
correct |ust because of the way it 
is used m a sentence. 

If you wish to change the current 
mis-spelled word, pressing C will 
put you into a text editor with all 
the usual Move to start of word 
end of word, switch between 
insert and Over write modes' etc, 
which means that you must 
change the word by hand. The two 
pass checker first of aU gives you a 
list of the incorrect words, option- 
ro the printer, but does not 
stop Co let you Correct them untrl 
the next run though 

F (riding words using the F com- 
mand Is possible and slows you 
to use wildcards just tike CP-'M 
all the * and ? in place of text 
lhat you may not kikjw 

All in all a great progr a m for just 
about all the wordprocessors you 
will ever come up against tor the 
Amsfrad range, if is unfortunate 
though, that m does not work on 
the CPC464 and CPC664 as they 
need a good spelling checker. 




'AlUULtiULs 



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J 







Our education expert, DAVID PAUL, d; 
and examines how they help both the 



Following the introduction to Logo 
IAMT1X June 1 986) ackaor look al 
OR Logo Graphic* wl 
demonstrate how this language 
helps computer novices, young 
and ok), to master Iheir microe. 
Logo Turtle Graphics ffi an ideal 
way Of rntroduc»og computers — 
instead of hawing to struggle wttha 
computer language and be taught 
by the computer you are actually 
in command of the learning pro* 
cess — and it is you that is teach- 
ing the computet 

Before meeting the turtle on 
screen young children at school 
can use slmpe Logo commands 
to guide a noor robot (turtle) to 
experience the Ideas d 'nght', 
■sefl", forward and back. They can 
use what Seymour Papert. the 
doyen of Logo m Education, calls 
'body geometry' to ad out the 
movements of the screen turtle. 
Children who have no experience 
of working with a floor turtle often 
try lo control a screen turtle with 
commend* such m 'up' and 
flown" which are not included in 
the test of Logo primitives (com* 
mantis) as they would not be 
needed for a floor lurtle, 

The fhfoe-dimensKmal aspect 
of Logo in the early stages is con- 
sidered so important that many 
Bntcsh schools, unable to afford a 
purpose bu#Jt floor robot , found the 
computer toy BtgtraK" useful to 
simulate the movement of the 
Logo turtte fen re-mlorcmg the 
teaching of direction sense and 
logical thought, as an introduction 
to the screen turtle this can work 



The Digital Research 
implementation of Logo is similar 
m syntax and philosophy to the M 
IT and Logo Computer Systems 
tnc, (LC.SU versions evolved by 
Seymour Papert and his team and 
generally accepted as being the 
standard 1 Logo, Dr Logo was 
designed to run on a dkH system 
with CP/M on the IBM PC. aft well 
as graphics Dr Logo has extensive 
list processing capabilities giving 

50 AMTIX October 1986 



It a potential for business applica- 
tion programs* Digital Research 
are abo said to be work™ on a 
Japanese implementation qt Logo 
using Kanfli characters 



EATING UP RAMS 



The turtle eats up RAW memory at 
an alarming rate and Dr Logo has 
an Amstrad varston running with 
CP/M for the CPC 464 with a disk 
drive and the CPC 664 — end a 
version with enhanced syntax run- 
ning with CP/M Plus lor the CPC 
6128 and PCW series which takes 
into account their larger 
memories. To run your version o* 
Logo you must first load CP/M 
from the system utilities disc by 
Inserting the CP/M tfek and typing 
|cprn. trie | is obtained by typing 
d<**> When CP/M 
has loaded the screen will have 
changed colour and the prompt 
will change to the CP/M prompt 
A>, now type «n iogo2 n you are 
using CP/M or logo3 if using CP/M 
PSu& 

The message 'Welcome lo 
Logo win appear briefly to be fol- 
lowed by the Logo prompt ? p at 
the top left of a blank screen 

All the Logo primitives will now 
be at your command but just to 
make aura the turtle is with us type 
*T (the abbreviation for SHOW 
TURTLE" } and <ENTEfi>. The 
turtle should now appear at its 
'home' position at centre screen 
— (0, 0. using* and y co-ordinates 
J* 




BE CAREFUL 



Logo recognises words only so 
you must be careful to leave a 
space after each word of com 
mend and Its input if one is 
needed. The turtle will understand 
that It 90" means (aft 90 degrees 
— but tt you forget the space and 



enter ' H90" the turtle will inform you 
4 1 do not know how to ItW. a vary 
fhentfy error message from the 
turtle. Several commands* sap** 
rated by space?,, can ba jXri 
together In a mult i "Statement line,, 
the symbol T will indicate than a 
line of taxi is full and is continuing 
on the line below. Logo does not 
use line numbers- 
Turtle Graphics With Or. Logo 
The following is not a complete list 
of Or Logo commands t primitives 
but should provide the basic 
essentials for working with the 
screen turtle. Dr. Logo recognises 
commands m the abbreviated 
form typed m lower* 



TWTTLE PRIMIflVES 
COMMANDS 



For aH versions of Dr Logo fd — 
needs input — mows turtle *n the 
direction it ts facing. 

6k — needs input — moves luf 
tie in reverse; rt — needs input — 
turns turn* right input no of 
degrees. It — needs input — turns 
turtle tefi input no of degrees fence 

— limits turtle to^sibte graphics 
screen, repeat input + — tolls the 
turtle to repeat an instruction- py 

— pen up — turtle raises pen and 
leaves no traM on screen: pd — pen 
down — turtle lowers pen and 
leaves trail on screen, pe — pen 
erne — changes pen colour to 
bac kground colour (erasing}; 
selpo— inpgi+ — setpencoiour 

— changes the colour of the tur- 
tle's pen; setpos— input * — sei- 
posJtion — moves turtle to input 
co-ordinates; aeth — input* — 
setheadmg — turtle turns to face 
heading of input , st — showturtte 

— shows turtle on screen. 

Ht — htdeturtie — the turtle 
hides clean — dears screen but 
leaves turtle in same position; cs 

— clearscreen — clears screen 
and returns turtle to screen centre, 



d — cfieartexl — dear* text 
screen; ts — (axtscraen — clears 
screen, full page lor procedure 
writing: fs — hitscraen — gives the 
turtle a hill graphics screen; «a — 
spinscreen — reserves a text tree 
on lower graphics screen wrap ™ 
an off— screen turtia wHI re- 
appear opposite side; pr — prim 
-the : turtle will print taxi on lower 
screen; po— printout— prints on 
screen specified procedures, pots 

— pnnt out titles — prints on 
screen titles of ai procedures; to 

— tetts turtle you are teaching a 
procedure; end — — ^ completes 
leeching and enters your new 
definition; ed — edit — edit mode, 
edits specified procedure, m — 
erase — erases specified proce- 
dure from turtle's memo r y sound, 

input* — gives turtia a limited 
sound capabmy; save procedure 
name — saves procedure to disk; 
load procedure name — loads 
procedure from dWt; bye — e*its 
Looo 



Addi konai Graphic Commands for 
Dr Logo running wrth CP/M Plus 
(CPC6i28andreWK56/65t2)> 
home — returns twile to centre 
icwm hi leaves trail unless du satK 
input* — turtle moves to horizon- 
tal position apecihed; sety 
input* — turtle moves to vertical 
position specified; setbg input* 

— sets background graphic 
screen lo mput colour, pons — 
displays on screw value of ai 
global variables; pops — displays 
on screen all procedure defini- 
tions; oopycn — sends all t**t to 
printer for hardoopy; copyoff — 
slops sending lent to printer: eraK 

— erases al procedures from the 
workspace. 






i* t + +fcl-ll<4 



As a flrsi activity try using the Tur- 
tle commands >» id Wt rt It pu pd 



\ 



HHBe » mtZ i llll 11'-" 


i - ■ ! : riiirirrrTjiTTrrF;"; " "T" ~i tt - ■ tttt- ri , . ■ ■ - ■ ^ 


ll ZZZlt IZIZI 111111"*" 1 11" ITS" II 

-If i i ■ r k • i * *m w **mm k < i r rt >*■,■!■■ Z * 


■ 




|;:;:]:::;::::;J:::;::;::|:: ;-:i;j:::;|::;;j::::|. 




delves further into DR Logo Graphics 

le young and old 









st ht eg cl is. It rs almost tradrtionaJ 
m the early stages to ask the turtle 
to draw a square starting with the 
turtle at screen centre, 

For example, to draw a square 
of side 60 units :— W 60 ri 90 fd 80 
rt 90 fd 60 rt 90 fd 60 <ENTEfl> 
Using the REPEAT command thte 
would be — repeat 4 fd6Grt90+ 
<ENTEfl>. Wrtti only a Irttle prac- 
tice you should be able lo produce 
ihe turtle puzzles (fig 1 ) Teaching 
the Turtle To save me trouble of 
having to type the square routine 
we can teach the turtle the proce- 
dure for drawing a square and call 
rt up whenever needed. Type — In 
Result ts <ENTER>. A clear text 
screen with cursor al lop left to 
square <ENTER^ Title wMti 
teaching prompt ">' beneath 
ready PEAT command this would 
be ?— repeat 4 fd 60 rl 90+ <EN- 
TER > With only a Irttle practice 
you should be abie 1o produce the 
turtle puzzfes (fig 1 ) Teaching the 
Turtwor first line of text This 
prompt wi appear at the atari of 
each Mne until the teaching proce- 
rjyn finishes witn i>nd' repeal i 

90 
<ENTEfl> Una is entered r prompt 
to next line end < ENTER > Turtle 
signals 'square defined 1 and 
stores the square procedure in Ri 
memory 

Ff you now type:— cs square 
,TER> the screen will deer 
and the turtle will draw the square. 
Adding a Variable To teach the tur- 
tle to produce a square of any side 
you choose, a variable needs to be 

added to the procedure. The colon 
symbol- fe g :s*de: angle -Net :size) 
teis the Turtle that the word follow- 
ing the colon contains a variable 
that wilt be input whenever the 
procedure is called. To teach the 
turtle the new square procedure 
another procedure name will have 
to be used as the turtle already 
knows how to square" and wm 
inform you that square ra already 
defined 9 

To square 2 ^SJde <ENTER> 
repeat 4 Id side rt 9tH <EN- 



TER> end <6NTER> Now 
type:— square? 50, dear the 
screen, then try square 2 with dif- 
ferent inputs, TypJng;— pots 
< ENTER> will tell the turHe to dis- 
play on screen all the titles of the 
procedures defined and in the tur- 
tle's workspace. Type;— po 
square < ENTER > and the turtle 
will pnnt out the procedure named 
in fun 



H+1*t* H9 t 9HH + I + &* 



For Logo 3 with CP/M Plus only:— 
Typai— pops < ENTER > and the 
turtle will display on screen all the 
procedure names and definitions 
in the workspace. Type — copyon 
pops < ENTER > and Ifte turtle will 
send the text for all the procedures 
to the printer, copyoff - ENTER - 
slops text be<ng sent to the printer 
Procedures can be placed within 
procedures and a procedure can 
be used to cad up itsetf (recursion) 
making Logo a powerful computer 
language, large procedures can 
be made up of smaller procedures 
pui together and this makes Logo 
bsaJ for developing logic and 
problem solving. 



EDmMfi PROCEDURES 



To edit a procedure already 
defined Type — ed procedure 
name <6JtftTEfl> — the specified 
procedure win be displayed on 
screen in editing mode and the 
cursor can be moved about the 
text usmg arrow keys and the 
keys — <CTRL> — A Sends 
sor to beginning of current line 
<CTRL> — E Sends cursor to end 
of current line <CTRL> — D 
Deletes character under cursor 
<CTRL> — H Deletes character 
to left of cursor <CTRL> — P 
Moves cursor up one Hne 
< CTRL> — N Moves cursor down 
one line <CTflL > — O Creates a 
space for te*t< CTRL> — C Ends 



editing and enters detinrtion into 
workspace < ESCAPE > end 
<COPY> keys exrt edit mode 
COLOUR Type :— aetpc mput+ 
-ENTER • to change the turtle's 
pencolour, eg. setpc t, setpc 2. 
etc. setbg input + <ENTER> 
sets graphic screen background 
(Logo 3 oniy| SOUND. 

Type;— sound input 
- FNTFR - this primitive needs 
three rnputs for channel, tone and 
duration, e.g. sound 1 1000 75 



HITTING PROCEDURES 
TOGETHER 






A procedure for drawing a plane 
on screen can be matte up of five 
smaller procedures.— to nose pu 
fdZQpdri 160fd30bk30rt320fd 
3011 1 10 fd 25 end to fuselage rt 90 
M 29 t* 29 n 90 fd 29 rt 90 fd 29 
end to wings ri30fd 100 bh lOOpu 
n t30fd?9pdrt6OfdtO0r112Ofd 
1 2 7 end to tail bk 635 fl 90 Id 20 ll 
I65td2lbk21it30fd2iri tSend 
toilfd 10H90fd5itSord 10 It 90 
&Mt. Putting all the procedures 
together in one procedure 
'p&na*:— 

To plane n 45 pu fd 60 pd nose 
fuselage wings tail ti fd 221! 90 tint 
end You can evert create com- 
mands, for example the ' home' 
command which is a pfimrfive for 
Logo 3 with CP/M Plus can be 
defined for Logo 2 — to home pu 
st seth setpos 00 + pdend. 

Now. whenever you type home' 
your procedure will be called up 
and behave as a pnmitive Lots of 
scope for developing your own 
ktsari 



HOUSE ERROR 




86), rf you would like to gwe the 
turtle a home, her© ri the t- outine in 
full- • 

To square iSKle 

repeat 4 fd^sidertOO 

end 

to panes side 
square side M 
square, side /B 
fd Side/8ri90 
frj;side/ait9rj 
square skte/ 8 
M90ffJ side/e 
n90bkiside/fl 



To triangle s*de 

repeats fd:wterti20 

end 

to rectangte lengm : width 

12 fd length tt 90 fd width 
1SQ 



Apologies to those who found 

there was a misprint in the Logo 

house' procedure (Amtix June 



To house ftde 

fd side ri 90 

triangle side 

fa ^de/2purt90fds*de/2pd 

reciangle side / 2 side / 3 

pu d 90 fd rs4de 1 10 H 90 pd 

panaa iW« 
pu bk side / 3 pd 
panes ildi 

puit90fd:slde/2ri90pd 
panes side 

pufd:s*de/3 :skle/3 UdOld 
side/10 side/3 skJe/?rt 
90 

R? 

Type- house - followed by the 
input lor side eg house 60 and he 
turtle will draw a house with a side 
of 60 units 

AMTIX October 1986 51 



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NUMBERS. AMI1X! MAGAZINE 
BOX 1Q. LUDLOW. SHROPSHIRE STB 1DB 



Not November 1965 



* Comptato Quid* to gam** I ' Ughtpana * Dun Daren Map • 

' mafwiw Map *Ev«fyon*'« a Wai* Map *U^ of Midnight 

* CP/M * Tap* to Dtok tHfJttaa 



No 2 December 1985 



* C omp lata Qufda 1 * Fighting Fantaay * Alan t Map • Word 
Pmocaaalng wrtth Taaman ' FORTH on lha Amatrad 



January 1986 



Qwna* FYofHa ' Knight Lor* Map * PuMfc Domain 
Art • Extanilon ROM. ' - 



No 4 Feb 



* Dynamite Dan map * Tha world of Infooom 
Aintoft vtart ■ The flret batch of raautta - QramUn 
Jaum«y,tha[iKpl*afidthaatofyMfitrodiKttonto 
*aftn wa * Preview of Mm Tha Minic Procnaor . 



• Cauldron map * Men cotTwatttton wfrmara ■ Mora e ifcio a tton a l 
aoftwar* * tha improved AMX Mouae • tha Vortw awp a n a tan 
board. 



^*o6 Acini tsaa 



review of Pyradev* Tha world of Lothlorten'Av^iotfrieOceen 
and Imagine aoftware company * Haadara ■wtrrji * Tha AmtJi! 
Questionnaire * y«t mora comp^tWofi r* 






No 7 May T9B6 



^flalt^ofti^ChaaaOtoriti'TT^wofld^PSg'AtranaatlaiTtk 

Infarwiaw with krtocom (pt 1] * Review* of RaJnfcfctfa Muatc 
•yatam and the Melbourne Onw * Co t i yattUwi w » wt 



No e June 1 986 



Mapa of Shadowflr* and Boundar (parti 1 and 2) * Tha con- 

cajdinq part of tha infocom i ntarv ia wi * SpoWght an AdWaton 

A mmmm * ArtfflcM IntaMgann « Mom compaction wtn- 



No9JuJy 1986 



" Mapa of Movie and Nomad * How to baaf up your Joyce for 
£20! ■ A review of Later Qertfua * Competrtioo winner* eelor*. 



- 



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" i 



£M£EQ|jj 




ABOUT THIS SPEECH 

The latest utility program from Superior Software 
receives a critical review 



after which you must type 
assy Unfortunately the Daiek 
strikea again and mosrcrfthe time 
you rely on the sentence on the 
screen. There is one re dee mi ng 
feature however m that you may 
select 3 levels of difficulty 

ramtsabfil 



What is so superior aboui a 
software Speech program from 
Superior Software UrnMed? The 
answer, ufrfmlunMety. is not a lot 
reaty especially when makes Bk 
of your precious memory which 
could be used for more run things 
Like Database programs and 
Spreadsheet* Ohbythewaylam 
looking for a map of Prospefl 1 

The program, unfortunately, 
tails down on several counts due 
to bad sematic checking of the 
speech which means you must 
play around tor a long hme to gel a 
tairty recognisable sound. For 
example to say WELCOME 
EVERYONE' the best ra&A rs 
found by typing 1SPEAK, 
WE K4LKAHM E H3 VREEWON ' 
silly ah, especially when you con- 
sider that the D'K Tronic* conver- 
ter program can handle most sen- 
and the code \% only 3k 



"Tfc. 



5F>£ak command passes 
the phonemes, a system where by 
Engfcih is broken down into bas*c 
sounds (49 in ail), directly to the 
speech code This allows much 
greater versattttty of code but 
takes much longer to sei up 
speech, though the results are 
much better. 

The SAY command is a much 
easier way to enter text as It lakes 
normal words and thee its best to 
turn them into recogntsabte 
speech, with varying results Ueu- 
aity the text needs to be changed 
more into the way the words are 
spoken and not as they are written 

The PITCH commend changes 
the speed at which the Speak (s 
spoken and so also changes the 
pitch, just tike speeding up a tape 
recorder Thrs shouW allow you to 
choose the best pitch for the 
words being said, which changes 
quite frequently The parameter 
following the command ranges 
from 1 to 20. 20 being the highest 
p Icti 

The whole potnt of the Speech 
pr o gr am is to put ft into your own 
programs, but they might use 
specific sound channels which 
could interfere with any sound 
effects that you have going, but 
Superior have looked ahead and 
included wmf? commands to help, 
The speech may be sent through 

S< of the three Channels u*ung t he 
NTRE, LEFT and RIGHT com- 
mand? H you are no! using the 
ampimer then there is vwy little use 
for these but otherwise they can 
be very useful. Try to imagine a 
conversation between two ditto 
witty sounding people (Perhaps 



Datafcs With wisdom teeth prob- 
lems) that came from different 
speakers. Some nice drum effects 
are possible too. 

A speech rxogram on its own is 
not much good, but some helpful 
programs are added to pad out the 
package. The first is a quick demo 



program that shows you the 
Strengths, Out mainly the deficien 
cies. of the Sjpeecft program 

The second program is a sort of 
speak and spell afiair that tries to 
teach the young how to spell The 
program prints a sentence with a 
word missing and says the word. 



t program is a brtbPwil 
daring as there are no instructions 
but we think it's something to do 
Editing how each phor>eme*s 
said and so aitow the use of many 
different vorfcm from a 
lady' to an' ET sound-alike 
The SAYF1LE program loads a 
ind recites rt to you At first this 
may seem a good idee, after all, 
you cant always gat someone to 
recite a page of hex to you so that 
you can check it oft, but the 
speec h is so poor mai this is 

LI I LI LI-THH-TllM 

Overall this is a pretty pathetic 
piece of software with very totta 

use at an 



THEiniuwrei'" UTV ™'L 





/§5» 



Limited 



of* 



For 



" e Amstrad CPC 6646128/ ^ 



AMTIX October 1986 53 



n 



FHTT 





AN IMAGER TH AT- 
WILL COPY ANYTHING 
IN SIGHT -.—- 



Techno Man TONY CLARKE discovers nothing is safe 
from the little red button of the MIRAGE IMAGER 



With ail the tape to disk utilfflas on 
tne market trying io find a good all 
pupose one that wHi tr ansfer any 
r^peoricjadorit^ttherrianutectur- 
era can throw at ue, Is a very 
difficult task as many are q 
$pec<ahsed. and just one tweak 
from The software hOUSO Wi 
ensure the whole utility is useless 
Well how aboul a tape to tape or 
tape to disk utility that compacts 
programs &nd will copy anything 
in tight and cannot be delected by 
a program, so it can say "HA, HA, 
I S£E YOU SO I'M GOING TO 
RESET Nice touch huh" 

Well now to ileal wrth those of 
you screaming that AMT1X1 is 
against piracy so why an 
reviewing this product? Wee I 
is a little more to The imager than 
copying, unless you have the 
Imager then It i% impossible to toad 
beck the saved program wt 
sould stop large scale piracy, and 
giving a copy of a program to 
someone who also has an Imagor 



would be equally useless as each 
saved program can only be loaded 
using the same tmagat. though it 
would be possible to give them the 
game and lei them do it tor them- 
selves. 

Pn&ssing the red button on the 
imag& gtvas it control over the 
computet, first showing a 
copyright message and then a set 
of option* to Load, Save, and nun 
a program, change the screen 
sue. change the screen address* 
change the ink colours or 
catalogue the disk, 

The Load option wi load a 
compacted program from svlher 
tape or disk, following this by the 
Bun option will reinstate the pr og- 
iwn as is was when saved by the 
Imager* 

Saving the program takes Quite 
a long time due to the compaction 
process though if there Is nothing 
on screen at the time ot saying 
then the saved program is rmich 
shorter and therefore takes less 



time to save, for CPC6 T 28 owners 
who may be worried about prog- 
rams that use the extra RAM. you 
will be glad to know that the 
Imager detects rf the extra memory 
is being used and saves it along 
with mam program which means 
disk files can be up to 1 28k bytes 



long 
Thi 



first version of the imager 
had problems with the colours and 
screen sijte as these varied from 
program to program, unfortu- 
nately as the chips that control col- 
our and screen size are quite com- 
plicated the imager was unable to 
read them, so instead of being 
stuck with a very silly screen lay- 
out, colour palette or both, the 
imager allows you to set the col- 
ours or change the stee oi the 
screen before or even Amng the 
running of the program. 

The only option left is 
Catalogue which gives a list of 
what is on the tape or current disk 
There m one small side effect of 



using this option m that the prog- 
ram currently In memory is cor- 
rupted and so must be loaded 
again, oh wet only a minor niggle. 
The only other reason thai the 
program might not run is that the 
ROMS that were enabled when the 
program wee copied are not there, 
thts is true even rf the Baste ROM ts 
different, though by using the NEW 
function you may clear the RAM 
and switch off an the extra ROMS 
except Basic which will aflow 
ihose programs that would not 
normally run with disk interface 
connected to nun from disk. 

aii « afl a great iffl »e peripheral 
that should top the Hardware 
charts very quickly inde*. 

The Mirage imao&f is available 
from Mirage 

Limited of 24 Bank Street. Bram- 
tree. Esse t and cost s £49. 95 

Golden Screw Driver Award. 





wake ovrmHrASinnSSSl 



■' OUTFI 




2X5*** 
^§^ 







MfTH) T*SHIRTS^WEATS«Wn3/C«n/MBBtt OffCA 

All quoted prion mc lude VAT. post and pecking (U K on ly ) 

lei Europe and Oversees, please add £2 *xtr* per Item ordered. 

D PIMM Mud si..,, AMTDQ T-shirts) 1 C4.60 eech 
3 PIMM Mild me. . . - AMTDU Sweo(*hirt(*) at CSJS 
J PImm MBd me. . . . AMTIXI Cep<») at C3J8 eech 
Please send me AMTlK! Binder (*} at C4.5Q each 

Stateside eQ *□ *Q 

PM8JTI& .. .^itijiiiKiiini innmtiltrtHI I ll iriWMlM» """"" ■ ■■■■■■■■■■■■■! 

AWI ' V99 . .. ifc,.. iiiiiiiiiiiiririktHH KlHtt' »■.*.»«■■« ■■ ■ iij.iij ■ ■■■■ i-ii mnM ■ ■ n t i - 

frltt-k* ■*•*>■ m Ulllil iiiiTiiTirirn+HW+tltfttP*'*"*""" ■ ■■■ ■■ ■■■■■■■■ ■ ■■■■■*■■■»■ - 

..■■^■■■■iiiiiiirririF - IW4#« 

lancJowE, . P , made pey-tato to ' AMTW + 
^ Cheques or postal ordm only pfwta . 

COWtfTE AMIW1 OFFER, M MI W. UOUW, SMMPSMMf ST* 1 






Ir^ T *r**^t*'* w T*** t t**T\ 



&m 




rrTTTTTTrrrri 



;:::::: 



:T: r :r :: ::ri: T : T 7T "T - 







' 1 1 1 L _ ESS ." + 



WRAP UP 
YOUR JOYCE 
IN A NICE COSY 
COVER 



Lef& face ir. our Joyce machines arc delicate 1 Kings, ihcy 
must be treated uith ihe same love and affection as you 
would (real your nearest and dearest, he it your wile, pel 
Beagle — whatever. So wc nice people Ik n. <ie AMTIX' 




have come up an utterly hnlliant solution — Cover ihcm up 
with a warm AMTIX! dustcovci 

AMTIX! have produced a unique dusUovvr , m 1 subtle 
shade of prey with black double stilehmg and embla/ened 
with the new AMTIX! kjgo . The covers come in Ihree parts „ 
one for (he monitor, one for the keyboard, and one to keep 

ir printer clean, Totally resilient from dust, liquids and 
all sorts of household nasties thes are eXfitURVly available 
through AMTIX! mail order for only £9.95 for all three 
rs, and including post and pack age. 

Wt arc so *uru tbkl l hey won't rip, spin oi tcai Were 
giving a two year guarantee with them Make your cheques 
or postal orders for £9 V s to Ncwsfield Limited: we are 
convinced these are a major contibution to Joyce safe!) 



JOYCE DUST COVER ORDER FORM . 




Dear AMTIX! 

I'm worried about my Joyce and would be grateful IT you 
could send iw — sclfs) of dust nm-rs. I enclose a cheque/ 
postal ordtr for 19.95 per set. 

N\ME „ „. ....« * „...«. 

ADDRESS *»™* ™ ..„«•„ 

Scrtd your orders 

AMTIX! JOYCE C(>\ IK OFFER, AMTIX!, PO Box lit, 
Ludlow, .Shropshire. SYS IDB. 

56 AMTIX October 1986 



INTRODUCINi 
CALLED 684! 

Our tall technical man, TONY CLARKE, looks at a utility 
which controls the Amstrad graphics. 



Ever wondered how the i 
created al those screen effects. 
well it's due in no smaH part to a 
very clever Mite chip called the 
6845 CPTC That doesn't sound 
very impressive but without It you 
would be umrted to the type of 
graphics thai the Spectrum and 
One uMft had to endure. 

Using a chip to handle the 
screen means that that the screen 
m HARD. ie controlled by the 
hardware, by I this alone can cause 
programmers some dismay 35 you 
may not be abte to do things thai 
you could do with a SOFT screen 
like the one the Spectrum uses. 
Ametrads lechno-spurts, being 
what they are. foresaw this and 
created machine with the Advan- 
tages^ both the SOFT and HAW 
screens, a sort of squiggy* Ok so it 
may not do everything that you 
want but we have got a 6645 buz- 
zing away just wartmg to be put 
inlo action If you feel a tittle wor- 
ried that the chip ra no good just 
remember th#i the ^BM ft; usas it 

we^iiefs get the baMroMing with 
a Nttte snippet thai could be used 
m one of your own program* to 
give rt that added brilliance. 



PROGRAM ONE 



Wowi Good isn't rt? What me 
machine did was set the wtdtti of 
the screen to and then, after set- 
ting rt up with &ome text or 
graphics, rolled M into view. You 
nay have by now raised thai the 
6845 cannot be poked P instead the 
OUT command es used to send the 
data through the selected 2B0 out- 
put port You must send data 
through the port number 4BCO0 
first as this selects the register that 
is to be set. and then lotlow it with 
the data you want. 

Using this method we can use 
some of the ports to position the 
screen anywhere we like, type m 
program 2 and try it for yourself 



PROGRAM TWO 



By now your screen is probatory all 
over the place. Lata have a step by 
step run down of the registers 

Register o controls the length of 
the screen, th*s mean* that tht? 
screen can he made shorter or 
lonoer deoendma on vour needs 
Remernber though thai the longer 
Ihe screen the slower the inter- 



rupts that use the frame flyback, 
the time when the electron gun 
returns to the top of the screen, 
witt be slower This means- that the 
speed of auto repeat on the 
keyboard w* be aftedad Try 
program 3 for a neon lights effect, 



PROGRAM THREE 



Register 1 controls the width of the 
screen m mode one characters, 
though note that rt stil is set to 4 
number of mode one character 
widths in the other two modes. The 
number ranges from 10 40; any 
other values will either make the 
screen unreadable or just crash 
the machine. Program one use* 
iheregrsiertogetrtseflect 

Register 2 gives the horizontal 
position of the screen, thta can t>e 
used to centre the screen after you 
change jfa wkfth, 

Register 3 1$ the horizontal sync 
and should not be used as the 
sctvm may be lost. 

Register 4 is the vertical sync 
and mould not be changed. 

Register 5 will atow you to fine 
tune the vertical poertJw of the 
screen. Only numbers between 1 
^tQshoukltes*? 

Register 6 sets the vertical 
length of th e s cr een and can take a 
parameter between and 25, 
Using this along with register 1 you 
can sat up a hardware window 

Register 7 sets the vertical poai^ 
tinnnf ihe screen, this can bo used 
to centre the screen after you have 
changed the vertical size of the 

screen 

Register 6 ia the interlace and 
SKEW using this it is theoretlcaiy 

resolution. The only viable use for 
rt at the moment is lor a "shake". 
Send e 1 to shake the Screen and 1 
to stop I 

The only other register if con- 
sequence 15 1 2 wheh sets the start 
of the screen memory at either 
SCO. 440, 480 or 4c0 though only 
440 end 4c0 are reaiy of any use, 

Rernerrfcerth gtr^i^ofths ae 
registers is not recommended by 
Amsoff tn your own programs dial 
to portability betw een the range at 
machines, but we befceve that they 
work on a* and shdi*J grve you no 
problems Also rt is impassible to 
damage your machine by anything 
that you type In at the keyboard so 
don't worry about losing the 
screen. just switch off and on 
again alter two seconds 



I G A USEFUL LITTLE CHIP 
15CRTC^= 



10 

20 
30 

40 

50 
60 
70 

GO 

10 
20 

30 
40 
50 
60 

80 
90 
100 

ito 

120 

1 50 

140 

150 

160 

170 

10 

20 

30 

40 

SO 

60 

10 
20 
30 
40 
SO 
60 




' PROGRAM 1 

a 1 i ttle scroll 
OUT &BC00,lsQUT *BDOO,0 

FOR f»1 TO 25:P£N <f MOD 3):PRINT "This 
little test o-f register one."iNE XT f 
FOR f=0 TO 40 STEP O. 
OUT itBCOO , 1 : OUT &BDOO,f 
NEXT * 
the STEF 2 is to slow it down. 

* PROGRAM 2 

MODE I 

BORDER OsINK 0,3: INK l,26tPEN 1 

horz . adr=2e horz.pos«46 

vert. &<ir*7t vert. pos=31 

PR IN I "Move the Screen 

OUT &6C00,horz.adri0UT 

OUT &BC00 f vert . adr t OUT 

IF NOT INKEY<0> THEN vert .pass* vert .pos+1 
IF NOT INKEYC2) THEN ver t . pos'vert . pos- 1 
NOT INKEY<8) THEN horz .pas=horz .pos+1 
NOT INKEY(l) THEN horz.poB=hor:.poi-l 
vert. pos 36 THEN vert. pos* 36 
vert.po»<l THEN v»rt.pos=l 
horz.pos>49 THEN horz.pos=49 
THEN horz.pos=14 



using the cursor 
ltBO00 v horz • pos 
&BD00, vert. pos 



keys. 



IF 

IF 

IF 

IF 

IF 

IF horz.pos<14 

GOTO 70 
* PROGRAM 
' NEON LIGHT5 
OUT &BC0O,0i0UT fcBDOO, 1 . 
MODE 

LOCATE 7,liPEN Is PRINT "AMTIX 
INK 1 , INT (RND*26 i+ 1 1 GOTO 60 

' PROGRAM 3 

' NEON LIGHTS 

OUT fcBCOO , : OUT fcBDOO , 1 27 

MODE 

LOCATE 7, Is PEN 1: PR I NT "AMTIX 

EN* 1 , INT CRND*26) + 1: GOTO 60 



10 ' proq 4 the psyco plot 

20 'mode 

30 INK O, INT<RND#26>+1 

40 INK 1,INT(RND#26)+1 

SO OUT *«BC00,RND»255i0UT &BDOO,RND*25S 

60 GOTO 30 




AMTIX October 1986 57 



i&lfcTEQtti 










We examine a compiler from Digital Research 



For thou of you who wanted to 
wnte programs for use under CP/ 
M but d*d not have the time to learn 
8080, then hefe is new at hand. 
The C&A&C Compter from Digi- 
tal R march aftows you to write 
programs fen BASIC and then com- 
pile them into 8080, which & a sub- 
set of ZBO. and which can then be 
run under CP^M 

Digital Research have brought 
use some greet software in the 
pest, this being no exception. H is 
possible to use CBAStC from 
another machine and then use it 
on your Amstrad, including some 
of the ift-bit machines, tt te also 
possible to write programs on the 
GPCM\2R and have them ported 
across to the Joyce wrth little or no 
modification Graphics are also 
supported under BSX, Graphic 
System extensions, which will 
■low the graphics 10 run on any 
CfVM machine, though these ere 
not supported on the 464/664 due 
to memory restrictions 

One of the first things that 
strikes you about CBA&C is the 
aHtty to uae labels instead of line 
numbers, though rt you are more 
at home with line numbers you 
may include these as label names 
Tin* means that a line with the 
label "100 H and one with 100,0' 
ire treated as separate lines. You 
are not limited to the length of the 
labels though tt is a good tdea to 
keep them short to both save 
memory end make them easier to 



RUNG SYSTEMS 




All the normal arithmetic 
operators are available as we* as 
the ability to use floating point 
numbers, this means that tri 
functions such as SIN and CO 
are available, wtth extended preci- 
sion numbers accurate to 14 deci- 
mal places. The extended preen 
skxi means that the normal prob- 
lems of i for example, the inaccu- 
rate addition of a list of floating 
point numbers, is almost unheard 
of. Using tnterger arithmetic 
speeds up the execution of the 
program but of course you wjti not 
be able to uae the trig furrtiona, 

SB AJvmX October 1986 



For those of you who wish to wnte 
filing systems and the like you will 
be glad to know that CBAStChaa 
just as much file punching power 
as COBOL, allowing random 
access or serial files to be Setup 
wtth ability to LOCK them so that 
other prytag eyes cannot have a 
took. TheOUTand I NP commands 
are also implemented so that con- 
trol of robots and the like to possi- 
ble from BASIC 

There is realty |ust too much to 
CBASIC to go through all the com- 
mands but rt suffices to say that it 
can just about anything from file 
handling to robot control. 

The package consists of 3 main 
module*, a compter, a link editor 
and a library. 

The Compiler translates 
C&4SJC srxtfce coda into relocat- 
able machine code, the program 
must be created using a 
wordprocessor of your choice 
though ED ts the obvious one. 

The Source program must have 
the fiaetype BAS or the compiler 
will not normally recognise rt 4 the 
compiler turning the program Into 
a compiled file with the ,REL 
fiietype which allows it to be 
included in other programs or 
used ss e si and alone program . 

The Linker editor combines the 
REL files that are specified info 
one program with the -file type «EL 
though if graphics are to be used 
then you must also use (SENG RAF 
to append the GSX utilities onto 
the main program. The linker also 
allows you to write overlay files 
which can be loaded into the main 
COM program as utilities that are 
only used now and then, eg a spel- 
ling checker in a wordprocessor 
program. If the linked flies are to 
be used on a 16— bit machine then 
the tinker will save files using the 
CM D fiietype 

The library provides retocstabfcr 
modules thai allocate memory, 
release memory, determine availa- 
ble space, perform arithmetic 












CBAS« **" 

Graph- «* 






oprations and input/output pro- 
cessing and just about everything 
yrxi want to include in your prog- 



To anyone developing CP/M 



programs this piece of suit ware it 
a must and at €4 9, 95 it m very well 
priced. Buy it M 

This program gels a Gold 
Sc row Driver Award 






— 








: 


' 'lilllillliillllllllititlfllifff^ 






CBASIC Compiler 






CBASIC Conw, 

'ogwmmmg Cuicl . 









AMTIX October 1986 59 




ilMMil 



Another month and another batch of technical tatters waiting to be 
answered by our technical person. Anthony Clark* If you want to 
contribute thoughts relating to the technical section of AMTlXf, 
whether it be comments on technical articles published or thoughts 
o*i products available, or if you have any problem* using hardware 
or software then write now ta AMTECH. P O Ben 10, LUDLOW, 
Shropshire SYBtDB. 



READ ERROR PROBLEMS 

Deer Amtech 

I've been trying to work out haw to 
get rid d the read error b that 
always occurs ifi my copy Of Pro- 
ject Future »rd I suddenly found 
the answer . Project Future rs a 
■Ion loflKtrapfograTi and i 
thought I'd have a go at speeding 
it up So when I got to the place 
with the read error, I rewound the 
tap* back to the beginning erf me 
block and played n fast by pushing 
the play button only half down. To 
my amazement everything worked 
out fine and I got to play Project 
Future. 1 thought rd try tins aga*n 
to see if this method really did get 
rid of read errors and rt did! Sol 
need not worry about any slow 
loading read errors 

Paul Eddlestan, Biggin Hill 
Very strange, the reason rt loads 
Is that the Amstrad automati- 
cally detects the loading speed, 
so mat al I norm* Ny saved prog- 
rams will load from any tape 
deck. Remember that rt won't 
work with any of the flash load- 
ers, Secondly, any tape will start 
to give read error B after a while 
ee •** quality deteriorates. The 
teeter the load the slower It 



deteriorates but read errof A rs 
more likely, The problem you 
have with all slow loading 
software indicates a problem 
with your Amstrad; get rt fixed 
now, as later, when It starts 
Ignoring the last software ft may 
be out of guarantee. 



SOFTWARE FOR AN 
EPSON JX80 

Deer Amtech 

lam interested in buying an Epson 
JX80 colour printer and would like 
to know tf any Company produces 
odour screen dump software for rt. 

Paul Bishop, Swindon 
Interesting to see if one comes 
In the future but for now you will 
have to do with one of the many 
black and whrte screen dump 
routines that are on the market 
Why not writs on* and send K In 
to us? 



SEEKJNGATAPET0D1SK 
ROUTINE 

Dear Lett ertech 

I own ah Amstrad CPC6128 and I 

am looking for a tape to disk 



routine I know about Otecowy, 
Tmnsmst, Locksmith and Amh&ip 
software But what ts this DM 
Wtzzardirom Evesham Micros? 
This hardware device seems an 
excellent idea. Please help me 
decide which one »s the best, 
Gary Varnam, Bolton, Lanes 
P S I am willing to pay £39.95 for 
the Disc Wizzard if it works 
As yet we do not have Disc 
Wizard but I do recommend The 
Mirage imager from M keg* 
Computing, the full address is In 
the review. So far it has worked 
on everything that we threw at it. 



PROBLEMS WITH DISK 
DRIVES 

Dear Amtech 

I own on Amstrad CPC6 1 28 com - 
outer with a DMP 2000 printer, t 
o^tekryreaitsediheorwieokbultt 
in dtek drive wee not adequate to 
do any reai eirioua computing. 
Most of the serious high quality 
CPM plus software that has 
recently been converted to run on 
the Amstrad machines requires 
two disk drives (or correct Opera- 
tion A one megabyte second disk 
dnvetsevaftebfcfor the PCW 8256 
but strangely one is not available 
tor theCPOSl 28, Only a 1 60k sec- 
ond drive is available for the 
CPC6 1 28, Looking around deal- 
ers and at advertisements tn 
magazines I noticed additional five 
and a quarter Inch end 3 inch 
drives were avaHabta tor the 
CPC6 1 28 that have storage of 
around 1 megabyte. 

The high cost of these drives 
and then having to use two dftteh 
rent disk sizes dlscoureged me 
from buying, I remembered read* 
tng mat Arnitradmlry be introduc- 
ing a second i megabyte 3 inch 
drive for the CPCfi128 and salee- 
men at the venous dealers I visaed 
tended to agree, saying they had 
heard similar rumours. Iwas reluc - 
tanttobuyaFD-1 18QK second 
irive and then find that a 1 
megabyte second drive would be 
jntroduced a few months later. 
f ender mo my purchase virtually 
useless 1 started to look at the 
advertisements for the 
DKTrontce 258K SWco* Otert as 
an mterim second disk I believed 
i! ootid alec be used as a third dUk 
if and when I conned ed a second 
1 megabyte dnve. The 
DKTVonlcs advertisements claim 
4 It automatically logs on as drive 8 
or Dnve C Jn two drive systems' . 
This is exactly what I wanted. 

I rang DKTrorucs and spoke to 
a Mr Standing who confidently 



assured me that the Silicon D&k 
would operate faster and perform 
lust like a normal f D-1 second disk 
drive, the only drawback is that n 
fust does not store data, the data 
has to be Transferred to another 
disk Rather than order by man I 
was given the name of the nearest 
Stockist* who was GAB Compu- 
ter in Tottenham Court Road , Lon- 
don. I bought one that very day. 
Following the wary poorly written 
instructions I soon found that the 
256K silicon disk automatical 
did nothing. It worked m Basic but 
a command ' fSOiSC ' was needed 
to log the silicon disk in It would 
not recognise CPM plus in any way 
afceJeoawer 

The Instructions had a whole 
section devoted to CPM 2.2. but 
CPM plus was not even men- 
tioned, yet thts was a unit dedi- 
cated to the CPC6 1 28. a CPM plus 
machine. The next day I took the 
stfeori disk back la G 4 B Compu- 
ter who agreed lo exchange rt for 
aFD-i 180K second disk drive, lor 
my inconvenience may gave me 
rive connecting cable free know 
have what 1 didn'i want, a 180K 
second disk drive tarn a computer 
science student I would never 
dream of submitting a write up 
anywhere near the) standard of the 
DKTranlM' Instructions, if I dirj I 
would surely be given a low mark 
As for their expensive pro: : 
they should go back to the drawing 
board. The DKTrontcs advertise- 
mem must surely conflict with the 
trading laws. There must be tots of 
people who have a CPC61 28 and 
DMP2000 sel up like mine, running 
Tmwotd 6128 

Therjkroblemlruive.andrmsure 
many others have the Same prob- 
lem, is trying to pnrtt out the sec- 
ond character set. Try as I might I 
just cannot gat the primer to pnnt 
these characters Jean get them to 
print out when using the Teep< 
fonts, but not when using the stan- 
dard type styles. I wonder if you 
can help, 

John Bums, London NW89HL 
A touchy subject this, the sec- 
ond character set can be acces- 
sed but you will have to delve 
deeper Int o Taawprtf. W you i 
the Tmword manual, you will 
find that rt is possible to send 
control characters to the 
printer, find the code in the man- 
ual that sett brt 7 to on just 
before the pert of the text that 
uses the second character set, 
ami use the code that turns it off 
straight after. The only problem 
you may find la that you must 
find the character that hi the 
equivalent of the) ort# rexajlied, 
minus 1 2d. 

HELP NEEDED WTTH MY 

ADVENTURE 

Dear Amtech 

m m Iceland and I bought my 
CPC664 ten months ago and rt has 



proves to be a greet computer But 

before I starts 

kernel j 

maa hi I 

magazine around I subscribed to 

rt without ever having looked at rt 

ftrstj just took the risk and I don't 



it i iu ue a yrwi uvn ifJUi w oui 

a 1 statt describing m y prob- 
I just want to say that your 
a briH. the beet Amstrad 



feflPSI 
Thoi 






I hope you can help me with my 
problems. I stmpfy must have 
answers to them 

1 I am wntjfig an adventure and 
I intend to make ft an illustrated 
one What J need to know, is how I 
can toad pictures drawn with AMX 
Art (included with the AMX Mouse} 
without loading the art program 
When I try to load pictures {using 
Basic) the only thing I get is a mes- 
sage on the screen saying file 
type error* What can 1 do? I don't 
want to use Artwork because the 
pictures take 17 Ks of Eh* disk 
space but AMX pictures only 12. 

2 . The second problem ta also 
1 graphical' If I write an an program 
using the Moos* and 64K Ram- 
pack I need to store the pictures 
drawn on dtsk, How can I store 
screens ©n disk? Please help mel 
If you can't print the solutions in 
your mag could you at least point 
out a book where I can get my 
answers from? Thanks for a great 
Amstrad mag 1 

Vlgnir Mar Haraldason t 260 
ftjarovik. Iceland 

1: No you can't load Mis pictures 
from the AMX Mouse unless you 
know the compaction code or 
write rt yoursetf t in the 
November issue there should be 
a Httle piece on screen compac- 
tion, 

2: Saving whole screen* on 
disk is easy just type SAVE 
"F I LE N AME" P b ( A c000 p &3fff 



screen. Remember to do tMe 
from a program or vie screen 
will have text atl over It 



I have had several I 
about the way certain control 
codes don "t seem to work when 
typed In directly. This Is because 
to save problems the Amstrad 
keeps the Screen engaged and 
the cursor on eta* times during 
command mode, If the codes 
ate In a program then they work 
perfectly , 

That seems all for this 
month l s Technical tatters' 
page. I hope you like the new 
layout Lastly I am going to to 
ask you ail a favour Does any- 
body out there have wmeELAN 
ENTERPRISE software or 
hardware? I just acquired one 
and would like to put it to use, 
Send the stuff to T C emm of 
Techlet . or just drop me a line 
and tell me what you've got 
Thanks a Million 
P S We are lust about to start 
using PPESTEL again p end we 
wtH print information on how to 
contact us newt month. 



60 AMTIX October 1986 



+ i 



"Powerplay is m outstanding 
piece of BBC software . 

Personal Computer World Feb 86 

The graphics in the gam© are 
ma rvel lou s . T he most o rig inai 
of all such (quiz) games " - 
A&B Computing March 86 

I was impressed with ihis game 
the graphics ar& truly excellent 
the questions are interesting 

and vaned . . it <s highly original 

and interesting 

Micro User May 86 



Your copy of POWERPLAY could also 

WIN YOU A HOLIDAY IN GREECE! 



AMSTRAD CPC464 664 6128 

Cassette £9.95 

Disc £1 4.95 



BBC 

Disc Only £14.95 



COMMODORE 64 128 

Cassette £9.95 

Disc £14.95 



ARCANA 

SOFTWARE 

DESIGN 



Pfease rush me a CASSETTE/DISC* 
version of Powerplay for my 
Amstrad/BBC/Comrnodore 64* 

1 enclose cheque/P.O. for £ 

Name . 

Address 



& Commoctpii version* or ny . Available m an 



tor alofm Or direct fiom \ftm tMM 



coupon itoM 






SUBSCRIBE TO THE NEW IMPROVED 

AMTIX! AND IMMERSE YOURSELF IN 

THE FAST MOVING WORLD OF 

AMSTRAO SOFTWARE! 



Loefc what the NEW AMHX! has to offer: 

A bright and jolly outlook on the world of the 

Amstrad. 

The penetrating comments of Irf © t the universe and 

Bathchairs from our eminent leader, Malcolm Hard- 

-ng. 

Professional reviews and previews from the 

opinionated AMTIX! Joystick Junkies. Lee, Dick and 

Tony. 



The delectable Ms Saffron Trevaskis' candid rtpltot 

to your mall (Or Males — she's not fussy). 

Adventure reviews from the leaping Leprechaun, 

Sean Masters on 

Fantastic Competitions from the fumbling Camps 

Minion, 

Mr Rlgnairs enigmatic little, but joHy useful, Tips 

and Pokes. 

Concise updates on the technical side of the 

Amstrad. 



k 









Jflgff&D***"^ 






So Get your copy ahead of the crowds - If you don't rt 11 
all s*x) in tears. Mainly ours? 

AMTIX! SUBSCRIPTION 

YES PLEASE I want to subscribe to AMTIX! for 
one year (12 issues) 

I enclose a cheque/postal order for £15 (UK 
only — overseas customers £22, outside 
Europe please write for details) made payable 
tO-NEWSFtELOLTD'. 



NAME ..... 
ADDRESS 



POSTCODE 



. .. ■ p mm r m | * j. l a m » u J. p 4 m 4 - + - 



■ «■ L l LJilklllllJI|l|M|^|14i.I| 



■ ■ iiiiJU ■*■»■■.■.•.■ flflfl 4Mltl^ 



■ I ■ I I. i ■ ■ ■ILIIIIHIIIJ^HJ 



AMTIX! SUBSCRIPTIONS, 1-2 King Street, 
Ludlow, Shropshire SY8 IAQ 



!nlt SC h"? in9 not 
°"V brings vour 

your door but at** 

(entit/es you ?° 
'D'SC 0UN f| u to 

mail order software ' 
from Auntie & e 

"°W. COUld you 

Possibly refuse* 



THE FANZINE EXPLOSION 

In which our eminent joystick junkie, Richard Eddy, 
takes a look at the competition. 



Once more AMTlXf tikes the lead 
. t another new feature creep* 
■v jy in to the miydwt This 

time were having a look Jt uur 
amateur opponents, and their 
world of art in the shape of Fan- 
zine*, 



BANG! 

(CRASH, WALLOP) 

As Saffron mentioned last month 
in OTS she received a fanzine 
h goes by the name of B A ?stf ] ■ 
After much pleading with her she 
granted me a read of it, duly 
impressed I started having a 
closer look at BANG 1 and disco- 
vered what an interesting bunch 
they are. The idea was originally 
sparked off by a feature in our fil- 
ter magazine, CRASH, and 
BANC is run by a group of teena- 
gers from TV Joseph Rmvntree 
Sch&ot tn York Packed full with 
new* , U-alu re*, hints and tips and 
bid* of reviews it awts around 

forty pence per iMue. Mark 
Whittle *k, BANC'S editor obvi- 
ously runs a tight ship at the mag 
is always well produced and tku- 
Summer Special featured a opin ion ■ 
ated editorial concerning the 
-asing pnce of software. The 
mj£J/mt' isn I entirely factual 
and include* a great" deal of 
humourous elements such as Bit 
Gink conuc strip and the satirical 
Uncle Thorn/a' Computer Club pm 
which thi* month delved into the 
realms of the problems caused by 
cartridges, Trie following is an 
exampe of BANGt's humour 

"A* I opened the hu vul came tWfr 
other hoxe* one marked USELESS 



REM MAGAZINE 



OHLY 







\ 




and one marked NOT VERY USE 

■ S iJ pi d f decided mine the useless 
one first I opened the feu and it irry 

■ manual told p how d w. • 
in over five hundred different hm- 
gvage* ixiwh I thought uw very 
imptfUfiv, f rwiwrW up and a Uttte 
fight appeared on Ihe u.vJe*> car lnd$i 
and then some others atme on and off 
mmlt Verytmpm**vellhfiutfr 
t phoned the maker* to tell I um 
pinned And they W that they 
pleased that I tms pleased and 

rammer nu> fneused that 
were otaamt awf so it went 
three fumr* 4 ' 



*** «■% *»* 
tt* *S Bt* 

•** Si ** 









m; 



?jr 



i 



& 




.(IJMM 







iB 



Hunting through the fanzines can 
be quite a task, but one that is 
definitely eye-catching tn. REM 
maga/.me H produced with a green 
covei Us logo is a glosvsv mv 
image of the letters REM REM 
covers ihe Spectrum, Am#iT*d 
and BBC machines and la packed 
With review * as well as having its 
h i r ittod i o n of news, gaming tips 
and maps, top ten and a comic 
Strip lea tu ring Trutl the Caveman, 
and very jolly it ls too. The mag us 
typed otil and adorned with - 
MS (etra set pa^e headings The 
ganu 1 ratings cover all the normal 
aspect* of a program bui 
includes a rating for the quality uf 
the loading screen and I very use- 
ful fe ftdk at fcn or the hudm^ lime 
REM awards The Radical RUM 
Hit to a game that is worth v of 
KlOle and the Game of the Month 
to, quite logically, the best game 
of that month 

REM costs 25p and can be 
obtained from Gary Doyle, The 
little Manor , Thorndon, Near 
Eyf , Suffolk, im 7JJ The Uuick 
GiiitBd line is Oceold 1037971) 
24** 





ORCBASHING WITH ORCSBANE 



My third and final choice of Fan- 
zines this month is an adventure 
only mag. Going bv the mm 
QRCSSaNE m\ produced bi- 
month! v under the watchful eye 
of N ick Walk Li nd A Ion g W\ th the 
normal reviews i| also has a Taik* 
m$ Head* gossip pace, with all 
Lttefl (?) info on the adventure 
wotUL an Anti — Ore advenrurv 
helpline with lols of fellow or 
contact it vtm're stuck in almost 
any adventun*. Scrt-en pics also 
accompanv the reviews, and are 
usually well printed screen 
dump* 

The copy in front of me is one 
with a great bright red cover, with 
a tasteful drawing of some ghastly 
creature embossed upon il. Fn> 
duong a forty page magazine con ■ 



si Ming of adventure only review* 
can be no easy task „ bu I there t» no 
apparent lack of hews — mi le**| 
— thai escapes Dresbane At 50p 
it's not bad value Mi all, and fur all 
serious adventurers If I well 
worth having. 



So there you have it, a quick run 
down of the fanvmes for Ktm 
month, If you produce a famine 
send them along to me it AMTtX' 
Towers and hopefully we should 
be able to run a regular feature 
The address to vena your master- 
pieces to is: Fanzines, AMTIX!, 
PO hot 10, Lodlow, Shropshire 
SYtlDB 

AMTIX October 1986 53 



the( 


iTJm 


w 


vs ikW A.lT> *^ ^— 


VND J^ Jiff? COMP 




<■{•!• A ^*3iSb 






^J9MRET-IT-I©N« 



Design A Screen 
And Win Win Win 
1 A unique copy 

( of the game, 

DRUID!!!! 

\ 25 Firebird 
JT Shirts also 
up for grabs! 



64 AMTIX October 19S6 



Drurdk one of the West game to 
be retaltod by Hrefafed end puis 
the player in the ro&crf Mr Drud 
out to dshpt the EvrtFttncesa ol 
Darkness . we nas ty /ol princess 
has unleashed her Jrath tn the 
shape ol tour sKi*s WuWnt you 
just know it?) which have infested 
the tower vaults of a tower, Druid 
has to vanquish these meemes 
and transform the WOfW into a 
happy and peaceful place 

Ok? sounds good. Problem it 
flreMnl are a bit stuck for a final 
congratulation screen which will 
greet D*vkJ when he competes his 
quasi, y'know sort of. peace and 
happtnesa all round etc So know- 
ing what a bunch of clever, artistic 
people you an are we thought we 
would let you design this special 
final screen. Although it won't he 
included m the final version of the 
game it will be implemented into a 



be unprotected so you can 
lots ot copies arm give mem 
;. (H you don't have 



r Mends I'm sm the cat would 

io give you a few pointers what 
!he screen could look Wia here are 
a few things that Orutfwtf have to 
encounter and overcome to com- 
plete the game , _^__ 

The nestles include ghosties, 
skeletons, skulls, witches, various 
spells, magic speis and al sorts ol 
traditional scary thinglee {sounds 
bfce a normal day at AMT»X' 
Towers). When a dfuld arrives al 
this flnaJ screen he will have hsen 
through the ranks to become a 
legendary Ljght Master. So, gel 
your Play School Painting set out 
and whisk your emblazoned 
pleoes of paper off to: 

THE BASH THE GHOSTY 
COMP, AMTIX!, PO Bo* 10 f Lud- 
low, Shropshka, 8Y8 1 0B- 

It must arrive no later then <Hh 
Ociobef Best scribble wins ihe* 



(he next best 25 masterpieces 
win a HreMfd T Shirt lo love and 
to hug each Happy Ghost bash- 
ing, O loyal mMort watchers' 




JixMwMflrutU 



What a situation! Fr*ah back from my holiday* and this great big 
AMTIPS bonanza to write — what a comedown. I had a brilliant time 
m Blackpool playing nil th* latest arcade games, the best being 
Konami's S#Jarn*r»o>r. the greatest shoot em up Tv* ever played- If 
you've got an arcad* near you then persuade the owner lo gel onet 
RJahL on with this tip? section: two nice big maps for Storyurffr* 
end Tk Hm Noq owners Iget the pt og through our special oMer}. ton* 
end ions of POKE* and plenty of solutions and tips lo keep you 
happy for the next four week* or ». What ate you waning for — gat 
playing, 



SPELLBOUND 
(Mastertronic) 



Hom at iast is the much -asked 
for continuation of the 
Spettbound tips that ware 
printed in issue eight If you 
haven't got Issue etghi then 

Su'd batter get one using the 
Ck issues order form (£5 ftH 
that ad MaJcolm). Cheers to 
Lawrence Edward* from Brad- 
f of don-Avon In Wiltshire 

After casting Fumaticua Pro- 
tact icum you'll be able to walk 
into the nightshade gas room 
without having to freathe the 
foul gas Continue right to the 
room with the trumpet, graft it 
and bound bach to the lift {if your 
energy is low the firstly summon 
Bonn tha Dwarf) Summon 
Brand and give him the trumpet 
and than move tha lift to the 
fourth floor (not forgetting to 
make sure you and tha other 
character* are OK health wise) 

When you get to the fourth 
floor go to the room called The 
Tower' , You shouldn't be abte to 
go past it SO summon Thor and 
with a wave of your wand of 
command, command him to 
help. Hell oblige and sand a bolt 
of lightning at the tower. If you 
era weak , summon Flonn and 
restore your energy with the 
give the boWe' technique men- 
tioned in issue eight 

Go to tha second floor and go 
right as far as you can Once 
you've gone as far as possible 
summon E Irand and command 
him to help. The wall will come 
a 'tumbling down leaving two 
pieces Of brickwork which 
should be pcked up end taken to 
the tower where you can make a 
platform oui of ihem. Check your 
health and do the necessary il 
you"re a brt sickly. Mow spring 
over the wall blocking the rest of 
tha rooms on level four and con- 
tinue nght as f ar as you can , Take 
th* lavetin and summon Sam- 
sun. When he arrives give him 



the javeli n and return to the lift. 
Whizz down lo the ground floor 
[checking your own and 
everyone else 3 HeaJlhJ and con - 
tm ue through the hole in the wall 
until you come to the pit. Sum- 
mon Samsun and command htm 
to help. When he chucks his plat- 
form down |ump across and take 
the broken talisman, Ova ft to 
Flotm along with the glue which 
is found on level one. 

Now command Ronn to help 
and he'N fix the talisman Take 
the talisman from Florin end go 
and gel the crystal ball from the 
lift, then you Can cast the J Project 
Physical Body" spell enabling 
you to visit characters suffering 
from heaFth problems, strength 

frobtems or if they're unhappy, 
o free Gimba! the wizard you I 
need to cast the ' Cryslaliurn 
SpectraJi^' spell 

SPELLBOUND SPELLS 

CRYSTAUUM SPECTRALIS 
The first thing you do is get the 
three crystals, one is on the 
fourth floor . the other is on the 
second and the third . wall. 
you'll have to find \V You'U also 
need the while gold nng from the 
second flow Take these to the 
ground floor along with tha elf 
hom [the wand of command 
should be given to another 
character) Drop the while go Id 
ring and get the crystal ball it you 
haven t already got it. Return to 
the ground floor and lump over 
the platform to the white covered 
Gimbal Summon the character 
who has the wand of command 
and give him or her the crystal 
ball take the wend of command 
from the character Drop the 
wand of command and lake the 
white gold nng so you have all 
the crystals, the erf horn and the 
white gold nng Cast the spelt 
and throw the crystals at Gimbal 

CANDUUM ILLUWtNATUS 
Gettheenr^vedcaAdteandthe 
shield from the first floor and go 
to tha room with the four leafed 
clover, cast the spell and the 
candle will light 




AMSTRAD PCW8256/8512 



BATMAN 
(Ocean) 

Whan you start the game make 
sure that you have a good took at 
the exploded v>ewof the Efci 
— you II need to identify ihe vari - 
ous pieces during the game. One 
of the pieces is hidden from view 
'Every time a piece of the Bat ■ 
craft is collected it 19 transported 
to the taunch pad. Colled all 
Seven pieces and f 1 nd the launch 
pad situated at the top of the tal- 
lest budding , climb into the 
cockpit, face forward and press 
the fire button. 

*There are quite a number of Bat - 
eff igies — some increase Bat- 
man ' s jumping power, others 
make the hero invulnerable to 
the game's hazards, give extra 
lives and extra speed, Leam 
which are which end use them to 
your advantage. 
Beware of false eff tgies — if 
they're touched they explode, 
taking a Bat life in the process, 
*On many of the screens youTJ 
come across bricks that move 
up and down These can be jam- 
med by putting something in 
their path. 

Throughout 1 he game there are 
three or lour switches that turn 
things off or on AM hough they Ye 
difficult to spot you should keep 
a look out for them as they pla y a 
very important part m the game. 



*ln some of the rooms there will 
aeem to be nothing to ck} and do 
wary out. Don't be tooted— 
examine the walls to f >nd the hid - 
den exit 

*Bewareorf surprise packages as 
they wflexptode and take one of 
your hves Find something ihat 
you can use to detonate mem 
with. 



WAY OF THE TIGER 
(Gremlin Graphics) 

Here's some tips on the sword 
fighting part of the game r oour- 
twv of Hayden Harris from 
Trawfcndge in wntsMre. 

FAT SWORD FIGHTER When 
this oversize hulk of wobbling 
flesh trundles his way on the 

Tfftftfl H i4l L-jfcflM-j lYltfJftlrt fiilMih 

ingfwn until the sweating m* 
of rneat is wetland truly dead 
NINJA; First of all soften the 
black swathed matey with a few 
stashes to the legs and then 
progress to head splrtterL 
ARABIAN SWORD FIGHTER 
ThismsnisareaMoughie The 
best method is lo use a combi- 
nation of low sweeps, lunges 
and head splitters m that order II 
you get caught up and are 
unable to strike then tump up into 
the mr and when you land slash 
your opponent's legs 



AMTIX October 1986 65 




IfieWjE- 



A\fiP BY ^OHN LEWIS 






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JACK THE NIPPER 



(Gremlin Graphics) 



If want to be vary, very naughty 
but jU5t can'l quite manage it 
then follow these lips and use 
than in conjunction with the map 
to become a real teeny terror. 
Mucho gratias lo Michael Stirl- 
ing from Dundee for supplying 



me tips and Peii G*r™d + who 
lives on Headry Down in Hemp- 
shire, for sending a map. 




Go and get The glue from the 
Launderette end take rt round to 
the False Teeth Factory and 
jump on the conveyor belt wtfhit 

Take the weight fr om the 
Prison and jump onto ihe con- 
veyor bett in the Sock Factory 
Use the flower letter, found on the 
top shelf of The I Btoom flower 
shop, to kill the flower s in the 
garden beside the graveyard 
Once you've done that take the 
fertilizer from the graveyard by 
shooting alt the ghosts. Take the 
stuff beck to the seme screen 
thai you dropped the poison. Get 
the key from another part of the 
garden and enter the Bank. Drop 
the key and take the disk to the 
Technology Research Lob and 
lump onto the computer at the 
righi hand side of the screen Go 
beck to the bank and pick up the 
key to open the grating, Drop art! 
the objects you're carrying and 
go through the hole Take the 
bo* (1 "5 washing powder) and 
I ho Credit card wrth an A on it 
from the top of the cupboard 
Take the powder to the Ldu r ■ 
deretfe and jump m front of aH 
three machine*, 

Use the credit card at the bank 
by jumping at the dfespenser out- 
aide the bank. Take the potty 
from the Play School and drop it 
in the China Shoppe {after break- 
ing the two plate* on the top 
shelf) Take the clay from the 
same screen as the pony and 
drop ft in the first screen of the 
Play School This, for some 
strange reason , makes a dog, so 
leave quickly. Take the key from 
the bank to me rrwaeum — thrs 
opens the grating When you go 
through the graiing it a advisable 
to take a pea - shooter with you 
smoe there are a whole load of 
ghosts in there Go though the 
grating and take the bomb from 
the fireplace, drop the pea- shoo^ 
tor and take the hom. After that 
honk the horn at the cat in me 
Police Station r In me Irving room 
of Jack's house and in the play 
school . , r and you'll have 
scored enough on the 
laughtyometsr to tmteft the 
game, 

couple ol general tips — 
break afl objects after using them 
and shoot people . antmais and 
whatever with your pea-shooter 
to increase your rating on the 
naughtyornetsr. 



68 AMTIX October 1986 



nun 







KNIGHT TYME 
(Master! ironic) 

This gome seems mighty popu - 
iar with you Amstrad people 
judging from the pde of tips That 
have bean sem in. I've compiled 
a complete solution from the 
pick d Ihe twch and using It you 
should be able to get a score of 
98% Many thanks 90 to Adam 
White from Slough in Berkshire, 
Glyn Harper who lives at Cast te- 
toen on the Isle of Man and 
Simon Rnchec who hves in 
Evesham and 10 everyone else 
who sent in tips 

Go to the transputer room end 
command Derby (V to help. He 
will oblige by giving you a blank 
10 card which you can pick up. 
Wend your way to the bridge and 
fake the instant film from Gor^ 
don, Now you've got the msiani 
fim you realty need a camera , so 
go along to the recreation room 
and pick up the camera which 
can be found there. 

Give the film and the camera 
to Klmk. take off your cloak of 
invisibility and command him to 
help you Take one photograph 
and check to see 1 ts of you. if 
everything'a all hunky dory go 
and get the glue off SB E3. When 
you've got the glue you'll suffer 
an accident and the photo of you 
will become stuck to the blank ID 
card This, eight mishap proves 
to be qurte useful later on m the 
game, so wear your now unbtank 
ID card. Take the McTabtei food 
from Scarab and the chocolate 
heart from Derby fV and give the 
chocolate heart to Sharon and 
then take the gas mask and 
advert from her Drop the advert 
vector the module in the airlock 
and use it to jump onto the mod- 
ule Take the starmap and pew- 
let tankard and give them to your 
good o*d pel. Gordon Remove 
your cioak and move the ship to 
Eden and then Starbaae I and 
make sure you njfuei the ship. 

Teieport down to the afartoaaa 
using the tr a n s porter but that's 
Mar giving ihe tower nsh 10 Gor- 
don end commanding him to 
help. Explore the stanbaae but 
make sure tiiet you return with 
the bag of ones* axe and boots 
(use advert to get them). Wear 
ihe boots and give the glue to 
Hectorr Teiepori back onto the 



Ship and move tt to Gangr ole , 
then to Monopole 

Make sure that you're we a ri ng 
the gas mask end cioak and are 
carrying the axe and the bag of 
funeslones Now teieport down 
and go and find Hooper, Give 
unto mm the axe and bag of 
runestonee If 1 he miserable o4d 
sod doeent accept them then 
cast the Fortify spelt on him and 
try again, Take the tafcaman and 
part of the sundial, making sure 
that you've collected the other 
pen a few screens back. Return 
to the ship end drop the two 
pans ol the sundial somewhere 
useful Unwear the cloak and 
mask once more and wear the 
taksman. Fly to Eden, then Star- 
baae I (for refuelling), then Naff 
ttt.Weeri 



and finally Retreat Wear the 
meat and cftMA igaki md tato 
port down, Remove the blue 
blockade with "Remove Bar 
ners\ Take the ttwd part ol the 
sundial from Murphy and go 
back to the ship and place it wrth 
the other two bits, Cast the light- 
ning boh spelt and 
FRflEEEEAAAWVYWVW — Or* 
complete SurxM of Aipna. just 
for you Unwear the me* end 
cioak. pick up the sundial and fly 
to Outpost, wear the mask and 
cloak egem end teteport down 
Forget the warning, read the 
message. Return to the ship and 
unwear the Cloak and mask. Fly 
to Retreat , Naff and then to Oan- 
grote- Move to me room pesl the 
airlock which has changed into a 
control column. Shoot a boh of 
ngntmng at ft ana men take on 
and . . . dkkfy dtdcty oeeee , . . 
thou hast completed Knight 
Fjffne 

TELEPORT CODES 
5TARBASEIK1Y2Z3 

MONOPOLE X1 Vfl Z4 
RETREAT 3CSY4Z1 
OUTPOST XBYgZfl 
USS PISCES XOVO 20 



THE LITTLE, BUT JOLLY 
USEFUL, TIPS 



ROOM TEN 
<CRL) 



When you aerve make sure the 
bal la placed at the furthest top 
right comer of the glass bat and 
the computer will always miss it 
When 1 serves to you, rmss the 
ban and when the serving swings 
your way use the same process 
and you ' H never be able to lose 1 
What a pointless exercise* 



WORLD CUP CARNIVAL 
(US Gold) 

The best way to score goals Is 
no* to try and boot the bal tn from 
afar but to stroll into the oppo- 
nent 's goal with the ball If this 
method 19 used the goaf t& will not 
stand a Chance, 



POKES e POKES 



THE LAST VS 
(Mastertronic) 

Oor*'t worry about having a laal 
VS — you Can have on unhmMacl 
supply of them rhanfca to ©r 
Boofcer a render* of Tunbrxlge 
Wells, leant .All you have to do is 
type m thts Haling, plonk* y# 
lApeor disk and nm the bijou 
lauyalAi 

120 MODE fr BORDER 

130QPENQUT"*" 

t40 MEMORY *707 

ISO FORI OTO15REA0N 

INK IN NEXT 

100 LOAD "le'VAAUMCfc 

GALL*JUDa 

170 POKE 4777^79 POKE 

& 778.7; CALL 4700 

ISO DATA 

0,i, 1 1 1 MA 1 7,21, 1 5,1 2,ia a io 

k 13.22. 14.26 



DARK STAR 
(Design Design) 

More POKE* from Cy ; tNi tima 
unlimited anargy Type *n 
■ - and run n couldn't 
beeaalar! 

tOCT HEM DARK STAR POKES 
DISC COMPILATION ONLY 
120 MEMORY Ai^FF 

imforaddr aaaoriTO 

140 READ AS 
150 TOT TOT ► 

VALC'l" < ** 
laOTOKE 

ADDR.VAM'A 1 ' AS) 
tTONEKTAJDOfl 
1B0IFTOT- r 

print "vikes n 

ERROR IN MY DATA1" STOP 

tttO PftiNT CHRjm; "INSERT 

THIN* DISC ftKKA/* 

2Q0IFINKEY* ""ThWN 

GOTO 200 

210 CALL A&3DQ 

220 REM 

230 DATA 

21 . MM, c d .d4,bc ,22,42,93, 79 , 

32.M, «uri P oo.n 

740 DATA 

1 L00,0«.3* a 0ft a 0e.4l,QBj» l eL 

d5.aa,tS t iit + 42,a3 

250 DATA 

ft A 1 .dl , c 1 >0cJN,2i, 1 0,f0. 1 4.3 

d h 2o p ae.oije,fa 

aaooATA 

0,11 



HALLS OF THE THINGS 
(Design Design) 

Cysbeen at it again. Ihis time it* 
unlimited energy and stuftio 
help you in your quest for the 
rings Type m listing, plonk your 
disc in the drive and run it 

100 REM HALLS POKES: DISC 

COMPILATION 

120 MEMORY A92FF 

130FORADDR ftMOOTO 

itMl 

140 READ AS 

ISO TOT TOT . VAL("A" -A*) 

100 POKE ADDR, 

VALT'r'-AD 

170 NEXT ADOfl 

1&0IFTOT- 67&STHEN 

PRINT 'CHECK THE LISTING- 

METHINKS A MISTAKE HAS 

BEEN MADE STOP 

190 PRINT CHRStf); 'INSERT 

COMPIUTION DISC. SIDE A 1 " 

200IFINKEYS ""THEN 

GOTO 200 

210 MODE 1 

220 CALL 49300 

230 REM 

240 DATA 

21 ,33mcd,d4 + bc P 22 i *2 1 93 i 79, 

%«4,tt4l,0Q,1ft 

250 DATA 

1 1 1 00, tc i 3#.04 p 0e p 41 .Oft.Ofccft. 

d5. 85,15^5.62.93 

260 DATA 

ft a e1 l d1.c1,0c.24.24.10,K).l4,3 

d P 20 f a6.01 fe 7a t fa 

270 DATA 

af.Bd.m,A4 a 33.0e 4 40 f 21 t OQ t OOi, 

20 i acj1 + 2£.ael 1 11 

2»0DATAf3,c3 a O0 p 10 



TOADRUNNER 
(Ariolasoft) 

Unhmiied loadtaa for you to play 
witti .f, the f award if you type in 
this Cy listing, pui your caeeette 
in ihe dnve and run the program 

100 MEMORY 4999 

110 LOAD "a*2* p : REM SKIPS 

PAST BOTH LOADER AND 

SCREEN 

120 POKE B09MG POKE 

5226,0 

130 CALL 5000 



ORE 



POKES 



NIGHTSHADE 

(Ultimate) 

Another Cy hstmg. He's oertaWy 
been hard ai work 1 This one 
gives you unlimited cowboys tor 
your pleasure Type in listing, 
rewind tape, run program, press 
play on tape and off you 90 . . . 



120OPENOUT M d": MEMORY 

Addd: LOAD "npra" 

130 POKE Ucec.&ee: POKE 

MoaAtTb 

140 POKE A6d07,0: POKE 
aad0fi,A3«: POKE &8d09J 
130 POKE S7c38,&3e: POKE 

VMMm 

190 POKE Aftfd9,Ac9 
170 MODE t: CALL 41300 



AMTIX October 1 986 69 




~u — - 




//ruwp's // 








Forest of cern 

WK£R£ fcWESML* 
HUNTER -HNPAISO 

UlCrH'S 



7/ 





* 




r^ 5 




./, 



tlR m rao£j}$ 






— , — , 

\% CRVE DOOR 
| I 9 TUNNEL OR TRANSPORT 
% INVISIBLE POOR. 
WHERE fl SW\BOL IS OMTME. 

OJXWtfcP ISSlCOHUtNlENtE^ 
THE POOR TRPUELL£R. 



&i TO THE FOREST 
•2 TO CE9RFRCH CRLUM 
03 ~TC> PLRlhJ OF LIES 0^) 
04,5 LDN&TUNNtL-BEnMEtN 

STOKtf WSE SNPLRVfl RR73 

Q6 TO ™E RAREST 

©7 TiRFAlAAM -THE EMPtf LANDS 




04,11 QHEUWTRftr^PORTSlD Uf 
OS TtR FflLRMH 
©10 "TO THE ROW 

012 ENTRONCfi TO HN UN 

013 EMTFRCtfA AM UN 
Ol6 ( l7 f l&,t$ CVCL1C TRONSPORT FWfflL^ 
02Q OWE vtfV TO STORMBRSt 




1L_L 



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| STORM C*W£ 






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FN 



\° 



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LS 

















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<5EWRI>flCHCFlUiM 



RMP MOME OF 
NflTrtAiR THS- 
FlR£ SERPENr 

uwoeun«P5^H£ 

DRUL.l>R0N 






COmPTLE^ WITVI Tri£ HaP OF; 
GARGOYLE GAMES 
BARBARA WINTeRton 
KEITH" ELV 
^CWRTriflM LFWE* 






av'rr 



n 





FORBIDDEN PLANET \ , 
{Design Design) 

if you donl warn lo have any 
wounds afflcted on your person 
wtuto paying this 
In this Cy- supplied listing and 
put your disc tn the drive. 

1 20 MEMORY A92t1 
iMFORaddr 19300 TO 
IMM 

1 40 READ a$. byte 

va^Ti" aS) 

ISO lot loibyt* 

fOOPOKEeddr.byie 

t70NEXTaddr 

1 BO IF tol 3368 THEN PRINT 

"Ugh. error ndalar CHRSI7) 

STOP 

190 PRINT CHRSfTTInaart 

diic.ftJdeA" 

200JFINKEV$ " M THEN 

GOTO 100 

210 CALL M300 

&0 REM 

230 DATA 

21 ,00.03,1 1 h 00,1 S.01.41.30.df, 

26.t3.0c.79.1fl ,49 

240 DATA 

20.03. 1 4.0e.4 1 .24.24. 1 0.f0»af <0 

VeJe.ed.TOitt 

250 DATA 

41 fc 4d 1 t3.c3.00 i 03 P 66,c6 1 07 



NODES OF YESOD 
(Odin) 

Having problems when you're 
moonmQ about? Charlie dying 
on you a bit too quick. Fear no 
more' All you have to do « type in 
the following hat mg and run it 
(making sure that your disk ig 
firmly placed in its portal Oh p Cy 
did these POKES too* 

120 MODE 1: BORDER 0: INK 

0.26: INK 1 ,0: INK 2,9: INK 3,24 

130 PRINT "INSERT NODES 

OF YESOD DISK" 

14QIFINKEYS ,,hp THEN 130 

150 ADD R 4S000 

160 READ A$:IFAfi "-1" 

THEN CALL 48000 

1 70 POKE 

ADDR,VALTA"+A% 

ADDA + ADDR + 1: GOTO 160 

ISO REM 

190 DATA 

O* i O7.cd < Of 1 M.«d.43 a CIO.0O,2l , 

40,00.1 1.00.02.0e 

200 DATA 

42 l c4 l M l ce b 21 v 27 i M a 11.«0.01. 

d5.01.06.00.ed.b0 

210 DATA 

•1^d3 l OO t c3y40,OO p ef,32#7. 

4e.c3p50,4G,*1 



ELITE (Firebird) 




This is quite a useful listing as It 




aflows you to reaily muck about 
with the proofam. Type It In. 


DESTROY SPACE SHIP 


2B0 DATA 32.a9.B7 


rewind cassette, run the prog- 


200 REM NO LASER TEMP 


ram and presa play on tape in 
that order (otherwise it'll eii go 
wrong) 


RISE 


M0DATA32,S1\B7 


310 REM INFINITE FUEL 




320 DATA 32.01.74 


50 MEMORY &3AFF: MODE 1 1 


330 REM NO HYPERSPACE 


BORDER 


UMfT 


90 INK 0.0: INK 1.10: INK 2. IS: 


340 DATA 32,0d. 7 1 .32. 1 7 P 71 


INK 3.8 


350 REM CONSTANT GALAC- 


70 WINDOW * 1.14.20,12,12; 


TIC HYPEHSPACE 


WINDOW #2, 14,20,14,1 4 


360 DATA 32.19 JO 


ttiLOAD'-IEUTEl" 


370 REM CONSTANT ESCAPE 


90 POKE 43,B01 ,247: POKE 


POO 


40,19* POKE 4» P Di POKE 


380 DATA 32,2c.« 


mjm 


390 REM NO CARGO LOSS ON 


| 100 FOR N 9FDFT0 1E 09: 


ESCAPE 


READ At JF AS "ENO" 


4O0 DATA 32,43,46 


THEN POKE N,VAirA* a *M): 


410 REM INFINITE CARGO 


NEXT 


420 DATA 32.b0.S0 


110 CALL A9FDF + f 406 


430 REM CONSTANT ENERGY 


120 DATA 


BOMB 


■4*5e,5a,4b.4a,21 ,<ff,9f.1 1 ,00 


440 DATA 32,44.30 


130 DATA 


400 REM NO ENERGY BOMB 


oft 1 MJb l 1*,cMl»2B.03.M»ia 


SCREEN FLASH 


140 DATA 


400 DATA 3e,c9 .32**3 JO 


01 jam, 1 2, 1 c, 1 0,f3 ,23,0d P 20.ea 


470 REM INFINITE CREDITS 


ISO DATA 


480 DATA 


«a f oo f 3b,d7^fe P aa,56,i5,»b f 5e 


3e p 03 p 32 p 75 p f e H 3e . 1 8,32 ,03 .# e 


100 DATA 


490 REM ECM ENERGY JAM- 


dt f S4 r 90.74 p «3cJbf^2^4 p do 


MER 


170 DATA 


500 DATA 


74 J7,« ,bf £3,40,d* l 3S i 4l ■« 


fl1.32 f 9fa r Sa.32.a5,Sa ^#.18.32. 


1 BO REM THE POKES START 


•dJM 


HERE] 


510 REM CLOAKING DEVICE 


190 REM NO ENERGY LOSS 


520 DATA 


200DATA42.be ,43 


3e>21 .3a,da,5e.3e T re^2.da,S«. 


210 REM INFINITE MISSILES 


at.32.ed.5a 


220 DATA 32.11.46 


530 REM INDESTRUCTlBILrrV 


230 REM MISSILES BLOW UP 


540 DATA 


SPACE STATIONS 


3e.c3.32.2a. 1 3,af ,32,8 1 .85.32. 


240 DATA 32.49,94 


mm 


250 REM SPACE STATIONS 


550 REM ALTER 


CHAR SET 


LAUNCH TAflGOIDS 


500 DATA 3e,tf,: 


)2,aa.5c 


200 DATA 32,20,93 


570 REM END 


F POKES 


270 REM ONE HIT TO 


500 DATA o3, 00, 


00, END 



HIGHWAY ENCOUNTER II 
(Vortex) 

Only disk version POKEs of this 
I'm afraid, Good oW Cy has 
supplied the listing and ali you 
have to do Is type it in, put your 
disc into the drive and run the 
Meting, 

100 REM HIGHWAY 

ENCOUNTER TWO. DISC 

VERSION ONLY 

1 20 MODE 1; BORDER 

1 30 PRfNT "PUT IN YOUR 

DISK YOU WONDERFUL PER- 

SON/'CHRJtT) 

140 CHECK 

1 50 FOR ADDR 4C0O0 TO 

1C0SS 

ISO READ AS: BYTE 

VAL{ BI A"*A$) 

1 70 POKE ADDR.BYTE: 

CHECK CHECK* BYTE: 

NEXT ADDR 

100 IF CHECK - SOW THEN 

PRINT fci WRONG WRONG 

WRONG: ERROR IN DATA!"; 

STOP 

190IFINKEYS= 4A,i THEN 

GOTO 190 

200 CALL &C0OO 

210 REM 

220 DATA 

21 B 59 p c0 1 cd v iM b bc tf 22 l 99 f c0p21 fl 

00.03.e5,1 1,00,1 4 

230 DATA 

3e.09.01 .22,09.fS*e5.df .59.c0.e 

l.fl.Oc.24.24.10 

240 DATA 

M l 14 I 3d p 2O P ed P el l O1 l 00 l 9e # 3# p 

ba.aeJ7 f 23,0b. 70 

250 DATA 

I?1 ,20,rB,r>l je.f a,ed*79*21*3# k 

7 p 22,3b t 1b.2l.32 

260 DATA 

17 p 22,3d.1b.2t,00.c9,22,3f.1to, 

21,00,03,11,00.00 

270 DATA 

01 p 0O p ta l « a ed 1 tiO a c3,0o r (B v 94 r 

00,07 




JACK THE NIPPER 
(Gremlin Graphics) 

Cy a bac*rmt Mi* W* got a 

youenurih 
. ieny fcenora to 
play with Type *n the 
rewind 

and praes ptey on tape You 
mum kncMr met c# by hear* 

10 MEMORY **FFF: MODE 1 

20 FORik** AA201TO 

1A20E 

30 READ a$; POKE 

addr,VAL| ft ■ a$> 

40NErTac»* 

0QQATA3ex3.bi.12 

00 DATA 

21 .00,00,22. 1 e<20x 3,0 1 . 1 

70PRJNT INSERT REWOUND 

TAPE AND PRESS PLAY" 

00 LOAD >mpp*r ": POKJ 

AA05e,AA2 ^ 

90CALL1A000 



MISSION ELEVATOR 
(Electric Dreams) 

IntaMe lh#ee«re granted to any 
one who cen tpire Ow tkrne iq 
typa mmt% hating put a lap* mm 
trie drive, run (he tailing and 
preia pley on the caaaetie 
Cheera to Cy tar aupptyttie W* 



130 MEMORY A3fff r 

140 LOAD' 'MISSION 

ELEVATOR" 

150 POKE t410d.A9d 

100 POKE Mlbe.9 

170 POKE *4407,14e 

180 POKE 445IO H Aba 

190 POKE A45f7,U0 

200FOR*ddr AbaflOTO 

HbeOO 

210 READ e$: POKE 

addr.vair-r 1 ■ eS) 

220 NEXT addr 

MO CALL MOQt 

MO REM 

290 DATA 

21 3T.ba.22. 1 5, 01 .3e,cf .32,3* ,0 

2,t3 fc 40.00.af F 32 

200 DATA 

Oe 4 #0Je,c3.32,79 v OO.c3.tm,ib 



A1RW0LF 
(Elite) 

Here's a nice unlimited heheop- 
ter*a POKE bour/tr to you by 
Chrle Wade who lives m Shel> 
fieW Type m trie htNng. revwnd 
the cassene and prees ptay on 
tope 

10 PEN 15 

20 BORDER 14 

30 MODE 1 

40 OPENOUT *'D": MEMORY 

&3E7: CLOSEOUT 

50 FOR X 1 TO 15: READ A: 

INK XA: NEXT 

00 LOAD ' AJ RWOLF 1 ,# . &3E0 

70BORDER4 

80 LOCATE 1.1: PRINT "ARE 

YOU SURE YOU WANT TO 

CHEAT? (Y/NT; 

90 INPUT XI IF X$ - ' Y fl THEN 

GOSUB 160' GOTO 110 

100 IF XI 'N° THEN GOTO 

90 

110 MODE 

120 PAPER 9 

130CALL&60A0 

140 END 

150 DATA 

14.0.20,23. 1 7 ,22. 1 5.6.0.4 ,23 ^. 

15.0.13.2* 

1 60 POKE &7B33.0- POKE 

&7B34.0: POKE &7B35.0 

170 RETURN 



Phow 1 What a lipft ftectHjn 1 i hope 
you have anjoyad d end ai o at 
tNa very moment typing in all 
itKMe lovely POKEa Oh, by the 
way — (he winner of this month's 
COT soft ware goes to Cy Bcefcer 
tor his amazing amount o» 
POKE*' Keep the tips coming m 
il you don't sand in fipa then 
this section wttt cease to be' Lob 
all your iriaps and stuff into an 
env&lope and iend thefn to 
AMTIPS, AMTIX MAGAZINE. 
POBOK 10, LUDLOW, SHR OP 
SHIRE, SVe2DB 



72 AMTIX October 1986 




etailers 



Chip* Direct Dm j Lid, 53 Rufb? 
Road, Wnnrunt. Swm BNIl 5NB 

MS SCA 

Chuna, Unii 2S r While Liu* WiLk. 
Ginttfofd, Sumy MS SCA 

SubuftM . 268 SireatneW Road, Kenton* 
.HA'WY HS SCA 

The Blacksmith*,. Hailnagc 
i, H# Wjcomhe, Buck* I II 1 1 t 



ViignC5tmc%Ccn!iT. TopMMi.OxfPtU 

I ircm, 1?2 Oxford Street I <>ruk>n W] 



Nup Tli v\ •**! 



Mr*.K- BfectrCkfllCftH 8J IVmr. Meadow 

A*hmn -under I.ync.Um^ * 1*1 339 
mm HS SCA 

P V Mktoceaipulcrv 104 A 
Sircci 



SSI 




hfcSoti , Unit 46, Moonlit Indoor Mai - 
kei. Moorx*ie, Orrmkufc, I anr**hire 

HS SCA 

Mich It. lanjcanVt, Si Georae'i Pre- 
cinct, Pinion HS SCA 

t jncjoihirc Mion, $* Eutfon Ru*d. 
Motecafnbe , 1 lHj 1 ! HS SCA 

Coanputrr World f UK) I Id. 2*lK Chor 
Iry OkJ Road, Bofton fc Lann KM -W '■ 

m sca 

Book Bufun, 31 Si Andrew' i Road 
South, Si Arm**, Una S SCA 



4DH *<C«Cfc 5*3 



HS SA 



I 



Software Fliti. liberty Shipping Mali, 
Ewl Sq , frmldnn , But i . m Oiartwefl 
Square, Southend, Ewci. 72 North 
Street , Rjomford . Eukil 22 Si MaliHcwi 
h. Suftoik. Efoukviiidv n*i 

put Centre, Bedford Bed*. -19 llifh 
Sire*! , < -ill intern . Kent S SCA 

Software < ir v 41 CTieae Street, Ncw^ 
N*>, Kef k*. kOM 5BX S SCA 

Bough Cocaputerv 245 High Start. 
Sfettgh r Bert* St. 11 BK • ilSW, 

MS SCA 
flhdliana Computer Sffww, 221 Tot^ 
■enharn Court fctnd, London V 
Ml tT01<30Q3l5A MS SCA 

5M*S^tterm Lid, 2 I've &oad F Wok in, 
Svny GU2I 4JT 

Reader* Dream, 100k Hariiflfton Road 
W*« Feh.hain r Middi *0l-S44Om 

HS SC 

tarry Paul. L ealher t afle Mihk Shop, 

fc7 LtHtwr Uiie, LdAdmt ECI. * 01- 

270 S SCA 

•otw Software, LJnil 31. JivShop*, 
ICifh Road, Weakkuonc. Midrflwi 

HS SCA 

The Micro Wotkihoo. 12 Siatton 
Approacti EfMWi. Syne* KT14 
SrT«l Ffwm 21 533 HS SCA 

Kirfow Computer CVnlre. IT Slavic 
H*ftaw.E**e* < M 

MS SCA 

JKl Comnulcft, 7 Wuunr Strecl, 
L'ihnd*c Middi VM I AB HS SCA 

World. 129 Kini Sireer, Mam- 



'41 
4117 HS SCA 

GiUety Sivrrwarr. If] lUmv, 1441 The 
Amlilf OMHW . Wuidnmlb, Laaden 
SWIi MS SCA 

M D racipvr. (ocnriuier So*lw»rc *nd 
Refill S*lc* H W Hi|h Si r«i , KcnpMwn . 
fled* » «i3U8S»7 HS SCA 

Cifivry Software, tiarawr Atcsde, 
RMian R.hkJ irmdcMfi HI HS SCA 

Curwy SeiftwiK . Cmwy Market . HjfJi 
StreciCaiwyiilaod/liJ^^ MS SCA 

Atao Hedd«r| PtvMtwrtptiy^Scrft*»re, 
J? Mik E«d Bud, Cofcliertci. Bum 

n ansnon *« sc 

Hr&ckne LI CtimfHtien. ** The Bri^ad 
HrihrkneU Brrt*. R012 lACi 
HS SCA 



r W« Wickhain, Kenl * m TH MfcO 

HS SCA 

DvccvwH Software, 120 Lard Surci. 
Koddrtdofi Hem FN! I ptNP HS SCA 

Lark Srt» Lid. I^Ttw 8ra*dwiv . Trie 
BkmTTit,S<wthiale/LoridciiiNH *0l 

m md Ms sc 

Virjin Gram Centre, IDS f). 
Strvd. L*ftdMi WIN ^FB- « "I *J7 
MI 

VtrgMi Ciamnrcnm. 157461 Wnlcm 
Ko*d, Snpfiron &NI 2HB * 02t1 
73531 J 



1 



Vttpfl Gamei r en I re . Eta 

I Mil if* SI , Bmmlet , Keol • 44W69W 



A A Dncotiiit Software. 112 
Marlhutough S*r«L Aihtoo-tt-LrtK, 
IjwidCiLKPMA *" 1% S S 

Bn Rvtc Ccjcnputcr*. 144 WitKm Strcci. 
hvfei tSe*Tilfe C*'V 5N9 MS 

SCA 

Spcffiware. 66 IjfiK SlrML Ijw- 
pnlLlUN S SCA 

CcHnpulec GariKt Slop, 3 lUinl Oili 
Building UjrerUx) Hc-ad, BUckpoot 
FV4 2AQ m KM 4IT7JI8 S SCA 

The Lifikmodi fhryntiilimi pk F 
Cliuicl] SireeL r LiverpLiol Lit) lAQjlnd 
«ckclcd oetrei) HS SCA 

HAS Software Unit M t Upper 
kikhdak Mattel. Arndtk Centre. 
Mssdtotttif M4 S SCA 

HAP Servtcet. 1 3W AidikmOld K«wl. 
Hither il|wn*haw, Manefant^r Ml! 
lift S SCA 

H W I utton, SB SmiihAmn Kii*d h 
Lfwrpoc* ll^Vil «WI -T.V1 ItM 

SSCA 



SvHith Suuih wm 



■■tsos 



Vmih 

S SCA 



CdiBAulerhiMr CVi .., 2t Market A*e, 
.th PI .1 JPti * 

mim M SCA 

Cliiaway BiMiaen Sisterm Ltd. n Sia- 

Muad, New Milieu* Hanti SH25 

HS SCA 

atft Siiftwuc il Conliirn D I \ 
Centre, H Tbe Precinei r ii>e*hjm ^ 

??*50 HS SCA 

, K r 1 H livfcMhJ Hlreet, tltard. 
BnwifinTAJHAH s 5C 

Mjirvirr Pirk Ernietpraeft, S3 MeJMici 
uc Lkvrtbnier . l)onct HS SCA 

K A K Omputerv 12 Alfred Street 
m v Vf arc A v«.in « mU 4 1 9334 



bmpuirrs Si rudv. Rkidmin h 
PIJU3NH HS SCA 



CfMttwall PI 

JuAra RceonJfr A ComfKiitr Scrftnn, 
Urm 29. f-irfrwih iruli^T Maitd 
r.nrtHnHh,T>e*ivii ^l^ithPwih^M^^ 

S SCA 

f-'aJ-Scifl tirtnynilen. H M ikorje^ 
Atrade .FiiBKiulh, Cornwall HS SCA 

QtJSei I He, 9 Frank Inn I 
ftvmoulh, |>emti. PIJ lOA S SCA 

The Fute Bkis, 6T Sid* ell Srreci , Enecer .. 
Dewrti HS SCA 

C tftnpuier Se r^ieei, ^ The fifteen ( Credr - 
in Dm»EXl73UJ S SC 

Viffitt tianie* Ceniir || Metdunl 

si«t t BnitDii]si i i mixmmm, 

Virfm OamcA < eniie . 103- 105 Artnadi 

Witll^^Lcih »'nr<22iOSI7. 



Mnll.u^t^ 



S^*lt Sptit Lid, ^ dcarve Si reel. Ban 
nOXlfplYT *IG^ 689^1 
Hi SCA 

1 Irittrnctl Ccmptiten Lid, 17 Union St. 
Hereford HS SCA 



Fw tarward, » Smilh Sired. Wat 
wiel. W«rwkk.iliire. MS SCA 

I im \ .TMrird S PkH StHM Uir-- 

b«n Omiti HS SCA 

< 4unj>uuCent*. P Camphell Siren. 
Bctper * Dertty l>HS I AP HS SCA 

i> I S Mkra (Mail Of rkeL 28 High Si 
H*nmBam* Northami NN'« l *s I 

HS 5 

Ciordan Kuwood Ctimpulerv. «WTI 
Ililth Sliced Alftelon. D« rw DE5 7I>P 

MS SCA 

NunhjmplLin liume CiHfipuler t entfe 
5ki Wt l!i n/U. in ni|t^ ltd. rwthjnnpii>p 

HS SCA 

The Software Centre , I L«fc Up V 
Dfllfe) HS SCA 

Allen fan)** t Yimpuler* ■ bfd 

Rtiad. Sparkhill Htrminfcham Bll 
4DA. mm I -77B S737 HS SCA 



Ojmtuii. 2iM lliefi St. 



Dudkt, Wc« 
HS SCA 



Bull Rinjc litmpulen I til, | Wjteil «. 
e &tK%rtorth. Sfifupfthiro \\ 

MS SCA 

k A B Compiler Soltwarc ft WafffOQ 
kiiad, Kinc&y.Lcn HS SCA 

CVmipuler Market 

tinfhaiii ft *W4M HS SCA 

ll-imeY-teitCtinripuler? Lid, H Lmon St 
1 1 ercfi>rd H K I 111 I HS SCA 

InlniJi. I Heathoual Street, Hnckk-v. 
NornnjEham NGI 1AF HS SCA 

Loaf fr^lan Software Centre, 9) Col- 

k« Street. Uvu Eaton. Nutuntham 

4GrV HS SCA 

Mkrowwr. * St I'tler'i Lane. Lckolo 
Alw al Venlure ltou>e , 7 Lcieeiiier K<j 
lriuthtNwuu|h,artdI^dv i^IS^Vk 
(oril C« mte , I owet Parliament Sc . Ntrt 
tmgham HS SCA 

^ ir^m Game* Centre. % Ctifpototictn 
,IiirminKhamK4bSX * 



Ni»r Ih Kd%| 



I K Soft wan 1 vrhanep't'l^' 
15 Tunwell Oram, She I he ki S5 4GB 

s SC 

Treaiure Che^i. 2JI Ekverlev Road. 
Kill] , N Kumherude HIM All 

S SCA 

rrjEWiftiiaiV Wnirld. 15 Puraetin Street L 
HuM.N H.in. 

HS SCA 

Itlir^k Home l i impute i l.>rtlre, kti>jl 
\ ird M^rkel Place, Th.rU ^ 

HS SCA 

System 7 BIsetTOakl, *rf*+ AnUhy Hk*h 

H,y Hull N H«mben»deHU3iUZ * 

■^7 M SC 

A A A C Slohrm (t'omputcr I>e|il> s » 
prxr Pfteind. BUiuVin^m 1 ync, 
Tnw^ WwrNI -21 WT »i#>| 4|4j|0r7 



UTi 



si. B ktiiei Stihware Lid, 14 Wr*l Rim, 
SCDritUfflHHi-rrrt. Oeveland TSIK 
I BT * (1N2 AOt3i«6 HS SCA 

►ft . 2c W Jin ut N , . i id . I h i irrw . Dcn- 
L-auet > VdtM DhrS 4HW * 0405 
KloOTtt s SCA 

M AKI kcuwic^ 222 York fei«d. 
HartkpPDl, ( VveUrrd HS SCA 

Miitivirim *# t^llv^nr , PiwticfuM W 
Y*»ri*hire HS SCA 

Ml r L1 ntV 

Areade, l*ed*l Si f.ltll, Mui iMxl^nnr 
Wanenjate Wakclield .W Ynrkt 

S SCA 

MarOiif Cornru tcn^ , 4 1 Stockton Road , 
Sumfcrland Sit I Wit * Sunderland 
7K¥75 HS SCA 

d Uewelrtn, 24 TTflnrJamai t i.ne 
it lumtev, CheMier leStrccL Co 
l>uf hjm S S 

Ken Ciieeii iNcwi St Computer 
Suit* j,re l 2h Fowte St, Smith Sliiekl%. 

HS SCA 

Ditamale Lid, 2 Defiatal Terr. Blvth, 

N. -r-i ^hrlmJM MIEN « KA4i 

MS SCA 



READER 

INFORMATION 

SERVICE 

DIRECTORY 



HvdwWv 
l PGRwwi 
km 

Jtnjwafl 
COiTMVOCM 



llie OaoapMSl llia^i Mia, 

lUdon Square* Newcaatle upim I 
NM7XG .nmiZMtilw MS SCA 

Trie CrKnputer Slkop. 224 Hifh tu 
Nrwihalkflnft, N Ybfkl Dl 7 1 

MS SCA 

t. H I PS nsajmii Sf.,^ 
I inthurtie Road, Middktof o«(h „ 
l*«JTSH HS SCA 

Virgin Game* Ctfvtn, 94^W) The Bnf < 
|ate,Leed«LSl^BR *u5334iS(S 

Tooioft, Computer Software 
Hambtetoniaei Yard , Si< ■cktoit-orvTeefc , 
Cleveland MS SCA 



t\il%l \n^JfL 



Sudhujy Mkt> 
MmC ludbory, SulTnlk 

Lope Salea I Jd. I 
,;h*'f mint: 



M Mortli 
HS SA 

Meier 

HS SCA 

Micro Phone, 14 Howru^ll Plate, Swid* 

0nmi t Notfolk, and Ald»» Kurni*lunj 

re. Npfwh Rd n I ikenham, Nor- 

to*. HB SCA 

■ ( impute^. Ardrw^ kivr 
with. Not ML HS SCA 



VI -iii ^ 



Came N -n Soft«afl f QH Yaanioa).< 
ii*fvofl.GwyfieddU-^:i R S S 

Cvrahran CitmpuEer Centre V4 Ven- 
loor Road r OkJ Cwmi 

HS SCA 

R M hrtfttttdkr, SoumK Cjood. I 
Middlclon Slreel IJaodnmlod Weill 

Powv* S SCA 

JC.G Software. 23 The Courtyard. 
k*vrn*dc Maifcei lljtfrioYifwttL 
IHfeJ »0«37XH3 HS SCA 

Mcrthjrr Compuier OmMl im Hifh 
Street. Meniiyt Tvd« f MidOlmm,H F in 
* 06*5*1 HS 3CA 



.Si 1 1 1 Li I I 1 1 



June* t 
fermline, Pife 



S SCA 



rhe Computer tkpoi. IB Buchanan 

iatKiw ti\ 21/ m 0*1 yyi 

HS SCA 

$ Meal 

IV I llll * 

MS SCA 



lnveme» Computer Centre, 
■urket Oote T trrveia 



The Micro Sho$ 
Pirtrtk. Gkifcj 
6163 



inifi Road, 
HS SC 



Mahik Mktoc (Maxkettruti I 

Back Stneet. BniiopcmiJ. L.lym, Moray 

Sotl ( enrre, 1 Bntntffield Place, 1 
buitfiE IIHNHN S SCA 

Software Connection, Arty 
Market. Argyle Centre, Gttaaow Q2 
HAC SSCA 

Via, Inoepetioeni Compmcr Sufwhe*. 
Son Mfect, P*nh PH2 Hffi 

«I7 V* ^Tm4 MS SCA 

Vitffai Game* Ce olf*. inUnmiStreel, 
AherdeenABI IQT *0224pa5S$| 

Vfctajin Game* Centre, »» Uomn 
Street, Ouaifow G| 3QX W o4S ;iw 
OStfi 



Charly't Compuier Comer. Oafeao- 
!»« CTareeafttle . t.o tlare * DM 
Xlkl6 S SCA 

Damn Retd. LetiuFB Ws?r1d, Romano* 
BuiloW, 6 Oooen ^ireet rMbal 
Ireland HS SCA 




l». Koaaiieapw Venae 

laJKIiTPBeoffMl Vufo*tavi» S SCA 

AMT1X October 1986 73 



:v 





II Hi 





The following short story by Ray Girvan 
is true. It just hasn't happened yet! 



They let me out of the can two weeks early .. a 
reward lor good behaviour, StHr f two weeks 
from ten year* doesn't count to a tot. Prison 
threads exchanged for a freshly -pressed 
tuxedo* I hooded for town. 

Hart-way there, a big Cltvesmobite. all 
ctwome-end^reem like a giant washroom 
fitment, hummed up to the curb beside me. 
The window whirred down. 

-Hey. Benny* Want a Wr? I slopped to look 
at the drive* . H was Gtno, an old associate from 

74 AMTfX October 1986 



my ncka* day*; the kind o* friend you need t*e 
a hoie In the head He was getting a Wttegrey 
at the temples, but he still had tha! mean foxy 
took. 

'No thanks/ 1 said. I need ID catch up on my 
fresh airv 'Benny 1 , he sa*d. No need for hud 
feeNnos Meyt»lcanpytajot>inyourdir«tiw 

No', I said, carrying on walking, Tm going 
straight Time* have changed* The Man'* in 
the slamme* for tax evasion. Prohibition s over 



computers ore tegfafftaie now. I can find a 
fObonmyow. 

The CSveemobie kepi pace with me. You 
Finally thrtt that. Benny? Ten years .& a Nxig 
time m computing , No-ones heertt of vacuum 
lubes and tnmrrtes and 280* any more Now 
lheyreiarkk>gparatte* optical transputer* and 
sewentti generation sentients, 

So flfgo to night school* I've aerved my 
time. { don't want fcn on whatever two bti oper 
alton you're running 'Wei, talking of that. 
Benny , tt'a true you 've served your time tor (he 
fraud and the Cenadien teletype hetsta but 
the cops never did hear about your part kn the 
Babbage Day Massacre did f hey' 7 

I stopped walking, 'Whai are you saying, 
Gino'7 A kitf* mouse might, shall we say, gel 






^F 



tafcatrve . . " All right, okay\ I said. clamber - 
gkMfnify into the passenger seat. I could 



< iiTlJ>I±I*Jl»Lij 



showing a row of sharlosh teeth NkefhepJnson 
a microchip. "Know you'd see sense, Benny 
Come and meet the boss'. 



MEETING TH« ROM 



We drove ow to the pktffi North s*de a stop- 
ping at an apartment block on Hollerith and 
Fourth Street Atthedoora heavy, whose coal 
pocfcefo were bulging mth hardware, searched 
us at we went mto the lobby, The elevator pop- 
ped usoutal penthouse Jevel .! was introduced 
to 9 big bulky guy with sltefced-back white hair, 
who looked and talked like Ne cheeks were 
slutted tub of waded floppy disk* Wuhcuh 
buh tuh dun fub\ he nM.' the boss weicomee 
~1 beck to the fold Gmo translated I might 



JiMieeidfiTrttirl flu was Rom Gogttone the 
iXKJfoffegionatOTIBniierofthemotJ, 
*bigge*icheeeemtawn~ 
Sidekick* my eyebrows would 
liandalbef it t hadn I 
Meet 

*.-- •'• '-*■■■'■■ , 

round to ftee hJm LoflWI Wversat Int 
Governed Intelligence to you. punk/ it said. 
Then they focussed on me. So you're Benny 
'My jaw dropped. A crazy slack of 
h a rdwam , with more coloured lights than my 
Aunt Sadie's Christmas tree, was actually taic- 
tog to me, dammit! The™ was enough 
spaghetti hangtng out of the back of him, . >or 
it. to supply Guiaeppe's Pasta Parlour for* 
yeer^ifthflcustartwa didn't m 
w#e. I thought of some smart comment, bul 
my beam wasn't up to It. 'Yeah/ I said. Get 
lost, Qno/ Luigi said. i Benny and me gotta 
MAcmantonwi ' 

Lul0 wasn't such a bad guy once I got ueed 
to tetiung to someone who looked like a pie of 
jMTric from a radio spare parts store. An elec- 
tronic mobster wasn't so different from a fiesh- 
andbJood one. Rom Gogtone was the boss ot 
the operation, but Luid organised aN the day 
to-day running , and he wanted me to act as 
h<* hands and eyes out on the street 

I soon got into the fob , though it wasn't the 
the old days. I teemed my old nemesis. Ness, 
had bean retired two yearn. He'd been tough 
and straight . so straight id heard he 
wouldn't even use a sfkte rule at home but 
the days of shout outa and raids on compo- 
nent warehouses were over. Tne word was, 
there was a new gut 

an Mrr r^aduati* called Danny Rogofl Ned 
majored m computer fraud, and was making 
life lough for the mob 



THE NUMBERS GJWE 



But there was stm plenty to do, and I made out 



-ic horse raoa results (when we hadn 
fixed the outcome by semi-conductor doping}, 
I organised hack and grab robberies, and had 
a dozen date protections rackets running all 
across time 

Sometimes we got tough, Once, one of the 
RonVs n e phews , a kid who would scarcely 
pees the Turing tost even on a good day, 
wanted a job *n a home art store r The manager 
said no, so we made Nm an otter he cookln t 
refuse; the nexl morning he woks up wtth the 
s e v e r e d VDU of his favourite miniputer on ths 
pitow beside him The kid got the job. 

Lmgr did have his problems. He was a pre- 
production model, something called a seventh 

leratton sentient T heislsd from a research 

/; and for some reason he coutdnl take a iui 
work load He acted kind ul strange if he over * 



them tor weeks. After that, we let him get plenty 
of down time. 



over in my hand, rt was just a little black bo* 
wtth tour connecting wires. So what's it do? I 
asked. IV* called a SpeerJuV U4gi said. H 
gives a computer control over its own dock 
rate, so it can run faster than the manufac 
Hirer's recommendation and get fobs done 

taafer/ 

Wholi buy mat?' I asked. 'No owner would 
risk violating the w&rranly . ' "So who reads the 
fine phm m the warranty 7 ' Luigi said I've triad 
n out myself. It's sate Wall sell direct to the 
computers, through electronic mgilshots. All 
the sentient* buy their own add-ons/ 

Rom Cogiione mumbled something, ' 
boas doesn't like it,* Qino said, 'He says steal- 
ing, ertonton and mutder are one thing . . . but 
this is immoral 1 ' 'All the other Horns am into 
this racket.' lutgl said. 'We gotta compete. It's 



tied r grudgingJV, 

They sc4d like hot cakes tor a month, then 
nothing. No-one, human or machine, was 
interested The word wee, the Fed* were com- 
ing down harder on the suppliers then they d 
ever done before. Alter another month, I had a 
tip-off that a smalltime hood from out-of-town 
^WMW To buy a hundred. \ had a sour feeling 
that might have been the pastrami \ had for 
lunch, or maybe I was warned rt was a set-up- 
hut we badfy needed to make up the several 
grand we'd blown on the investment, 

I met him on an empty lot toy the Milwaukee 



highway. He was a sharp-faced kid who spoke 
with a fryrty Boston accent, and wore a black 
suit and white sneakers. "How many can you 
supply?" he asked. As many as you can pay 
tor, ' I said Who said anything about paymg7' 
he asked, He pulled out a gok) badge. Daniel 
T Rogoff. State Police. I've been warning to 
meet you for a long time. Benny/ 

1 thought of making a run lor tt, but a nng of 
automobie heed! Ignis flared around the edge 
of the lot Maybe not ! thought, and went 



toy * ii m* n* ■»■*; w»;i; i* j 



chair beck on two legs. 1 should (ust book you, 
Benny." he said. 'Bui maybe I can appeal to 



your battel nature. "My better nature son vac- 
ation/ I said. 1 don't do deals/ H you say so 
But do you know what you" ve got into? ' ' Sure, 
sure.' *Hq you don't „ RogoH said, Come wtth 
me/ He took me downstairs to the basemen t. 
As we wen down the passageway, I heard a 
wailing sound that made my scalp prickle. 
Some poor sap was getting the thbd degree, 
and I figured rt was my turn n? 

'In here. " Ftagoff pushed me through a door- 
way I was ajipecr ing a little grey room wtth an 
unshaded Jightbuib, a chak and two big cops 
armed with blackjacks, but I was wrong. It was 
a big bright office with a bank of computers 
The noise was like a cat being run over by a 
streetcar, and It came from the speaker of one 
of the ' puters A little bald guy wearing b green 
shade and a jeweller's magnifier In one eye 
was bending over ihe open tircun 1 board. 



OAMCUNG LEADS 



The sound was making me sweat. As I 
watched, the Nftti tech guy pulled something 
free from the board, and the yowling stopped. 
■ What is it, Mickey? " Rogofl said. He handed it 
over, a small box with dangling leads. "Hey. 

that's ft I* 1 began. Right, Benny/ Rogofl 

sekt, hoktma it up to the light. 'One of your 
Speedktts You know what it does? I spread 
my hands. Sura. It just runs the clock a little 
faster than , r / 

' Yeah, yeah/ Rogotf stuck the box in his lop 
pocket. And then what. You run the clock tas- 
ter, so the data dropout errors go up , . . and 
the " puter uses up run time repeating the task- 
So it needs to up the clock rate again to catch 



lottery predictions, 
hundred fregelt; the boys were eating 



fr#t*il Yft* rft ff * iira.. w ■' ' i . ■ • | .'. B a*. " ' ' 



(or a few days, When we've taken the gadget 



out. an the ' puter wants is to have it put back m , 
Welt and truly addicted' ' You can k t get aconv 



can be addicted to an eaderMl sdmukn 

'Okay/ I said, unconcerned, A taw 
machines out ol commission for a whde. So 
why the big deal? 1 "Benny/ Rogofl saM > 
nestly. "Hal thing could bring the whole g 
dammed city down about ourneada. 'How^ i 
asked, I could see he was dead serious. Until 
this morning the crty had rwenty-siK seventh 
generation machines,, operating on average 
thirty percent of the time, handing ... Hi 
counted off on his fingers, ' * , - admin p banks, 
sewage, etoctneaty, tramcar schedules, traffk; 
control, and hell knows what else. Now we 



just over tfwty-one percent of the time/ 
I Still don't see.. /'H three more machines 
iouteverythir^go^blrxwyl'hesaklrjrtr^ 

on his forehead. 



?^ WI IW T? .Wl l t!V l . H %' »' . ' |!/ 



youlf keep this under your hat. We put all our 
eggs in one basket three years ago when we 
put the serrtlenis in charge of the city admimst 
ration Only later, we ckecovered the basic law 
thai you cant run mteW g ent m a chin es tor mom 
than about a third rjfl ihe day. Try to push them 
any harder, and their p er farme r io e goeedown 
They stan acting crazyf* ^Thal Sounds a tot Wm 
people/ 1 said, men stopped end whistled as a 
thought crossed my mind. Luigi wasn't abnor- 
mal, a faulty pre-production model. I realised 
It waaihe same for a* computers? 



ELECTRONIC FLOOZIES 



F R*ght/ Rogott said. Lower animals don't 
need much sleep, but we have to hmm erfght 
hours. Only crazies , , , poWticians, mystbeaand 
fanatics . . . can get by on leas. Oonl ask me 
what our maohmes are domg in their off time* 
maybe they're dreaming of their electron ic 
floozies* We Agin ttm Onto tor them la about 
thirty-five percent of up* time. Every one that 
your Speedkrti put out of action poshes the 
others doeer to breakdown , . . and ihe whole 
of Chicago to disaster" 

Jeezf I srid wtth teaina ^* ^ ^. the 
chaos m a city with notelephones or mams 
etoctnaty, and alt the trattVc signals and street- 
car timetables screwed up A rm laying n on the 
line,. Benny/ he aaki 'In the long term, we put 
the plug on all the seven gee machines But tor 
now we have to get these speed widgets oft 
the street, fast. And thai means you blowing 
the whistle on the whole mob, aN the way up to 
BomCoglione^lshookmyhead Man' I Mid, 
"I don t mean to end up wearmg silicon over- 
shoes at tie bottom of EaetKver^ 

You got no choice, 1 Rogoff said, 'Help, and 
you get rnmuraty from prosecution, relocation, 
a new identity stay stumm. and TN personalty 
see you never see the light of day for a long, 
long time 1 ' I looked over to where Mickey was 
still ffckftng with the *puter"s circuits The 
screen was siowty cieenng Wha ppen?' siur- 
red the speaker. 

'Taken* easy, pal/ the Nttta guy said, We _ 
dnnk from the wrong bottle s om e Unw e ' tt was 
touching, Sure. I neve a oonadence too 
Sometimes. Okay. RogoK.hevertyowrway/l 
MU 

So I testified, and a kit of the famify went 
down. They merailytookLuigi apart, wtwch was 
aprty. . ha was |uet a victim of bad program 
ming Rom Cogltone, he took it real cool; but 
as they led Gino away he swore by Babbage 
hed get even. You dirty bug? p he yelled. TS 
put your head fcn an EPTOM burner 1 

* guen \ cankve wtth the threat Rogoff kept 
hn word, and sei me up in a quiet tattle |ob «n a 
grocery store In backwater Kansas where a 
ram is still just a farm animal. I've a wKe and 
two kids, and ought to be happy , . . but the 
younger boy bothers me some. The way he 
works the abacus m hrs perambulator grves 
me the ahrverm, I hope he hasn't inherited my 
talents wtth computer?, I want him to have a 
respectable job when he grows up We H Just 
have to wail and see. 



Afvmx October 1986 75 




A SPOONFUL OF MIRACLE? 




ersecution complexes and paranoia are commonplace 
m a work! where nobody trusts anybody else But can 
we roaiiy put aside ail the crfes tor help? Portland Down 
is Britain's chemical and Wotoglcri warfare research 
establishment ft is also the l oading research** into 
AJ DS m iho U K . Wiih the meant escalation of Cttn and 
apparent tack of progress <n battling the disease, more 
than a few people have accused the military of one 
nation or another of having creeled AIDS as a weapon 
wh*ch has 90! Qui of control One s t ra t eg i s t and observer m America has 
pubti shed a book claiming thai the Third Wortd War is already underway, 
and it's berng fought wrth propaganda, brainwashing techniques on a 
massive scale— and a few biological wart are agents - 

But the arguments for both sides are convincing Portland Down ts 
better equipped to deal with research into AIDS than any medical estsb- 
fcshmeni m the country its budget and facilities are unsurpassed It s 
only logical that it be put to use to find a way ol halting ihis lemfymg 
epidemic. And thai book about WW HI rs an e*cettenr read rf nothing else. 
I remain unconvinced by both arguments, Still, consider this, 
We are undergoing the longest economic and social depression in the 
history or modern man, The enure world is suffering from culture shock 
on an unprecedented scale caused by the exponential boom in technol- 



ogy and by the inability of any power to deal with the inevitable results 
People live longer By the time I'm seventy. I should be able to hve lor 
another fifty years. And the world s population Is also rising at an ever 
increasing rate. 

All this is happening in a world whore natural resources are running 
out t the superpowers am struggling to stay mtact, the planet is turning 
into an oven and the actions needed now |usi to prevent much of the 
world's current shorelines I ram disappearing under the waves are being 
ignored, Please don't think I condone what you re about to reed but — 
the human race needs culling . There are expensive and risky a fco f na ti v e s 
which might help but governments wety rtwkm radical manoeuvres And 
r&wfr on the grand scale that ta now necessary 

Nuclear devastation, or at least the threat of it, ts a decoy, Nobody is 
stupid enough to start an outright confrontation between the suparpow 
era. no matter what Reagan, matcher or Gorbachev soy about each 
other on the television Their only purpose *s to act as distractions H 
where the power really has I'm not paranoid either The whole process of 
using biological warfare leaks to reduce the world's population is coldly 
logical* 

We live m the midst ol an Invisible messiah True to form, the human 
race has found its salvation by buggering itself 

Then of course, this is only a theory 



MISSION 
OMEGA 

Mind Games, £9.95 cass, 
£14.95 disk 



I atest m the Argus Press 
L Software/Mind Games range is 
Miss/on Omega, an arcade 
strategy with some knterestng 
aspects. The plot goes like this. 
You are Captain Allen of the 
Wind wraith, a mining vessel of the 
United States of Europe. Your ship 
has *usl survived a perilous mirwng 
mission but fate is set to deal 
another blow. An unknown object 
with the mass of a amaJl moon has 
entered the solar system wrth a 
velocity jiust less than the speed of 
Mght rtseH and on a trajectory tak- 
ing It ever closer 10 Eart h Attempts 

to Qomacil I havt Mid and m i t 
tear. Earths politicians have 
decided H musi be de-sctrvated. 
Wmdwratth la the only ship capa- 
ble of reaching n in tfcme 

in feet you have one hour reel 
time After forty five minutes, the 
object (oodenamed Omega} will 
launch e missile towards Earth, 
Fifteen mmutes later, it wil reach 
its destination Inside that hour. 
Omega's four reactors must be 
shut down and you must escape, 
thereby making the artifact safe- 
Trie game is based on this e*p- 
loration of the vessel and Is fully 
icon driven. To explore the vessel 
it is necessary to construct several 
robots. A maximum of eight mxy 
be built, each with a base, 
weapon, sensor and power pack 
The number and type of robots are 

76 AMTIX October 1986 




limited by the amount of resources 
carried by the mining vessel. The 
are four types of each of the four 
components, making the actual 
choice of machines quite varied 

Bases may be ant 1 -gravity, 
tracked, tagged or sphere (rather 
hke a Terrahawka ZerarJ), 
Weapons include small and large 
lasers, particle beam weapons 
and mkssiles. Sensors offer me 
choice of visual, audio or infra red , 
while power packs consist of two 



types of battery or a small nuclear 
reactor The combinations may be 
*d by the fact that certain 
Aims need more power than 
others and the various chesses 
themselves can only support so 
many kilograms* mass, the com- 
puter will not allow any robots that 
do not conform to the toslnctions 
of their components. However, 
seeing as they have to be built m 
real time, there is Mtte room tor 
error 




Once your robots have bean 
built and named, exploration may 
begin, This may take place fcn one 
of three ways The first, and most 
obvious of these is by manual con- 
trol of each robot one at a lime. 
However, * obots may be avowed 
to progress on automatic (though 
this is only possible for a short 
penod of t ime) or may be program- 
med for a limited number of moves 
^and this was one option that did 
not seem to wor*J When a drc*d is 
under your control, its progress b 
displayed on an animated display 
to the left of the screen, To the right 
s a real lime dock, status deploy 
for jhe dro4d on the left, damage 
and energy displays, control 
options (manual, auto and prog- 
rammed) and wn Icon to select the 
nftKt droid for control At the top Of 
the screen the Quit and Map 
options are provided (the map onry 
shoeing that part of the ship 
explored so f aO At the base of the 
screen is a message window, suit- 
able for updating about any droids 
you aren't keeping you're eye on 

The various power packs are 
drained from time to time, but 
these recharge if the droid is left 
alone for a white. More impor 
tant(y, Omega is equipped with its 
own defiance droids which an 
inevitably encountered from time 
to time, when they are, it's useful 
to have a droid with a powerful 
weapon and an accurate sensor 

in fact a series of keys are 
required to aflow access to each 
a reactors Keys are relatively 
easy to And. Reactors have to be 
found, identified and tie-ectjvat&a 
Even then there are a tol of un^ 
answered Questions How does 
the tefepoft work (I can use them 
but not necessarily control them}? 
What is the purpose of the 
switches set sporadically across 
the comptoe and do they have any- 
thing to do with the apparently 
LnvuineraWe force fields* Is there 
anywhere were new sources of 
raw materials to bu>W replacement 
droids can be found? 

What Argus have managed to 
create here is an interesting, 
difficult but colourful and enjoy- 
able hybrid game that should 
appeal equally to strategy and 
arcade fans it isn't ihe beet of rts 
kind by any means but the 
chances are* you won't grve up 
until it's successful? completed. 
The worst part of the game is the 
instruction miay it's a total waste 
of lime Apart from contradicting 
rlseff (at one point saying Omega 
has to be destroyed, then just de- 
activated] , rt doesn t even mention 
which keys are needed to do what 
Apart from the dreadful instruc- 
tions, and the rather steep price. 
the game really is worth taking a 
closer look at 

Now. J wonder how I'm going to 
disable those forte fields 

Presentation 81% 
Graphics 79% 
Complexity 67% 
Authenticity N/ A 
Instability 78% 
Overall 77% 



AUSTERUTZ 

Lothlorten, £9.95 cass, £14*95 disk 



This one player wargame 
creates one of Napoleon's 
greatest victories in 1804 that ted 
to Ihe dissolution of the Third 
Coalition (which had just been 
created} because of the tears of 
England > France and Prussia that 
now Napoleon hod been crowned 
Emperor pi France, he could 
threaten the whole of Europe. The 
battle was actually fought bet- 
ween an Austro- Russian army of 
wound 8O.0OQ men and a hastily 
assembled but crack 70,00u 
strong French army on December 
4- There is no option m the game 




^^ 



for the player to lake the pan of 
anyone other lhan Napoleon and 
the aim is to achieve the victory 
conditions by rapid deployment 
and re-deployment of your forces 
in a defensive capacity 

The game boasts some impres- 
sive features. Hidden movement, 
unit or corps command, SGnu 
mteftfgent ur*t commanders, com- 
bat modifiers for morale, strength 
and terrain. Apart from the 
intricacies of ptay, there are 
aesthete features such as a 
smooth scrolling screen, unit 
reports and so on. Perhaps sur - 
pn singly t there is no Save game 
option. However, rt plays fairly 
kly and this omission should 
not present t oo much of a problem 
most of the lime Annoying 
nonrtufeaa 

The ptaytng area is only about 
three times larger than the size of 
the screen, large enough for the 
scale of the battle and to avoid 
clutter but small enough to remain 
manageable. Each corps Is Split 
mto several divisions and rt is on 
this scale that the game is played. 
Divisions may be commanded 
individually or by the corps com- 
mander. When carrying out 
the corps commanders 



* r 

* * ' 



» 4 



4 4 






may send messages soggesimg 
alternative courses of action. You 
are free to follow their suggestions 
or pgnore them. Profiles ofeach of 
the commanders, from an histori- 
cal perspective, are given in the 
instruction manual and these 
shoUd help determine how much 
credence should be given to a 
commander's assessment of the 
situation, 

Because of the use of hidden 
movement {the day o* the battJe rt 
was extremely foggy), the Austro 
Russian forces disappear after 
rhetr first move. Only during com 
bat will they be revealed again 
unless they m^ discovered by 
scouts or by their accidental pro- 
ximity to another unrt Units are 
displayed as one character blocks 
with infantry /cavalry manners and 
corps ID displayed. A player may 
ask for a more detailed assess- 
ment of a untt's status in which 
case the block doubles in width 
and strength and morale ratings 
are displayed- 

It has taken some time for loth- 
lorten to get their act together 
regarding the Arnsuad but tfra, 
their second release, is a respect- 
able single player wargame capa- 
ble of giving beginners and 



exports alike a good run for their 
money. There are three levers of 
tompWity the differences mainly 
etattng to the strength and morale 
of the Russian troops which is 
made more favourable at higher 
levels, thereby making rt more 
difficult for Napoleon to achieve 
victory. 

The computer plays wett on an 
levels and the packaging and pre- 
sentation are very good My com- 
plaints relate to theteck of options. 
Two player versions or opponent 
choices would have been better 
than the somewhat limited *M* 
ofptay as the game stands Set 
against this is the argument thai 
the way the game has bean 
designed, more memory has been 
made available to the computer 
opponent. Yer pays yer money 
and takes yer choice i think rt must 
rank as one of the top warg&mes 
fortheAmstrad 

Presentation 81% 

Graphics B2% 
Complexity 84% 

Authenticity 90% 
Instability 92% 
Overall 89% 

AMTIX October 1 986 77 




|rac*Vii&wff®iL k ^ 





Arcana, joystick and keys, £9,95 cass, £14,95 disk 



High on Mount Olympus there 
Jg a raging dispute between 
the Gods on which of them is the 
wtsest and most powerful So 
Zeus deckled thai they should ail 
compete in Pow&pf&y — a battle 
of sheer wit and speed ft cour- 
tyard m the gardens of the Temple 
of Apofto is selected as the arena 
tor the competition 

To save the Gods from injury 
they are ail awarded four warriors 
to fight under their commands, the 
more Questions the Gods answer 
correctly the more powerful the 
wamors become. The four {pedes 
of wamors ere as follows: Her- 
cules - the weakest of all, a mere 
mortal, Cyclops — A huge one- 
eyed giant; Minotaur — a half man 
hurt bull creature and Satyr — a 
half man half goat demon, most 
evil and ah powerful. 

At the start of ihe game you will 
be asked how many players wish 
to Wee part {two to four players} 
and the teve* of difficulty which 
determines the time allowed to 
answer each question, ranging 
from ten to two and a half seconds , 
Also each player chooses whether 
he wishes to use the keys or the 
joystick 

Play commences with each 
player having four pieces of that 
players colour, three Hercules 
end one Cyclops, located in one 
comer of a multicoloured gndded 
courtyard. Each player m turn 
selects one of their pieces to play 
and attempts to answer a question 
which appears ai the bottom of the 
screen, if answered correctly then 
that piece gains Wisdom points 
and is allowed to move to any 
selected adjacent square, but if 
answered incorrecrty then play is 
passed onto Ihe next player 

The type of question asked <s 
determined by the colour of the 
square he es presently occupying; 
Blue square — General know- 
ledge; Red — Sports and Leisure; 
Green — Science and Technol- 
ogy, end VeBow — History and 
Geography, There are also four 
teleport squares in the courtyard 
which once stepped on will trans- 
port you randomly to one of the 



Cs&-^ 



¥ si ft ' i another last m# ous I 
I pwjf motor gams, and not i 
feed on* it Kit I must uy It'i 
■ote ms a novel wiiUun to 
tfcooM TIUW PWSUTT type j 
fames r i realty tun to pityl 
The idea of the mutating | 
is MHaat 
Bfrat the game atmot- 1 

WM 
TIM 



ptm which similar gtmas 



it'i 

iht Kin touch**, **«»|tfa- 
pni, «at maka* m 
to wiktvkW* to ntat . 
— A. whole new 

m ae nin g to education. 

78 AMTIX October 1986 




~m+Lp 



TMs li aee el Ihe bast Trivia 

peipet on dm marluH at 0m | 

moment and certainly my 

Trie Idea of dhath 

jur o p po nen t* to i 
qufcfc Ant question ctrtaWy 
spices up what could have 
boon another boring Question 
and answer fame. There's 
else • tot of neat imiol 

mutation i 

* Mo 

sparine to Una game, but is mil 
worth ft it Ola and, A mention 
must alee ootottie wper lafro- 
ductton which has Hercules 
p mM ng Bl oc ai around to farm 
ihe Wile, if you're ■ Wt cheesed 
oft wtth m Indlets bitsttag than 
POWEMHAV ktwll worth con- 
■HwlHtl»dOiWl0f 
to the crumbling prey 



other teleporl squares. The dtm- 
cuity of the questions ts depen- 
dent on what grade the piece Is at: 
it the piece is Hercules, then the 
question will be relatively easy 
and, logically > if the p*ece Is a Satyr 
the Question win be h^rtf. 

The current player may cycle 
Ihrough tits pieces by pressing 
Space on the keys Or up and down 
on the |Oysttek end once a piece 
has been selected pressing Return 
or Fire will prompt a question to 
appear Four possible answers, 
ar ranged around a cross in the 
centre of the scroll; present them- 
selves with the question. Answer- 
ing the question is done by using 
the appropriate cursor key or the 



a p p rop riate direction on the joys- 
tick When sufficient questions 
have been answered correctly for 
a piece to have obtained at least 
25 Wisdom points, shown with the 
piece number in a window at the 
bottom left of the screen, a Muta- 
tion option win appear If a player 
choose* to Mutate then that piece 
will be transformed, in a whirl, to 
the next grade up. is from Cyclops 
to Minotaur. If Mutation Is ignored 
then the poml s will be stored 
Mutations will continue until that 
piece reaches the highest grade — 
Satyr 

To eliminate an opponent s 
piece you must attempt to occupy 



dL&^cf 



<tf> 



Yeeees? TMb can onif 
deecrind ts a super* pp 
TRn/Ul PURSWT type farms 
are the best settng board 
garnet at DH moment and 
Ails is Iwn at last produced 
a pai tiwt win become slop 
totier without having to rely 
upon tttak own brand of super 
tap. Tlio animation and On- 
ours ire luport), the iound it ' 
■aneofttebetfyou'lH 
f» Arnmy mntt «M B*| 

iNdquLTMffMirtlMKluraof 
trivia ana serology hmmo It 
NioiliMMo as a two, three or 
oven tour player urns and the 
fact Blot you get tow iflfftorent 
teti of question; ind en adrtor 
with wfikA lo enter your own 
(juastfona meant tint,, ft the 
price, what It offered le a 



tool 



the square on which he is stand- 
ing, this invokes a head to head 
Challenge with both players trying 
to answer the tame question B 
your reactions ere Quicker and you 
answer correctly then your oppo- 
nents piece 19 Mutated to a lower 
grade, and if he is on the towest 
grade at the bme of the Challenge, 
he disappears forever leaving your 
piece on his square But *f you toae 
then you suffer a similar fate. Play 
continues until all 
pieces ot0 eliminated. 



Presentation B6% 

Concise instructions, very 
9O0d. 



Graphics 89% 

Great Wualration of mythology 

celbeasties 



Sound 78% 

Not much, but some good 
effects. 



! Payability 87% 
Easy lo gel inlo , . . 



Addictive qualltfeft 

80% 

. . . and It'N keep you pondering 
for" 



Value for money 81 % 

Lots of questions lor your pen- 



Overall 84% 

The best trivia game available, 




npoyopE 



// 



\ 








/ 



v 



IN 










• 





•^ 






OC: APE 

AN HOU5E OCENTPAL 5T 

1E5TEP MQ 5N 
zPHONE O6I63Q6033 
£X660Q77 




I 



,0300^ 



ico^ 



q3^ 



SE00J3 



*TMond©1984 
Universe! Gly Studios, Inc. 
All Rights Reserved 
Licensed by Merchondising Oorporction of Anwrico. Inc. 




,REV.IEWSi 



lANilAMMAMil'lii-a 

Electric Dreams, £9.96 cass, Joystick Only 



T hero's an old Cornish legend 
about the Mermaid of Zennor . 
a beautiful; creature who used to 
woo sailors and cause them to die 
&s they rushed *mo the see to do 
— weti, whatever Mermaids end 
aaHora do, Dan we Amstrad own- 

2! **•*•? *° ■ LB™ **!*5 



the gorgeous, pouting M e rm akl of 
Zennor. no chance!* What do we 
git lumbered *rth? Huddy Myrtte. 
• fat bulbous trollop. What Myrtle 
want* is a hubby, a fafta On Land 
Myrtle has legs, and rt <s m th.s 



£Lq£_— 



IMi I* pie • cotaerM 

fyn gee* to pt*r but for rs I 

price, ft hat i law too many [ 
tauftL AHtau^i tfts tpapftfca ! 
art aloe and Bey f pohm oiai 



EHtnon hi wnn amor 

fumy PflnL wjv+tvm PHpQnM 

waa a Mttt cfuatsy and m i ' 
m* umaNy ptnnad up 
a reck &y some nasty 



li| ft a wy 




Ah d oesn't It 
limply ehpk#? On (tie 
a Mvf fft Of | 



guise thai she traps men, end tor 
some time she has had her eye on 
GormJoea Gordon, a diver of hit to 
Mem. and even smaJier Gram, in 
his light, dmgmg rubbery weisuit 
she thinks he is |usl so acrummy 
and so aha decides to make her 
tfrtention$ known . 

G ordon lan t too happy about air 
thta mermaid wooing and mm his 
chance to escape off the end of 
the p»er. He's safe — or so he 
minks! But Myrtle seizes her 
chance and plunge* Into the sea 



^* ' 



i of SOJBAj 
OIVC m H but nmr the less I 
Is a very js% gem Uefeilii 

aM ^aiidlMs lia p^.ftla l 
esw fiUttwiMS' rae prooMCh I 

•narff so qufcttr* and 
trap vojlfi comer n 

Tfcs gnpMcs an brig* and 
janani ily pood, » « the Two I 
eftMS which burble away 
tfiniugftout the game, one lor 
dance or tfto 
Hum Fairy) and on* far 
ton* (Soma total 
rO.ViiraMfiintophM 
tat tar taartlfttttt mucfi, 
o* Ml, tawi amy Fatty Myr- 
ta. 

80 AMTIX October 1986 




after him. her legs changing Into a 
taM as she does so. Once m the 
water Myrfie searches for her love 
end even tuaWy ftnds him cowenng 
In a sunken wreck. Bui he's 
become trapped! What can Myrtle 

True is where the game pcfcs up. 
You play Myrtle Mermaid <n her 
tor Gormless Gordon 
There's a heart on the display 
panel which acta as a sod of radar, 
the faster it beets the closer you 
are to Gordon. Once you have 
located him you've got to set 
about rescuing him. The problem 
is that the stupid fool has fallen 
asleep and his air tanks are run- 
ning out quickly so Myrtle's going 
to have to be quick The screen is 
spfn between an Information win- 
dow which shows your score, 
wtiai Myrtle is holding, ihe time 
left, titie heart type raw and frm 
Energy Nrval. 

The energy level is represented 
by a bottle of stout which stowfy 



every 
wtth 



m contact with an 
nasty. However, energy can be 
restored by conceding the occa- 
sional bottle of stout which can be 
found littered on the sea bed, obvi- 
ously thrown in by some uncaring 
daytnpper but never the (ass rt 
dona come in handy. Things can 
be picked up around the underwa- 
ter caverns and used There is the 



'■if! 

The net* 

at io 

i so 1 can only think thai 

you llsvs fust anough ttme Id 

fWah M- The transformation 



Is vary good, though the nudity 
of las main dterecter will have 
Man screaming A vary fun 
landwarffiikN* 



dynemfli wNdh has Lo ba Mid Io 
deer a lodged rock that may be 
blocking a passage. Not all the 
action takes place underwater, 
you cot also swim up io a deserted 
Egyptian Istand which leads 
through into Atlantis, where you 
can swim through the ruins of the 
uninhabited crfy M ^ h 's exploring 
can prove io be jolly fun. but donl 
forget Gordon (How could we?} + 
haft still Thw? waiting iq ba hug 
ged and kissed Good luck MytHe. 



Sound 85% 

Two rather fun dMtfee with spot 



Payability 70% 

Tends to gel slightly busbat- 

nq 



Addictive qualities 

78% 

The frustration could make you 

grve up Quickly, 



Value for money 73% 
A brt pncey for rt ' s reel content. 



Overall 75% 

Good fun but sightty a nnoying. 




E^LJijJ^'ifl 




IMPOSSIBLE 



m 



Epyx/U 5 Gold, £9.95 cass, £14.96 disk 









+ -Z**>rvj*- 












r-f 


**. 


■■■ 




u 

ftti 


1 




♦ WOES H SOL LIT IO« 
*HHPIi; UP 



nn 






Your mission, should you 
accept it, is so porieuaie Irw 
tor oi Ebon Atrjrnuender — mad 
scientist and alt round clever d** 
One© lIkho, you must assornbto b 
password which will allow you to 
penetrate Elvin's inner sanctum. 
But hurry, in six hours, Eton win 
have penetrated the security 
COdM O* all the (CBM install^ ions 
in the world and start World War 
in. ho* 5 just got this problem reiat- 



"-|3Lfti 



Hot tod it tu, Wi cm. 

■MHdii ew w ** *^** torn ■ brf I 

to In your cental ■■■mid to 
ham tow legi , to leapt arou nd 
i rtm nrfWy. somaruulting 

QV0T mOOtl 1110 yw lino. 

SmtcMiq tto rsonts was 
liefcy it time*, bill m^na^a- 
Mm $aMfl« the puzzlt Ml 



■BO IfflM Mr ■■ i f 



ing to people Good luck, this 
review will self deStruet in ton sec- 
onds . .««*, »■>■■*■ — — 

Thin to a sophisticated version 
of the good old platform game 
The idea is to move around from 
platform to platform. avoiding 
deadly robots. Each room con- 
tains severed bits of fumrtur e. 
These have to be searched for 
clues Movement between plat- 
form* is done toy either walking off 
platform* and dropping onto ones 
below, somersaulting or using the 
lifts scattered around the place. 
There are three types of robot, 
neat sensor types who leg it 
towards you, robots that just zip 
up and down and ones that just 
■tend there. Ail of these robots 
come in two sub classes — them 
wot shoots you and them wot 
don't When you first enter a room, 
it is useful to watch the robots and 
suss out what they are doing. Ft is 



robots can not trundle over the Hft 
platforms. AH robots are fatal to the 
touch. Searching the furniture will 



£jQO- 



M ritfrl se ITi ■ bit lean 



dtp, tat art to* for m Met 
lbs mora taki qurta i Ml of 
m\ wton wju'w 
to gvt ae oie Nta* 
•aMng tto passwords Is i 
toughte, possibly too tougti. 
it's s prfy Hfee synthMliod 
Disc wajHKh ■ good 



It a brt 

to 



a tort finicky m 



rv 



either reveal nothing, a piece of the 
code, a robot snooze or a Irft reset - 
ter. 

The robot snooze and the lift 
resetter are used by Trolling up to 
terminals scattered around the 
place, and activating the approp- 
riate corrimond The robot snooze 
turns off all the robots for a I imned 
amount of time. They no longer fire 
and can be walked through with 




empty, wrth a tew 
■nd tiw odd abfet U i 

iltOtlado. 
the ton ft took Is 
pnersoVykt 
tai afraid US 
: • tot of paopto 
whan ttoy toali out ttisir hart 
WMi CrWtfy ttutf for thta 

ploof*toL 

impunrty. The lift resetter returns 
k -il I me Ints to their origtnal position 
before you atari shifting them 
around This is important because 
the position* of ail the rifts m all the 
rooms we stored — they aren't 
reset simpry by walking out and 
then back Into a room. The room 
layouts are the same ovary game 
you play, but the position of the 
rooms m the compie* Is randonv 
Also which son of robot goes 
where is also random 

So rt you fall into fhe trap of 
thinking just because test time you 
played the game, a robot m a par- 
ticular position didn't do much, 
you am gonna fryf Dying happens 
fairly regularly — nutting robots. 
faNng to your death, getting sev- 
eral thousand voris pumped into 
your anatomy, these are the sort ol 
grisly fates that await you There 
ant no sot number o# Hveo to com- 
plete the game , but ton minutes is 
taken away from the time remein- 
mg to complete the mission Then, 
once all 36 bns have been coi- 
tected, you get out your pocket 
computer and try end fit them all 
together. The computer allows the 
pieces to he inserted or flipped 



Presentation 71% 

A few opt*ons p generally rjood. 



Graphics 69% 
I Blocky and unexciting 



Sound 65% 

Limited to a few eftecttve 

sound FX, 



Payability 75% 



Addictive qualities 
72% 

.But tends to gel somewhat 
torJous 



Value for money 68% 

A bit steep f or what it really 
offers. 



Overall 69% 

Ok) and fired and best left m a 

retirement home. 



AMTIX Oct ober 1 986 81 




■&>KV 




SPLIT PERSONALITIES 



Domark, Efl.SS cass, joystick or keys 




a&uvte the pieces. In the top left 
hand corner ol the playing area s a 
trap door from where the piece* 
emerge. However, it* not el the 
happiness or a parlour 
because rtems such as bombs 
also creep from the mfcet 
These can be dealt with in two 



Do you remember those cute 
puzzles you used to be able 
to boy that coo^sted of smalt 




lft| 

itaeil 

rt^irionrvMrtdlid 



82 AMTIX October 1986 



pieces of square pJasttc that could 
be shoved wound to loHow some 
kind of logical order? >bu do'' 
Good, then you'li soon gel the idea 
of the new game from Domark 
that is a computerised version of 
the very same puzzle, 

In this version are aii your favour- 
iie (With some exceptions*) pe*- 
sonahtiee whose* picTuces have 
become split up into twenty irttl« 
pieces arid tumbled up. The first 
personality that you'll come across 
is the ever youthful Ronnie 
Reygun nil mm k spin bet- 
ween a playing area, where you 
can manoeuvre your pieces, and a 
status window, which shows a 
small portrait of the lace you are 
attempting to construct, your 
score and the amount of time that 
i$ remaining. As the game begins 
you are put in control of a flashing 
square which enables you to man- 



Xfty>^/ 



ftftfrw, and I donl realty too* 
wftsf mi. tr* no* t featf psc 
hift - kWf tWf I* rwfty bug 
ila|ugtno« 

ma mmm bt 

ho*h*rfltn,l 

i ffWNftiit If* ceminfl lo me P fas 
than ft ft lost Its humour 

foeo oa, wgtn w^UMMfA 

mieM Mfc "wybt not Sorry, 
hiUPwairt «— Hwiwyfood 

II 
ill Mb. 



ways — either push them on to a 
tap (WhFCh may or may not 
emergej or push Own though one 
ot [fie ouueis wnicn are locaiea m 
the side panels. These outlets 
open at random intervals, but be 
careful not to push one of your 
umponanl pieces Through else rt 




way go to the back of the cue 
Most walls are safe to push blocks 
against, however some of the 
panels have nasty old treks m 
their sides and if one of i he picture 
blocks is rHirahflfl towards thorn a 
Qfreat hash dl lighting wtt erupt 
from their sides, sending the btec* 
spinning beck from whence H 
came, when ail the blocks are 
a sse mbl ed in the correct order 
press fire and the gr tnnmg face of 
such mega people as the iron Lady 
will appear. Each level has certain 
ii&ms which are a ssoc i at ed wMh 
the person you ere trying to Create, 
ri these mm pushed together cor- 
roctty. tor instance a nuclear explo- 
sion and a finger on a button, and 
they provide you with bonus 
points W the wrong objects are 
pushed together then they cteap- 



Tc^dls 



EraiiucttJdlwaiim 
pn first il^nf I wssn t lac 

■■^*"^W BPi^PP w*^»^fcf ^^■^■sr^F w 



topl^ntlDMrtflcfun*»fttt 
■Hi; lis iBJM play is staple, I 
Hit iiIiimii are ekaHUi but I 



US WrlSt 1 UlSflM 

B* graphics, JUI kiaHl 
rnrt roudt I Can tay, ■ fun gams 
but cauW run* ban ■ bell 1 



peer am no pomts are given. 

You are attributed three lives to 
begin with, those are shown by 
spinning squares at the bottom, 
however they are lost by running 
out of time or being blown to 
smithennes try a bomb If you do 
manage to complete a level within 
the time limit you will be awarded 
bonus points. Other personalities 
that appear include Natl KJnnock, 
Sir Cfcve Sinclair and his arch 
enemy Alan Sugar Therei also a 
good sprinkling of the royals and 
how do you fancy putting Manlyn 
Monroe beck together again? 
These people are falling apart at 
the seams, have you got what it 
takes to keep them together*? 



Presentation 74% 

Helpfui instructions, joiy load- 

tat mm 



Graphics 45 c 



Sound 09% 

One or two little ditties, one in 
the game would have been bet- 
ter 



Payability 77% 

vwy enjoyable, but verging on 

the frustrating. 



Addictive qualities 

75% 

in it iaJ urge to see ai the faces 



Value for money 69% 
They should have knocked a 
quid oft lor the Amstrad vsr- 
SK^n not added one 



Overall 68% 

Not bad at all these people 

need puiung together* 



■ ■ r .a.^^— 



STARSTRIKE II 



Firebird, £9.95 cass 



his same, although f lying 
Firebird colours is actuoly 
the follow up to SfarSfr** from 
lle a ltlns Software who 
specialise in space shoot dm ups. 
StaeStrtk* followed Realtime s 
usual course of unofficial adap 
ttons of aicado games, but ihts 
gams wonts to owe bttte to any 
arcade game, rather it pU 
Just about every thorns going in 
space arcade games. M consists 
of no less than too sections. Each 
has to bo negotiated m tum H using 
up a rapidly dwindling supply of 

Having wiped out the baddies 
invading the home system in 
StarStnke, this gams finds the 
Federation taking the battle to the 
outsiders. There are five sotftr sys- 
tems tf teoming with afoens. The 
Feds have decided that the onhy 
way to stop these anti-sociat out- 
siders from attacking again t$ to 
'neutralize' enemy resistance in 
these home systems, It is wttfi 
deep regrwl that the Feds recog- 
nise that this involves blowing up 
the planets. 



EttOfl Slid ■ prwt wsria- 
b the Star Wan m 
wnn m et oitrarsni screens* ] 

tyfss waatf lljoa se of stfcp- 

than tftrss ookom in steak 1 
*hic*i iddi to its pftsd of I 
depth and makes tfm gams 
lotyOy m^riW* rt ma j foam 
qrta taring to bs.1 22 pianeti 
before gaining i nmnrd but 

to keep you going 



First select a target There are five 
systems, each with a number of 
planets. Once a star has been 
s ele ct e d , the planet must be cho- 
sen, A diagram of the solar system 
is shown. On choosy a particular 
planet, the detail are displayed . 
Agricultural planets are a walk 
over industrial ones slight^ har- 
der, and Military ones are a slug 



the pumey to the planet is 
' enough, but sometimes, 
is cluttered up with 
japping obstacles Some 
industrial, and ail military planets, 
hove space wheels, These must 
be attacked and then docked with 
M docking is successful. <i makes 
the next section far easier. There 
are a succession o4 defence fields 
which must be penetrated. Dock- 
ing with the wheel by-passes sev- 
eral of these. The screens have 
one aperture which must be 
moved through. Naturally, those 
are heavily defended . 





Once through 
the space defences, the orbital 
fighters must be dealt with Again, 
the number ol these depends on 
the planet type. The fighters, come 
in four varieties* each having their 
own strategy, including one which 
makes a suicide attack Hunting 
the fighters is aided by a head up 
display' — two Mile displays 
Showing the position and relative 
height o* the enemy ships- Some 
ships release fuel pods when hit, 
these can be picked up to help the 
ship's hiei level. W the fuel pods 
aren't picked up quickly, a 
scavenger ship turns up to pick it 
up. Of course, this ship m fair game 
for the trusty lasers. Controls are 
left, right, up and down. This isn't a 
true flight 1 simulation, the 
spaceship can't loop over, the 
whole ship just moves vertically up 
and down. 



Cs&— 



Original it ant Ripping oil just 



other computer fames w flints 
doesn't 'detract frum a nMMep 
good shoot -am - up Hi cakxir - 
fui, fast, and tunous and all of 
the sections offlw a dlftor eiit i 



OMoutfr i 

procass22 



i bit But tts 
and If holds 



gap 



la drag 
to gat Into, 



wju H get 



rtmarfcibft graphical qui 
and m Ms context if 
wsli Ms gam* tt J inert i mas- 
terpiece — i bine slow for my 
liking — tout It will appeal lo 

l^r J"iNb ^^ff*aiF ^f^a^in! ^WarP*ao 

Bit 



GMNIWAniCK 

More al*ens to slaughter. This tune 
it's back to the familiar StarStrikG 
hunting ground in the trench. 
Traveling along the trench, with a 
perspective forward view, the 
laser tires downwards, Obstacles 
include beams and flying panels. 
After that, it's down the ventilation 
shafi avoiding fans and closing 
doors. Hw^ the guns are disabled, 
and the fire button is used m con- 
function with the joyst ick to control 
speed 

After getting used to the game, 
it quick fy becomes apparent that 
winning isn't iust about getting 
through each planet, its about 
doing it with the least aggro. Every 
lime you complete a planet, you 
have the option to go back to the 
support ship to top up the tanks. 
Bui the support ship has finite 



Sound 73% 

Functional rather than decora - 

live. 



Payability 86°/< 
Just put vour thumb 
ton and /ire 



Addictive qualities 

S4% 

Easy to get in to, lough la com- 
plete 



Value for money 82% 
Mmy hflppj hour* * np p irij 
to do had here. 



Overall 61% 

iNtot original, but will < 
bundle wtth arcade 



> downs 



AMTIX October 1966 83 









Liffsoft, £6.95 cass. keyboard or joystick 



The game, Mahjong, is based 
on a four player Chinese tile 
game, with the computer bang the 
other three players. To call 
Mahfong, and thus winning , a 
player must have a hand contain- 
ing four sets of three or four, and a 
pair 

W the start of the game each 
player is ass*grwJ a wind and one 
of these is said to be the Wind of 
the Round m the order of east, 
south* west and north, if you are 
Wind of the Round and you win 
thai round then you continue to be 
io, but if you io&e then the wind 
rotate*. Al so once each player has 
been all four winds me Wind of the 
Round changes. In a full game 
there are a minimum of sixteen 
hards split into four rounds, which 
is al rather heavy unless you are 
into mis type of entertainment 



£s&^ 



The two whI Oiftnei about] 
MAHJONG an Nil 
, Md the ptajtunt Ulutf- 
oa the pieces, ft realty | 
ts ■ pretty qmm to play. Urrfor- 
tunaWy both hw aspects of I 
the eante in tota I ly Kwl in tfttv 
computer van ton. The compu- 
ter pteyars tie pretty slow, and 
the way the menu is art out 
■te butluni of the screw if 
dumsy. The moat u*ual tjhmg 

unii mjtH in Ai l ii Ji« i i M i i i ■■■ ■ ■ 

yw mm id no wneo n comet 
tayourtOTl*tDpk;kfTw.r|!e 
w**. a* tfua choice ihouki E» 
*J!tto petty Garo- 
viuMffn ihmi, it i geoQ oo 
a «ama of alAHJOKG on 
•MkrtdhrerflaVierBal 
thing airy day, 

There are four Types of tiles: 
Bonuses (handled automatically), 
Dragons, considered major tiles. 
which are red, while and groan 
(RD r WD,GOK Winds, also major 
tHes, which are east; south, weal 
and north (EW.SW.WW.NW); and 
finally, Suits. There are three types 
of *uit$ each numbered i to 9 
Bamboo (81 to B9S Numbers (NT 
to N9) end Qrctes {C1 to C9», Sets 
that can be formed are as follows: 
Chows — a sequence of three 1 i les 
from the same surt (eg CI C2 C3); 
Pungs — any three of the same tile 
(eg WO WO WD or B6 86 B6j: and 
Koogs — Tour of the same lite 

Thirteen (fourteen rf you are 
wind of the round) tiles are dean to 
you and appear near the bottom of 
me screen. When it is your turn to 
play a cursor appears on the selec- 
tion menu at the bottom of the 
screen. Once you have made a 
Chow or a Pung it must be 
declared by placing the cursor on 
the Appropriate symbol on the 
menu at which a secondary cursor 
appears on your tiles and you 
place rt on the muddle (He of your 
set. The set is then placed above 
your tiles A Kong can only be 

B4 AMTIX October 1986 



made if a Rung has been previ- 
ously declared - 

Once it is your turn you can 
either take a trie from the wail 
(pack), which is not on screen, or 
from the discarded tiles at the top 
of the screen, Only the tastly dis- 
carded Itle can be taken and only if 
it will form a Chow although if a 



**TS 



cUW 




Do you want to have * go it 
MJUUQNti? 1 I heart tafneom 
uktiMQivours* who ami So 

refus* 7 Havtng new played 

b tjora I began to 
i kastructj ori* and 
ong mtnutat I pve 
IfrwhattLucUty 
a resident 
In our midst 
— good old Lee, and -once he 
had explained the baste princi- 
pals of tta game I began to 
play. To iny surprise I played H 
for moral hours and 
thqrwgrtfy enjoyed rt — a wel- 
come change from Poker or 
Blac k Jade Oxp rti the game 
play berng nngwinoed and the 
graphics being alrnonH non- 
oMwrt I found it to be an 
intriguing game which, 6m t 

Sit, i got quit* adittcM to 
Owi ■gain Owi't no 
Ifwl 



i^ij 



4*0 



MAHJONG rt a baaulitul game ] 
and urrtorttinatBlr tlM* con 
outaffsod w t nir w knee all of I 
tht petty aspects The lade of 
any graphics tor tna tllee 
maana Ola game Is my cok) 
and becomes quite clinical 
with tht only conce&siori to 
aaittwUci being the option to I 
change then icraaa colour? I f 
did an^y the name Mw ttftrtQ 1 
thanki lo the towtmctkan I The 
genii actually traahed end 
reverted to bask when I 

routdn 1 b« ictad upon. It's t 
reasonable attwnpt try a small 
company bid they'll haw^io 
finjsri their games baiter 
before they're released H they 
waat to compete wfltt the Mf 
tayi- 

fjie r which will form a Pung or a 
Kong for you. is discarded you wtf 
be automatically asked rf you wish 
to take rt no matter whose turn rt is 
Again these ftmctions are 
achieved vm the appropriate sym- 
bols on the menu [Wat, Lerd — 
laet card). Onoe a Me is taken one 
must be discarded (keeping the 
number of tiles to 1 3) via the Dscd 
option. There is also a View 
option, which allows you to took at 



the sets laid down by other 
players, and an Xchg options 
which lets you move your own hfes 
into order. When you are one tile 
away from MahJong you mutf 
state this using the 1M»h option 
and if you win you must state 
MatU. You will be toW if another 
player ts one from Mafyong and 
you wW know rf someone else 
wine 



Presentation 61% 

Somewhat confusing instruc- 



Graphics 25% 
•Not worth a mention. 



Sound 25% 

Bleep. Bteep and that's your 



Play ability 49% 

Rather long winded. 



Addictive qualities 

53% 

Once you start to play , it's hard 

to stop. 



Value for money 40% 
R e as onable lor the firsi com- 
puterised Mahfong. 



Overall 41% 

| Makes a change from the usual 
games 





1 1 * 


If I Iw 1 

r.VtJ 







WHATEVER WE DO 



Footballer of the Year 

■:™*Jtrn-^tep£lfc«&ilUr 
fcm Si Mtafl gn tft i path la &* [* ■ t 7 

MP and «w% 1500 md 10 «| raring 

ld» J |ftf 



.....WE DO IT BETTER! 



P t ^- England A , ""tflrL-T ■«« ura uivw°n » v^ ^ 

* O* '^22 £^? flltaf however < jfl L^Q 1 ^ - 

KS^*Sb 'tor <** PfT^iw*irt ** 






Che 
\ has rrv 

frt* ' 
tmk>n Xl 
of the Engl* 
, in the spfrCti or 




' Hd jusi mused election 

for ilk Inienutioiul in 

fEurope this wee*, bui to be 

^ placed on tiandby 

■ntwlf icco^rtio** 



4M 2* 






GILBERT 
IN DEBUT'S: 

"pain® 
^ iot 



i*dejwuirtj 

ling Ik 



' MICK DICKENS 
HfetL u** 
In Nicky 
debut 
?Irwf t 
Jrnprx 



Kevin cooper is 

fa back from 
f rope today to f*0* 
specula t 
hte future w 



lk»L treatment fnC***; 



b a French dink to obt 1 



mss* 



oopcr out yf fr»rt 
1 1 1 2 month* , with ft kr. 

ry. broke training* 1 
fc to nuke a «tf rf j^, 

Pierre Rcmur *itn* 2^Zi tf 
treated other lop &* W*^» u o 
pouiSUn, *£U 

tic ft liMy to rei um i ih ££5* 
is ( icy are presented wtlh^T- 
' irantfer offer fcirr him 
<m the ka*ye lodcrv 
wever Cfty *'H 1 
rthjcuuuio pan with 

i«l toofced i he 

Nihltata A**t««i^ 

lOCuvcfSoiet 

tenia QaeiitiSfifhmlid^V j^ J*!^^?!™ 



fet* 

■M 



[KS' : 



h wjiiri RuwU |' fl y| 
KJr\ampl('jnt 







Available 
NovEfnbefl 







tBEMIEWS^ 

AmsoH, £12.95 disk only, joystick ami keys 



OH to the oftental East lor 
another adventure in the 
eternal quest to find enlighten- 
ment To do this you must guide a 
Monk and eventually light an 
incense stick before the great Goi - 
den Buddah in the island (ernple, 



£Loo- 



iuf i 



Mm, bwaajM at murie^ 
w much ianjar md I 
MMt there til 



itlMngMlikJfifi theory I 
to ft* nb W W, chough. ff*| 



9 ww heo Id load overy ttBel 
ft** from disk. I cnl natty I 
we tht nttd tor coirttnuM 

tttMftft DSCSUSS OH QGfT 

tain nary {pod irrywrf Ttw ' 
yip M ci an rwonabiy 
pretty, but « fy « pliyitahf 



It testing totally, ft 
yoa tee 1 In tie mop* tow • 
food laugh at ft but (toil, 

you do, but Ml Will 



Tc^kJLy 



tOLOOi PATH 

aaan talt t mors roaaettc 1ftt# I 
would ba Ravengt Of Captain I 
Dtak Accau. TTw DTHHwnmw I 
must hm Mem 1 tfupWty I 
course baton willferQ thtiont, I 







SHIFT— CTftL^SC cvtkm h 
r>ot iMuMotl and yoo 
136k on tta rjtffc rti - 
own programi ( 

proosofy a n Ml 

ITi a pay that 

Junaoft Qom to to poor n ttw 

Maa to ayha a seed ana* 

Sounds easy, huh?, don't you 
believe ft, Mr Monk. The island is 
Infested with ail kinds of assorted 
nasties, He* crocodiles, lions and 
not to mention ihe hordes of 
guards that will do anything to pre- 
vent you from following the trail of 



the Gotten Path, 

The game begins when the 
monk is a 1 6 year old novice (Gen ■ 
oral deputy minion); as tiro game 
progresses he wlN age and his 
character Mil change until he is a 
grey haired crumbly ofd person, 
however at the remarkable old age 
of 99 he will pop his socks and go 
to the great incense stick factory 
in (he Sky Depending on various 
factors dunng the game your 
power will increase or decrease 
accordingly, Monk may suddenly 
age 30 years or if the going is good 
he will nejuwnate and become 18 
agam. A measure of the power is 
displayed at the top for you to keep 
a watchful eye on, 



Each screen thai Monk visits 
has to be toaded from cto&k inde- 
pendently as do the more intricate 
movement routines such as jump 
ing and fighting Many of the paths 
are shown by a golden trail which 
you can follow and this wit lead 
Monk to encounter vanous or ob 
lama many of which can be over- 
come simply by using the various 
objects (hat are scattered around 
the place. The goat, which has a 
constant longing to butt Mohk , can 
be distracted by lobbing an apple 
at NM ana the Samurai 
swordsman can be avoided by 
taking a quick leap over his head 
The Monk has tour pockets in hi* 
Habitat gown where he can stone 



NUCLEAR DEFENCE 



Amsoft, E1 2,95 disk joystick/keyboard 



In an age where worldwide pdrti- , 
cat tension is mounting there can ' 
only be one ultimate outcome — 
nuclear wan* )n this game the first 
strikes have already been 
launched and your mission as 
commander of the Falcon* a U 
class defence and strike vessel, is 
to defend home cities and attack 
and destroy all enemy cities and 
shipping The Falcon is armed with 
three types of weapon; SSGM — 
ship to shore guided missiles, 
SRABM — remote controlled 
short range missiles, and conven- 
tional warhead torpedoes 



"dUx^cf 



AAArrgphhi another Antwnl 
mtt wkf predict (1 got Ms] 
kM ot rinlininn — 6m 
I«v7| and ok idoerrsnal m 
tfctft TMt kM of poor* m- 
cutad product tfmun fl 

rWf DV HVMB B Hp I 



screen (up on joystick) is a map of 
the area and a flows you to plot 
your course. The Falcon is shown 
as a whrte dot, enemy shipping are 
fed dots ®nti home and enemy 
cities are depicted as black and 
red city toons respectively. 




TlM 

about raapoflsfrs w a remote I 



Lafi hope But Antspft do not 



enemy shipping which, by-the- 
way, are constant ry shelling you. A 
certain number of ships must be 
sunk before they stop shelling but 
be carehjl, for if you sink an enemy 
red cross ship they will dtaengage. 
To attack an enemy city you 
must first navigate as dose as 
possible to the target oty , then go 
back to the bridge and down on 
the joystick This, once again, 
shows the bow section of the Fal- 
con with the city in the distance. 
Pressing fire releases the SSGM 's 
which can then be guided to any of 
three largats in the city, the bridge 
Over the estuary. Ihe fuel tanks on 
a building to the left and the com- 



On loading you are given the 
choice of rank, from Galley hand 
to Sea Lord, and this will denote 
the amount of horne cities to 
defend and the number rtf enemy 
cities and shipping that has to be 
destroyed. There are five screens 
■n the game which are accessible 
from the joystick. The Navigation 



If you wish to engage enemy 
shipping you must First intercept 
them on the navigation screen 
then return to the bridge, via the 
space bar, then move the joystick 
to the left This takes you to the 
Sea Attack screen which shows 
the front section of the Falcon, 
armed with the torpedoes, whhch 
can be fired and guided at passing 



Coa— 



TtUt Is rwi 4 wry *mc 
axcrtinfl g*me to pity it ill. In J 
tact Hound It boring. N t 
to me mry time *ou launch**] 
aa s ll s ch en ttw onomy they I 
Mlhetteie. to on you nd^al 
Id devtnd ttm rvttiertend WTioul 
you fIftiWy got Ihe chine* to| 
return to where you 
fftackJng„ wtiti Krmt dan 
you managed to Inflict 
bam mkr*cul«n*y ntwMl — ^ 
Quick woriun or arttatt Iflfcil 
matas H wo rn kt your t% 
ut&ti itt a tl t la yamay on the 
ooier sles m vie map Id vritere 



fw mm 

wmmu 

Inf ondtotc^niitta 



86 AMT[XOctober1986 




5STOI 





and thee It 

IMffll HI ffNC fftOJiTl WftlH II HWQ9 

ths Ml muttus^ Honestryl Ail 

tvpact b sat HntiMno 
■wwlis but Ms .. Dta> 
words Ml ms T vM my adtytce 
and h you do tart to buy Hues 
Hitibwmitwi 



various usdu objects, Some 
objecta can be used as long as 
they are used with the nght 
mechanisms. Although you will 
nc34 to able to use every 
mechanism you may be able to 
find a skilled operator to do it for 
you. It is possible to have a text 
description of your present ioca 
r*on by pressing the escape hey 
This wil then detail your surround- 
ings and any other object! or 
characters that are wtth you. As 
wetl as juai general movements 



Mpnfc can ateo perform several 
fighting moves such as blocking, 
punching and various fumping 
movements, he'll need them if he 
is to overcome the per 1I5 that he in 
wait for him on his trail of the £»o/- 
den Pefn, 






I Graphics 50% 
Probably it's only good point. 
I and they're not so good. 



Sound 11% 

I've never met a BuddhM 
priest who wears seas 



Payability 6% 

vVaKe me when the next screen | 
comes on, 



Addictive qualities 5% 

OK, il you're dead. 



Value for money 5% 
Make a nice fnsbee. 



Overall 6% 

Throw R, and hope rt doesn't 
come back. 



puter room on the top of sky* 
craper to the right. All three must 
be destroyed to eMrmnate the city 

wn the oafiwi 

On bom the city and sea attack 




screens there is an impact timer in 
the bottom Ml. If an attach has 
been iauncned at one of your cities 
then the timer indicates, in sec- 
onds, how long you have to get 
t»cktoyour city- and defend n. At 
T-10 seconds a warning beeper 
sounds The city defence screen is 
accessed by moving the joystick 
to The right The screen snows the 
City with two mtssuJe srios. contain- 
ing the SflABWs, in the foreg- 
round A white cursor 



The aim here is to predict 
the course of the enemy missiles 
and bunch your own to intercept 
them before they havea chance to 
strike home. TNa is done by por- 
tioning the corner and pressing the 
tire button. Three buildings in your 
City &B their targets and the 
destruction of these ptus one more 
missile lending wipes out the aty 
If you toee a* your dries or sus- 
tain excessive damage to the Fal- 
con, then Tm afraid to say. you've 
lost the war and laiJed your coun- 
try men 



Presentation 49% 

One Q* two optKXT5. nothing 

special. 



Graphics 43% 

A poor attempt on pretty 
backdrops, with btocky 



Sound 40^ 
Kabooooom. mostly nauseat- 



Playabflrty 37% 
Unresponsive controls 
coupled with frustrating 
gameplay r nol a good mixture.) 



Addictive qualities 

32% 



Value for money 30% 
More deserving of a budget 
label 



Overall 39% 

Come on Amsoft, pull your act 

together 1 







Contact your nearest computer store jT mS gf 

for details on full range or clip y ^ 

The coupon. jt *gF 



Prices from C8.9S — ES9.95 

Euromax Electronics Lid 

FREEPOST Pinfold Lane. y < 

Bridlington + J^ 
V016 5XR jf qF 

^^ 0262 602541 • *3 

| Ac teas Atcflptod *^ ^p j^ ^P 



/> 



AMTIX October 1986 07 





c 



H 



n 



L 



L 



E 



n 




A LEGEND BEFORE ITS TIME — 
THE FIRST AMTIX CHALLENGE! 



Since Lh, Dtak and Tony joirwl the AirtTtXJ team the* egos haven't 
stopped inflating. Lee, of Co unto, has the biggest 490 of all and 
one night down at The Piq and Ball Bearing started bragging of his 
high scores. V¥eU impressed by this effort we deckled to put Mm to 
th* tam against a mere 14 year old sproglet, introducing himself as 
STUART MONTGOMERY who Kails from Lea m South Earn! London. 
6ruce Lee was the game they had to prove* thernseWos worthy on 
and Die k Eddy was there to watch the day's proceedings. We also 
managed to drag Ifrny away from hts technical ponderings to assist 
Lea. not that It dtaf much good! Mr Eddy now reports on the chel- 



tt was a sunny day as I tramped to 
Ludlow station, the orrty connec- 
tion we have with the outside 
world, aixi to n^ surprise the 13 34 
tu/ned up on time. (Why does it 
never do that for me?) My proud 
Challenger climbed confidently 
down from the train with nig, father 
and minder, in to* I hastily drag- 
ged the poor chap into ma highest 
turret of AMTIX 1 Towers and pre- 
sented him 10 Lee who was cower- 
ing in the comer muttering 
i about his Joystick being 
lost, broken or indisposed, Paying 
no heed to this facade we dragged 
Lee up to the screen and ordered 
him to maintain the honour ot the 
loam. 

Having no faith in him at all (Well 
let^ be honest) I placed my beta 
on my spfogJet challenger, Stuart 
The disk drrve whirred tnto life as 
Bruce Lee sprang inio existence 
on the screen, the countdown 
began end they were aft 1 

&. then we remembered 
hadn't sat any rules so the action 
halted as we locked the Comps 
MirWon tnto irfe and ha then 
promptly came up with ihe follow- 
ing speech The game would be 
ptayed for half an hour, and the one 
wh& achieved the highest score 
aftar that time would Be declared 
the winner* Ho wever. If in that time 
anyone completed the game they 
would become the outright winner 

Young Stuart opted to display 
his talents through the good oka 
keyboard while, true to joystick 
junta traditions. Lee frmfy 
grasped the shaft of the trendy yel- 
low and black joystick, (the only 
one let! working after a heavy 
morning of ftmpesfi and both pre- 
pared to do battle 



ing N«nja he 

cnrougn me note leeaing nvmrjrfio 

the cavern seouence. 

Meanwhae Lee was still above 
ground making a total tool of him- 
self Catling off platforms, missing 
lanterns and doing all sorts ol dis- 
creditable things, but eventually — 
through some freak of nature — he 
managed to squeeze through the 
hole 10 pom Stuart m the caverns 

Stuart guided Bruce easily 
through the monstrous caverns. 




intensely *1 «*-h 
*«dwh*t*aj 

I and not the cwiftwajr, 

me at M*tm Teeiei^__ 






but wait, what's frits? He throws a 
whole Lite down the pan as he gets 
pronged by one of the swords. Noi 
to woe ry, he's soon back m fighting 
fashion end clears the screens 
with ease and in e quick moment 
of lateral thinking sals off one of 
Thafirt spouts. tatcNngN*^ 
whew rt hurt* the most- Then rtls 
off onto the next screen and sadly 
another life is lost on the conveyor 
Deft but its only a s^ght relapse 
and he manages the oortveyor btft 
section with ease the second time 
wiund 

With the score already at 20,200 
he obviously knows hts way 
around 1 Poor Lee, on the other 
hand, is m need of a map and gets 
blown up on the fire spout. Stuart 
has progreasod onto the bridge 
scan* and m a flash avoids Yarn© 
and his skinny mate Nmja and 
negotiates his way across it and 
downwrto the caver nwrth the three 
openings. Taking the end one first 
he collects the lanterns and than 
goes for the antra lives, ihree times 
mind you* With a total of seven 
faJte to his credit he embarks on 
the devious screen consisting of 
tour conveyor belts an d bo mbs 
everywhere Live$ Wis from him 
like backs and his first game is over 
with a total score of 40,660, so its j 
beck to the start but it doesn't take 
long before ha is up to the same 
stage again and comptetee < i 



Deary, deary me, what has hap- 
pened to Lee? Well, he's muttering 
obscene things at his joystick and 
saying that after all it has been 
quite a while since he's played the 
game. Its nerves are rattled and 
he's wefl upset Meanwhile Stuer! 
is battlmg on through the tempte, 
collecting Lanterns and kHing 
Yamos and Nintes at a rate of k nots 
unequalled by Bruce himself. With 
twelve minutes left remaining 
Stuart's Score reaches a magnifi- 
cent 44300 while Lee's remains a 
disgrace at £0,625 and he is 
pouring out atf the excuses under 
the Sun. What a wimp! Entering the 
final lew sections of the game 
Stuart looks confident and it pays 
Off. 



Wrih minutes 
finishes the game 
seff oulhght winner against Lee 
who is stumbling blindly along in 
the caverns Although the winner, 
Stuart Still carries On. finally ending 
up with a overall score of 96,325, a 
definitive Ninja hastier if ever there 
was one. What a magnificent effort 
from our first ChftJMnger Unfortu 
natery Saffron then appears, haw 



ing come back from helping Uoyd 
redecorate hcs cottage, and hears 
of Lee's abyssmal failure to hold 
up the team's honour. Disgusted, 
she chases him around AMTIXr 
lowers brandrshing her brolly Lee 
as running for hte life — and that's 
where we will leave him for now. 
Perhaps Crumbly wtfl rescue him 
in due course! 

As for my selected sprogLel 1 
hastily whisk him up to Mail Order 
HI pay a visit to Auntie Aggie and 
collect a veritable mountain of 
prizes, inducing an AMTix ' T Shirt, 
an AMTIX! Cfp P e copy erf the game 
Ghosts And GtoWfris, an AMTIX" 
bag. sptat mats and signatures 
from the entire team. Even the 
Comps Minion managed to find 
the energy to sign one lor him 

So the first challenge a over and 



it * a win for the visitor $o then, my 
fellow Joysticks Junkies, dare you 
accept my challenge to heat the 
team at a game? rf you think you're 
made of the stuff that can Knock 
the stuffing out of the AMTIX! teem 
(no snide comments now Mai 
coimr) then fin in the biou fafmefi* 
now and post it off to AMTTX' 
Tbwers today, Who knows, you 
couid he receiving a telephone call 
arxlminvrwtontothemagaworkl 
Of Ludlow reel soon . 

Next month I'll be back with 
another monumental cheHonja 
when Tony wiM be having a mega 
Bit* play off with some sproglet, 
Unta then, my gtfrjnous gamesters, 
be good and Map them joysticks 





>Z2Z*Z2^ — ZZ~~- 

+ M .hat l'v« aVrvB&i «« 1 ™ ..^..-— — ■ — 

^-sr 1 — ' • - " — — 



Nam* 





Doesn h l time fly when you're 
having fun? Hefft we are with 
and her issue of AMTlxr I! only 
seems Eike a couple of wa«ks 
Since we finished the Last onff, 
What' 9 that? Oh, Crumbly has 
just inf ormed me It was only a 
couple of weeks ago when we 
fmimhed the lent magazine, the 
reason bemg, of course, we ere 
changing our publication dates 
to the beginning of each month 
instead of the middle. 

Anyway back fa the business 
of the day, the latest batch of 
competition winners. As usual 
your humble comps minion has 
been kept extremely tnisy ope n - 
ing millions of envelopes so that 
'ha who must be obeyed ' can 
browse through at his leisure 
and pick out the chosen raw. Life 
has been even more chaotic 
than usual because Auntie 
Aggie, Guru Denise, and 
everyone else An mail order, 
administration, accounting and 
advertising, have moved to "un 
chateau nouveau ' at the other 



YOU'LL NEVER TAKE ME 
ALIVE AGGIE 
COMPETITION 

Saga Systems came up win the 
first pnze goocfie of a Cent/ onics 
GLP printer m the Shadowfim 
competition. All you had to do was 
to spot the differences between 
two piccies of Serwia, ihe semi- 
tamed siren who picks an the 
locks in Shadowfire The lucky 
person lo be the first name drag- 
gad from the couwebbed comers 
of the broom cupboard was John 
Ma tthew s of Cumberland Rd , 
LOS6 2EQ who wiN fc « doubt, b* 
using njs pnnier p to pnnt alt his cor- 
respondence to these hallowed 
towers m future 

Twenty enormous second 
prizes of Beyond T Shirts and a 
copy of the game go to the follow - 
ing, 

4 Urigv, FUF WUpviti, »**0 *£ Owv 
itfW,NnWnOwW>i.l*lCICT;M 

Cmii*, *fe«TM t w ametp j O f w ff j 

, KHWfl &«•*» ftp** $l*pn** 
*■*. Hwlim i flow, THW It*; E«nwi 
f d Fmwimvtok STi*»W. M .J Bum 



nw*. Cerfn* V^y C*». Brtdy** DKkir. 
MiOPMrti Cwl, tSflOUft; AtetMni 
Ml, TIwMpI Ad, TS1 i MJt Ot« 

Sh a c h fr ta rd,. WMttfr M, K**t6fr 

K D***fWt; Wvpn* 

f flflX UEMldon, 

LA**fU-J 
I T*CMVFI4.HP2?U0 I ! 
jTotk* CF44I 
9 G PWy. MmvSmJ Rd, IWISWJE, W«vn# 

, SWcup HHU D*t4 «M. 
, OuWry CrwuWTt, PH7 rot 



taahwi inyai n. Owww ft 
JlHfiPQiW.Lme^ifk 



And yet mora prizes . . the following 
ten runners up will receive a copy 
of the game on erther disk or tape. 

Qnw flnb, Erturn* Sir, Wnt Qpnntny; 
UWrtM^r. EfliMrf Htl QUM ttT; lan 
S^rt f wifV Sfc^Ortw,KijM,AWfccfcflff t Siia- 
b^Lan^HvteJAfffrtvy.^ftpfeyfU. 
BHUTTO PlUMa JftHchu, B lann pa to cfc 

Rm, naa&JSi n j sick*** T«f*c+«nfl*ni 

ftp Miajm^^SccrftBatllaQf^flaPHa 

20W; Lm Atom, Victoria Hd_ PIS3O0: 
: Toufi. w*m*td **««*. cr» STP, 



end of the town and I have been 
clambering over boxes, tripping 
over mounts Ins of games and 
generally doing my best lo gel in 
the way and causa as much 
chaos as possible! 

One thing I am worried about 
at present is my humble broom 
cupboard. There *s a nasty 
rumour going around that they 
are going to take It away to 
'chateau nouveau* and site It In 
the cold damp garden at the rear 
of the imposing building. Let's 
face it, the climate we enperi • 
ence Jn Ludlow, will result in my 
catching pneumonia or some- 
thing worse) Perhaps my mul- 
titude of bf ens can start a pan* 
lion to keep my broom cupboard 
where rt is, please! 1 

Anyway, enough of my prob- 
lem 5 for the time being. Let's get 
down to the business in hand. 
Here's !he moment you have all 
been waiting f or> the chance to 

tuo.«-LM ill _1_ ft. ■ m . J n »■■■■' ll« ft 

waoe uirougn xne winners itei 
from the Jolly good competitions 
In Issue 9 of the magazine. 



NAME HIGGLES ■ 
CHUMS 

COMPETmON 

n would seem that thts month sees 
all the frying comps possible in one 
issue Mfrrorsoft. in their Biggin 
competition put up a exhaustive 
first pd2eo1 a Srtjgtter goodie hag 
Scarf, T Shirt, badge, stickers and 
a signed picture of 8*09*3 himaert, 
Nes Dtetoon who ptays the pan of 
the headstrong jero in the Aim. 
With such an amaz ing prize ft only 
seems fair ihal a someone with 
something in common with our 



hero should win Ne+I Witney, hav- 
ing the same name as the man who 
played the part of ftmtos, of 
Grand Avenue, KT5 9HY seems 
[ike ■ likely large! lor first prtze. 
Twenty five runners up each 
receive a copy of the game and e 
Btgg^es T Shirt. The lucky Tew ore 
as follows. 



, Kmyrton Am% TSS TASc 
PkJ nafappnJNfk L4n il TS1 SLQe J*nw* 
mm* Unnw A4. CO10 SOZ; Mr SMrttft, 
Osmy Hot**. SOl 1 0XF : Siwwi 
LipKwnb, Thw wf cfl. RMI 1 1EU; S Shift 
arUM, lAMNMvt CA2S 1*4 FUph Tunw. 
S*u*fr*y Hd, NPV 3PJC ; C*wl* WOrMrtri, Si 
OmwiTi ftd. »i iUS; Mant Long, fiJunhi 
HaM ftfc CMS 1 EH : Tor^ BJatJufw»< S« 
end An, HOT SJJ. Art*** j*nkmfL. T*n V 

Styy maaff: ****** g«n»i f Hmii 

DrW. iT»T SRA; P T«***C^ Si H++M IW, 
MFT SUU; Wn PhiHrfL Ramwi Cflvt la 11 

Pmi «W*i tfc t . P*fw >■ jc a n ftfl, tiQ^I »JM; 

aHnBPO Omeon, Hwpy Q6h. BLfl 2MW r 
Ctvwmpew 0*1*, BlAchfwd MM n 114. EH0 
3*4S. P#m S«rD*n. Cfl> W*v. M£t HHi, 
Aab«rt Um, Ckp*i on* Hd w«T k MQ 1 * 
OBT, Matevw KnioJht, Pbghgato Ln r QUI 4 
PiA$. Simon OW*, 0*i*rt LiiW 4 SI i SLNL J 
C Ldk*. Wvdnwfi One. MNS SAO, Jnnn 
Shotou* Cffwnwi H4, OiS^ 3DA. OaMd 
Duttor, Parti Avtnu*. WF2toe 



THE MINION'S REVENGE 
PART TWO COMPETITION 

As you will recall old Crumbly was 
malting my life hell when I devised 
this competition \ was the target 
for ail kinds of practical )ofca& so I 
revolted. In the worst possible 
way, and ashed for ideas for the 
uF^maie practical joking hardware. 
Wei I after much wadmg through 
post I decided the u rhmate jofce krt , 
constating of such cMMttS as a 
water machFne gun, hairy hand, 
cobweb spray, mad dog lighter, 
exploding teaspooon r talking toilet 
andbaikxKiwaler bombs, should 
go to M WetKKjrn, of Beckf. 
Rd,aL20BNL 
The S4* lucky runners- up win 



receive a slightly less, but etui lots 
of fun, jofcatte kit. They are: 



L ogan, Car 
Iy Gh^d'ivvH 



j,HU.11«H^j 
I PWli Am, LSI? tTT; Jt*m 
C a w i i , Q*vw«li Drtw. OU TON; Hdml 
Mtehnteem . T ynp Iptih, SM MY- PwlrteH 
Snmqiw» p Purt(KV SSM fTP; H«rv SMt 
Ff ank* A wtp, Kn SOD 



That's it for another month See 
yousoonl 



STRIKE FORCE HARRIER 
COMPFTmON 



The hjcky winner of this compete 
won has the honour of having an all 
expenses dav out f or h«o ii the 
company of British Aerospace 
WeU, John Dell of Savoy Close* 
B32 2J A you'd better don flying 
helmet and goggles because 
you're the lucky bod Twenty five 
of the not so lucky (but ever- so - 
thankful anyway} runners up wM 
each recetve a copy of the game 
and a poster. Get your drawing 
pmsou 1 

«h MiM Wv% Mcirtif PW, MS JOP 
«««* iwivt. Solfnt Clo**. S0>4 1 SSt h 
Johrt Cgn*ff QlwiiiH Drtm, OSI rOH. 

*lni ii ■■ ^-« — j~ ■ rn l,to TJJ ■*- -Bd_^ 

Wiw vfiBppafl, rtrnppt mm, IP 

pnSCwJ a^MOOKfi WndnofiAnd ntt, M3 1 
*MN. Ian B ftin w i, fl*rt:fi lw, ^ii Mkpn 
OM M-rtm R<j. P»0 i ejZ, i*fl WrnHf, W*- 
ington St, K» *HT . KWr flr«*. Hopwh 
■Hl,iOD«»,Cc*n6«h«l.W*yw<M>dHd 
Otl }MV p Jo«WWi Looo. J^nM*wS«Cr#i 



SA3 WO. J— onMiaina, A/mm ftd 
OHSjO.^^iMfMlWrtOal.Sprt^Elmft 
Lm. t#f-P* frwwH lun—ia. &mi «d 

Oft! ■ Mfcf h<y ^ * ■— j-j-i Hniiii 

P"*ri rai^a^pqpv PiHPt||, WWHRIVfl ngUH, 

£h«s. F Q H 1S1 nw HJ, Skiay ex* ftfl, »44 

a«^ * j puss, CphUhAh ova seo. 

John Brfd, San d cf ow, TF7 4Ap; AndHftw 
C fl m Iy Btpch Qardwi*. W*1 1 SOW, 
H*pn>naw*^OHnnMfcrBDliad,St»lWD 




«W1^« 



^eSKIi£ 




90 AMT1X October 1986 





>RREMIBft)i 




rlvS 







RUNNING THE GAUNTLET 

The arcade hit Gauntlet comes to the Arnold courtesy of Firebird and 
is renamed Druid. 



The continuing popularity of arcade conversions h» 
prompted an endJevssiream or" vuth^mes . lhi-% laiest 
game b based on me current arcade rave QaurtttT 
i n O R U I D th+> w i/ jr d must destroy the power of 
the evil Skull lord Its a multi level arcade adventure 
powtrvef* c r jw! ing with nasties 
The four skulls that must be destroyed are located 
on level* five to eight — one skull per level, 
The Wu? trorops ground the screen basting nasties. 
There are no less than twenty varietiei of mearde, The 
wu has ah jrray of spefrs to uw, Fire, waiter and lightn- 
ing ire his common or garden weapons, doing in a 
mean* wii I lake one, two of three glob* of these — yw'« got to 
work out which glob « best far which son of naslte. 

To replenish his spells, the Wiz must tfu to various chests scat- 
tered around. The contents of fhe chest* wtll vany . some contain 
just the globs, others will contain goodies such » keys, Golem, 
invisibility or Chaos spells The keys are to open door* r and. since 
not aH chests contain them, it is a good idea to keep a spare one of 
these handy* J* otherwise it could be impossible to go any fcirther 



The Wu also has an energy level, which rs drained by such 
things as drowning, being headbutted by nasties, or (ouchm* van- 
ous traps on the floor. Energy can be built up again on kabbalah 
symbol* — there's normally one per floor. The Golem comes tn 
very handy. Casting this spell conjures a golem which trundles 
around the place, either with orders to follow you, or it tan be 
controlled by another player Whilst a bri ihkk (it can't cast any 
spells ) iff pretty strong and can take a lot of flak from die local 
meanies and give the Wii an easier time 

The confrontation with the skull is bad news, the joint it jumping 
with meanies. So GoUum goes stomping in and deaH with the 
meanies, and krst as theGoHum empires, the Wiz steps up and casts 
hrt Chaos spefl and its ta-ra ! 

Despite mode graphics , the result of all this looked very pretty, 
a nd the game play is fast and furious This is one lhai should appeal 
to shoot-envup and arcade adventurers alike. and the two player 
brt rs j nice touch, although the Golem player gets a pretty dull role 
as cannon fodder. 

LIS PADOON 




DAN DARE 

r>iLOTOFT«f FUTURE 



hCOAC ****S 



FI 



.? i t, 3. 



* K X H 1 \ 



EPi 



OARING TO GO AND SAVE THE EARTH 

Virgin's Gang of Five bounce back with a space adventure based on the 
legendary comic hero, Dan Dare) 



The ne*f game to come Awn The Gang oi gm s 

ft r y Ufcj) or t *gr aiming team, rs art adaotarton of 
Dax>D*r* fM to give him hh Ml lttk> Dmi&mw— 
PHot of the Future 
I he garnet scenario begrris when Dan n bemg fea- 
tured on Tht* Is Your Life (Dan D*n*, you thought you 
were here tonight to save the universe but, ah ha. Den 
Due Jftfc rs yer ftfe/ Homily, t ask yout} So there he 
to greeting att his mates from bygone days when, 
e*r buffi. teen come* to Me and 

the repulsive looking green fated Mekonappvjn wkh 
the odious message it rh t/iar unfrss f/iey sur- 

render fo me Freer* fort e* an a *ftra*rf wiV be dimcted to c o/fcde 
wrrjri the pfanef, f jwtr\ efminating life as we fcnow if. 

Onfy one nun . ouW save mem now, that man was CofonetQan 
Daze (Turn, r— rum mm TUM^ 



Sewn/? me opportunity Dan rushes out oi the studio taking f¥p- 
fesior ^abody And Dfgby with hurt, and fibey are soon flying 

thi* asteroid m their ever w — ^/usry snip rheAnasi,* 
te*vmg the anxupui farrh /ar behtruf Having landed on the 
asfrrorid, Qm yeanhe* tot a way rn butf /he> are si^TounoW6y the 
evif 7reem whose so/e «*n>i»f *on in rhe*j- miserable 4m »s fp Wasi 
rAem mro tthtivxtn. 

Dtgby aftat hi the Ireen group white Dan maArs a quk kgrta way 
with only Jiff laser gun tbr pm^ei r*r*n 

Tne action h viewed si* on wrm Dan, gum abtaitng, runnmg 
around annihilating alt the nasty Tfeens, and the object of the g*me 
h to he ate the sefY desfrurr button and blow the astefioid up before 
4 reaches Earth Wtit Dm Date beat me Mekont you can find out 
when the game is reviewed tulfy. hopefully next month 

miCHABD MDOY 



AMTtX October 1986 




►BREMER 




n 



iKLLf 1 ULULK 

M i 

N 

I 



S3 



I I t 

n.mi 



RUN A CRIMINAL 





STEAL A MILLION 

Ariolasoft takes you into the underworld 
of crime in its latest strategy game. 

I'm afratd the morals at the MCfett'i youth are under 
attack Jga*n No, it's not another tacky strip poker 
game or another shoot em up glorying m death and 
destruction, this time, Artolason H trying m lead out 
gentle readers into * 9ft of crime with THg Y 
STOLM A MULtOnJ 
The game srart% off with me player as a smatf time 
crook. A bit of form for j iitt h breaking and entering, 
but nothing to wme home about. Sown** doe* he dot 
To be rich and famous he mot kvodt h^ way up the 
underworld hierarchy, gradually putting off bigger and 
bigger job* unfit no vault « sat? from the man and his 
crack team 

You Shf the man, of tout**, and there are three uages m the 
game, recruitment planning and the BIG raid itsetf. 

In the planning stage, you have to choose the fob, men retrurt 
Ae team, and buy any odds and end* that might come in handy, 
$UCh as plans of the alarm system. Each hood has a personally 
profile whkh gi*es useful detath, tuch as specialisation and purch- 
ase pact. Men &re iratned m ntch dubious trades a* hck picking, 
uiebtowto& orevenGffH 

Afar thai to planning Any hired hoods wit haw to have their 
movements planned Each hood must be told where to go at any 
moment duhng the raid. Obviously you must be carehjfto jA 
time for things tike *aie cracking and lock picking. The et 
quite ffaxibie at thts stage allowing you to go hack over each hoods 
'track* so thai the raid goes offltke clockwork. 

Then 0ft to the ratd itself Here, all the hoods take on ihetr 
allotted ta*k whiht the player control* the chief hood on the fovs- 
tick. When the alarm goes off, if'* a rush for me get away * 

Obviously the idea fs to come out of the raid with a profit 8ur 
crime doesn't pay unless you manage to complete the ratd Then* 
with the money you made, you can afford to hire a btgger team and 
lay out more resources to go aHerthe even bigger money 

Pt/subtv not the most motafgame of the year, hut a neat blend 
of strategy and arcade game wtfh a 'user foendty' menu driven < 



LMM PADDON 



92 AMTtX October 1986 






GOING BACK IN 
TIME WITH 
CAMELOT WARRIOR 

Another preview from those nice people at 
Ariolasoft 

^k ieanungaboittKin^Arihi*.'iani^l^dfor r ourrri\tlth 
I ttsothehentiromCMmmiat Warrior 
W has found out to his cost fhrt program comes h%w *i 
I guy called Victor Rich who hath from Spam, another 
■ perron caught m Arioltf'f worlds '< t^ml tot f.itent 
I after it discovered the Supply of American w&ware 
I wm drying up. 

ft I .in an ade adventure with about 90 screen* The 

I rdea is to collect object* wht< h wilt help you wake up 

I (shades of Pypmaramath Despite the effing of King 

m Arthur's time, because it's a dream, there are various 

i^^^^r anachronisms like light bulbs scattered around - 

intrusions ofthepresent day mtothe dreamer's mind. 

At one point* is neo set turned into a ft og by me k* 

WtH h m order to explore tome of tin* deep pouts When playing 
the knight, heaps from ptafform io platform have to be timed * 
accurately to avoid loads of nasties all over the place — and no 
laser cannon or machine gun for another twq thousand yean! 

Whtht lacking originality* the sort of pw Im timing of tumps 
involved here will appeal to players who like to team a game— and 
then da/rte their friends wtth thett expertise, 

LIE MODON 













BEING STUNG 
INTO ACTION 

Vector graphics you won 1 ! bee-Heve! 

h rher e *nd kiti the Queen **. that's tf* challenge 
tnMtV m, the Jinesl release from ihr Tom Awn jf 

7>rad boldly where no computet game h as jrofw 

fWfV , Firebird's Torus n»m £itef ►tw down km the 
depth* of a /ijw of kilter bees* 

The Idea h to p en et ra te to ebe very heart of tfo< 
And destroy the Queer* Bet, and thus the hrve with tt 
The hive a sew js * ft/find rrudp up of* series of 
concentrk ctrt frs It* a rather comoruled route — 
obviousiy mopping « essential At various timet 
branches thaw up 4$ the tunnel divide* HAziArds tnchnfe, on 
level one, daggers that hang down and must be crouched under. 
And haratds On the floor whkh must be leapt over Speed h eJWfc 
tijtasthejfotrtr**ntk*nedkftfo 

ft the meatve* do catch up t then tw#ch io rmt view md blast 
tngttt 

Progress through the Nfev requires keys to unlock doors These 
Are found lying Around the oUce Energy must be kept up by 
swallowing trees ft kid you notj. Other objects include laser*, 
shields And smart bomb* (some hive thrs r just tying wound the 

ma the male, the meAnies come thkk am 
frying television sets are just tome of the hazards Mosi meAnies 
mi*reh drain energy, but tome kill outright This r§ where the old 
smart bomb comm in hsndy. They can be dealt with by User fire it 
the d&t laser has been puked up. 

A$ you move down thehive, atttheohjecis Are m vector graph* 
form. They, And the walh of the hrve m move m true perspective as 
Hi turn 

Although gamepUy is fairly simple, the hive is huge, There Ate 
a tew things to look alter at the same time — energy, time, 
*nd mapping 
Despite this, the game, at the moment is more of an em* 
clever programming than a gripping game, But there's stM ttme tot 
} f orus to tweak the game piay a bit and I'm sure thts r\ one that wit! 
tea haw of inspiration to programmers. 

LMM PAODC 



form, rt 
you turf 
Attho 
quite a J 
obiea\ 




AN ART STUDIO 

FIT FOR 

YOUR AMSTRAD 

Rambtrd has nearh tmtshed wort on converting its A r t 
S t M 4 1 optogram to the Amstrad 
Thts package reserved rave reviews on the Commodore 
and has most of the fac&bes r ov 9 need to otodiK^ pretty 
pktum&nAmold 
The program can tun in modes one or two, and asm # 
whole range of input devices including the KemptfOn at 
AMXMke, Output is obviously tothe screen, andpnotout 
to an fpson compatibfe primer tan be or* of twenty foe 
styles, AM the mutt stuff hke rubber bandog, block m, 
spraying, zoom and rotate tan be achieved. 
The program rs controthd via menus whkh ate pvMed 
down' from the top of the sctven You get full control of the Amstrad's 
palette colour selection, so you can select Any of the 17 cokxm The 
number you can use at once naturafy depends on the screm mode. 

The program n only available for the CPC6 US Art IHI0I wtti cou 
£19.95 on drsk There are aho plans tor an A ati mti m d Art frudPc 
pAikage.dueoiMmNovriTibetAndpncedail21.tS 

LMM PADDON 



GIANT POSTERS! 






-"-•ESSE? 



FOR 



■ «* famous « overS ^ 

primed c* ^ i * ""VS5 * * 57 cen ; 

tube («•** Ji^VJff*g 

But if >^^^ ur fo, ** p*i« Of th««. 







J. «DMOON 



•=> s>w 









4,"£OMllESOF 

rut su,Mi 



Ml rOSTERS 

£2.50 EACH 

(inclusive) 

OR 

ALL FOUR 
FOR ONLY 

£730 



I 
I 
I 
I 
I 

I 

I 



OLIVER FREY POSTER OFFER 

P|f*K Wfi4 me tttr following Oliver Frey Fbste rful 

AIM Portent (C750I 

1. KEPLER OF MARSi£2,5AI 

2. METRO FORCE 1 <£2.50) 

3. RED MOON (CTUr 

4. ZOMBIES OF THE NIGHT fO.Wl 

1 enclose L . cheque or po*tjJ order made payable tu Nemfteld 

Limited 

Pleas* note; orders outsi de mainland UK, pleate add CI per item 

ordered to caver rxrra postage - 



Name ■■ ■ 
Address 



■ r i min g - 



• --IP PI I 1 ■ I1F1IHI1 ■ ft ■■■I1FIII1 III 



Postcode 



POSTER OFFER, NEWSFIELD, PO BOX 10, 
LUDLOW, SHROPSHIRE SY8 1DB 
POSTER 





. 



TERMINAL MAM 




AMTIX October 1986 95 



THIS IS WHfiT 




*& IT T*UE* 







I HAVE TO, TWE^E ^ 

wist vueeks.you Gn*> 

HOW TO B£ HUAftON, 
IT WAS &OOD flNP 





STORY BY KELVIN GOSNELLc 



DRAWN BY OLIVER FREY 



96 AMTIX October 1986 




AMTIX October 1986 97 




98 AMTIX October 1986 







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/ 



1 1 



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7 




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BtKd Ofi Judo, UCHI-MATA, tv probably 
the most advanced and chatengiirg 
martial am smuiation to date. 

AM the skills W spiffs - without Che bruises!!! 



Commodore 6* iSt OiMttC £9 95 

WKtl4*4 

Spectrum i&1?9 CJWttlW^ 



*r*tr«J4M 6644199 

- £991 0iw:HJ95 



Technical conusant, Brun Jacks, 
compktmg « successful iXhfl 
M«A* one rf the mar* e*obr>s 
thro** mc orpof ftcd n (he ^ame 

Mytgch a UK rcgrt er e d Irade m^lk of toft*ai* tomffiuracaftom Umfttdl 

Mtrtrch House, Bay legate, Pewitey Bey. last Suite* BN14 6E£ 

THABE ENOUIJUE& *f 1COME PHOUt i0393" 766456 TELEX: *7»J7 J MlrtK G 



mdtfV wtmtorty 11. Hf It now 
j TtfiDan. « <Hc wortd poup 
htartncj won tf* ftmrtn 
Ctwnpvornhip eleven »ftev the 
Open Chemptorahp n>* nmei, the 
European Ch M i c *M MW p tat* 
times and jn QQpjpfc Mfrial. he n 
one o* the most Knowteo^eable 
and toremoft exponent) of Akto 
in Hie worta- 










flUSTfROMAji 




Written by 
Sid Meier- 
Author of the 
highly acclaimed 
F-15 Strike Eagle 



s'Hpftr-i.'-sm, 



CASSETTE 



DISK 



ft 95 E 14 



MlftActiknd hi tt* LUL wtet kificr hvn 

VlOWflto^SOri^AttbtU.S.fiildLJniltBl, 
Unit ICi, Tht P^rmwt rnduvtrld Cwtw, 
HcfiCHt Sfcffrt, Bbmui^Aitftl B7 4|jf, wkphof>c: 

oil -in am. 



.95 



• FIVE AUTHENTIC BATTLE STATION SCREENS • 
FIVE PACIFIC SCENARIOS • SUPERB DOCUMENTATION 

TM to flit WW rigfeftmoT Uw mb^i Mi km in wgr pffbu^MiMr^iUvMDfciwHm^«^ni-teiiwn^nA 
M«1iiMiUvvfclYCftXHatf.<&Q|lfaiiw^ 






M Mi 



THE EIRST AUTHENTIC mcro 
SUBMARINE SIMULATION "«*e